Player Matchup

Susano
Susano
HardyOL
Susano
Level 8
God Stats
4W - 4L
1,501 SR
Queue Stats
15W - 22L
1,420 Elo+
Party 2
Awilix
Awilix
Oiaya
Awilix
Level 7
God Stats
1W - 0L
1,514 SR
Queue Stats
6W - 4L
1,201 Elo+
Party 1
Olorun
Olorun
Tres3
Olorun
Level 19
God Stats
5W - 3L
1,553 SR
Queue Stats
18W - 15L
1,271 Elo+
Solo
Hercules
Hercules
dingusmeister
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,297 Elo+
Party 1
Neith
Neith
jasminlane
Neith
Level 15
God Stats
9W - 6L
1,495 SR
Queue Stats
13W - 15L
1,512 Elo+
Party 2
Team Averages
Level 11
1,513 SR
1,340 Elo+

VS

Team Averages
Level 17
1,515 SR
1,338 Elo+
Tsukuyomi
Tsukuyomi
DaniRota
Tsukuyomi
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 21L
1,119 Elo+
Party 3
Ao Kuang
Ao Kuang
SacrisRed
Ao Kuang
Level 19
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 13L
1,439 Elo+
Solo
Izanami
Izanami
punctd
Izanami
Level 10
God Stats
3W - 3L
1,593 SR
Queue Stats
21W - 21L
1,454 Elo+
Solo
Baba Yaga
Baba Yaga
redman25
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,139 Elo+
Party 3
Fenrir
Fenrir
zxXRafikiXxz
Fenrir
Level 28
God Stats
5W - 5L
1,484 SR
Queue Stats
177W - 180L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HardyOL
Susano
15
2 / 5 / 12
9,630
482
8,635
10,280
3,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Oiaya
Awilix
20
23 / 0 / 8
14,035
702
26,226
16,602
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Tres3
Olorun
14
4 / 5 / 13
9,589
479
5,899
10,011
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
dingusmeister
Hercules
16
2 / 3 / 6
10,350
518
5,005
10,045
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
17
14 / 2 / 12
11,756
588
12,460
12,800
4,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaniRota
Tsukuyomi
11
2 / 15 / 1
7,436
372
4,676
17,556
5,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
SacrisRed
Ao Kuang
15
3 / 6 / 1
9,234
462
10,889
17,190
8,446
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
punctd
Izanami
12
3 / 6 / 3
8,384
419
5,628
10,610
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
redman25
Baba Yaga
12
1 / 8 / 1
7,932
397
5,542
11,092
2,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
13
6 / 10 / 2
8,826
441
8,223
16,601
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
45
Kills
15
15
Deaths
45
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DaniRota
Tsukuyomi
2
15
1
0.17
W
Susano
HardyOL
Susano
2
5
12
1.6
W
Awilix
Oiaya
Awilix
23
0
8
27
L
Ao Kuang
SacrisRed
Ao Kuang
3
6
1
0.58
W
Olorun
Tres3
Olorun
4
5
13
2.1
W
Hercules
dingusmeister
Hercules
2
3
6
1.67
W
Neith
14
2
12
10
L
Izanami
punctd
Izanami
3
6
3
0.75
L
Baba Yaga
redman25
Baba Yaga
1
8
1
0.19
L
Fenrir
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,225
Damage
34,958
59,738
Taken
73,049
25,893
Mitigated
25,423
21,693
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DaniRota
Tsukuyomi
4,676
593
0
149
17,556
5,198
0
2,466
15,090
0
25,559
W
Susano
HardyOL
Susano
8,635
2,002
0
1,199
10,280
3,491
678
2,091
8,189
0
39,477
W
Awilix
Oiaya
Awilix
26,226
10,792
0
6,566
16,602
7,532
0
5,322
11,280
0
128,017
L
Ao Kuang
SacrisRed
Ao Kuang
10,889
2,168
0
4,087
17,190
8,446
546
1,102
15,534
49,487
0
W
Olorun
Tres3
Olorun
5,899
2,115
650
3,461
10,011
3,560
1,457
2,707
7,304
27,858
4,268
W
Hercules
dingusmeister
Hercules
5,005
1,218
0
2,937
10,045
7,200
359
6,004
4,041
10,872
34,572
W
Neith
12,460
7,051
0
6,880
12,800
4,110
2,584
2,837
9,963
0
60,403
L
Izanami
punctd
Izanami
5,628
3,577
0
2,705
10,610
3,025
414
2,086
8,524
0
44,489
L
Baba Yaga
redman25
Baba Yaga
5,542
773
0
1,211
11,092
2,990
200
98
10,994
28,845
0
L
Fenrir
8,223
1,682
0
1,032
16,601
5,764
0
525
15,978
0
46,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,360
Gold Earned
41,812
475
Minions Killed
334
0
Camps Cleared
0
1,983,099
Distance Traveled
1,564,344
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,436
372
40
2
0
312,659
1
W
Susano
9,630
482
64
3
0
414,953
1
W
Awilix
14,035
702
183
9
0
500,089
5
L
Ao Kuang
9,234
462
85
4
0
342,861
2
W
Olorun
9,589
479
51
3
0
341,284
3
W
Hercules
10,350
518
103
5
0
354,170
1
W
Neith
11,756
588
74
4
0
372,603
1
L
Izanami
8,384
419
75
4
0
252,039
4
L
Baba Yaga
7,932
397
57
3
0
298,687
0
L
Fenrir
8,826
441
77
4
0
358,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role