Player Matchup

Sylvanus
Sylvanus
DeesNutsMonkey
Sylvanus
Level 12
God Stats
0W - 2L
1,218 SR
Queue Stats
8W - 21L
1,274 Elo+
Solo
Sun Wukong
Sun Wukong
L0RDxDragon
Sun Wukong
Level 25
God Stats
3W - 4L
1,437 SR
Queue Stats
55W - 63L
1,248 Elo+
Party 1
Artemis
Artemis
Popcorn4732
Artemis
Level 15
God Stats
3W - 13L
1,173 SR
Queue Stats
7W - 18L
1,115 Elo+
Party 1
Yemoja
Yemoja
SconeJangles
Yemoja
Level 27
God Stats
5W - 5L
1,590 SR
Queue Stats
34W - 38L
1,350 Elo+
Solo
Olorun
Olorun
oshero0295
Olorun
Level 18
God Stats
12W - 17L
1,290 SR
Queue Stats
111W - 130L
1,321 Elo+
Solo
Team Averages
Level 19
1,342 SR
1,262 Elo+

VS

Team Averages
Level 21
1,472 SR
1,216 Elo+
Achilles
Achilles
GristlyDuck7807
Achilles
Level 25
God Stats
11W - 7L
1,615 SR
Queue Stats
65W - 82L
1,294 Elo+
Party 2
Charybdis
Charybdis
H0110WZuqxo
Charybdis
Level 18
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 7L
1,049 Elo+
Solo
Mercury
Mercury
NatsuDeuz
Mercury
Level 28
God Stats
18W - 10L
1,673 SR
Queue Stats
549W - 618L
1,393 Elo+
Solo
Olorun
Olorun
Voltrose123
Olorun
Level 21
God Stats
7W - 2L
1,500 SR
Queue Stats
57W - 63L
1,350 Elo+
Party 2
Cernunnos
Cernunnos
lceesEmko
Cernunnos
Level 14
God Stats
4W - 9L
1,279 SR
Queue Stats
24W - 43L
994 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 12 / 8
11,955
427
10,118
24,070
22,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
L0RDxDragon
Sun Wukong
20
11 / 3 / 3
14,629
522
23,610
27,137
29,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Popcorn4732
Artemis
17
2 / 12 / 1
11,198
400
12,029
21,619
7,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
17
1 / 2 / 11
11,464
409
7,578
17,844
20,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
oshero0295
Olorun
18
3 / 0 / 5
12,020
429
4,805
4,264
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
2 / 4 / 1
12,370
442
3,792
18,852
18,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
H0110WZuqxo
Charybdis
19
6 / 3 / 3
14,671
524
14,824
19,839
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
NatsuDeuz
Mercury
20
8 / 3 / 5
14,989
535
10,197
25,108
11,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
19
12 / 5 / 6
14,961
534
34,669
20,876
10,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
lceesEmko
Cernunnos
17
1 / 5 / 5
12,717
454
8,614
22,318
10,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
19
Kills
29
29
Deaths
20
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
12
8
0.5
W
Achilles
2
4
1
0.63
W
Charybdis
H0110WZuqxo
Charybdis
6
3
3
2.5
L
Sun Wukong
L0RDxDragon
Sun Wukong
11
3
3
4.17
W
Mercury
NatsuDeuz
Mercury
8
3
5
3.5
L
Artemis
Popcorn4732
Artemis
2
12
1
0.21
L
Yemoja
1
2
11
3.25
W
Olorun
12
5
6
3
W
Cernunnos
lceesEmko
Cernunnos
1
5
5
0.7
L
Olorun
oshero0295
Olorun
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,140
Damage
72,096
94,934
Taken
106,993
81,632
Mitigated
58,989
18,057
Healing
39,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,118
3,239
437
1,466
24,070
22,030
2,265
4,962
19,108
53,520
9,309
W
Achilles
3,792
1,041
0
1,920
18,852
18,248
1,981
3,722
15,130
0
51,149
W
Charybdis
H0110WZuqxo
Charybdis
14,824
9,063
0
6,113
19,839
8,530
5,395
4,736
15,103
0
86,092
L
Sun Wukong
L0RDxDragon
Sun Wukong
23,610
4,853
0
8,417
27,137
29,422
714
11,731
15,406
0
90,247
W
Mercury
NatsuDeuz
Mercury
10,197
6,972
0
13,632
25,108
11,310
3,656
2,824
22,284
0
103,072
L
Artemis
Popcorn4732
Artemis
12,029
5,935
0
710
21,619
7,803
29
3,798
17,821
0
76,741
L
Yemoja
7,578
1,719
3,748
904
17,844
20,497
0
9,536
8,308
26,267
0
W
Olorun
34,669
19,708
1,805
9,646
20,876
10,774
5,761
7,101
13,775
70,556
6,327
W
Cernunnos
lceesEmko
Cernunnos
8,614
4,444
0
6,353
22,318
10,127
1,754
3,536
18,782
0
63,983
L
Olorun
oshero0295
Olorun
4,805
2,854
349
2,026
4,264
1,880
0
1,367
2,897
52,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,266
Gold Earned
69,708
458
Minions Killed
568
0
Camps Cleared
0
1,898,297
Distance Traveled
2,368,658
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,955
427
92
3
0
361,314
1
W
Achilles
12,370
442
78
3
0
473,993
3
W
Charybdis
14,671
524
158
6
0
485,377
1
L
Sun Wukong
14,629
522
101
4
0
490,656
4
W
Mercury
14,989
535
161
6
0
496,014
0
L
Artemis
11,198
400
120
4
0
373,333
4
L
Yemoja
11,464
409
39
1
0
484,083
9
W
Olorun
14,961
534
89
3
0
439,817
2
W
Cernunnos
12,717
454
82
3
0
473,457
5
L
Olorun
12,020
429
106
4
0
188,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role