Player Matchup

Zhong Kui
Zhong Kui
Gold III
AnonimousBanana
Zhong Kui
Gold III
Level 95
God Stats
13W - 10L
1,745 SR
Queue Stats
230W - 232L
1,443 MMR
Solo
Chernobog
Chernobog
Gold V
Ereyrol
Chernobog
Gold V
Level 67
God Stats
3W - 6L
1,662 SR
Queue Stats
100W - 97L
1,382 MMR
Solo
Sylvanus
Sylvanus
Silver I
Luckod
Sylvanus
Silver I
Level 134
God Stats
0W - 1L
1,304 SR
Queue Stats
18W - 29L
1,396 MMR
Solo
Hun Batz
Hun Batz
Gold V
SwejD
Hun Batz
Gold V
Level 160
God Stats
4W - 4L
1,719 SR
Queue Stats
20W - 24L
1,487 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Warnerwarhero
Gilgamesh
Gold IV
Level 149
God Stats
3W - 2L
1,666 SR
Queue Stats
33W - 34L
1,503 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,619 SR
1,442 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,614 SR
1,442 MMR
Sol
Sol
Gold IV
Dark_Silvin
Sol
Gold IV
Level 93
God Stats
9W - 3L
1,863 SR
Queue Stats
172W - 185L
1,435 MMR
Solo
Poseidon
Poseidon
Gold V
RealAsmir
Poseidon
Gold V
Level 157
God Stats
15W - 7L
1,690 SR
Queue Stats
69W - 70L
1,483 MMR
Solo
Amaterasu
Amaterasu
Bronze III
XeylaBP
Amaterasu
Bronze III
Level 95
God Stats
1W - 0L
1,509 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
david090
Fenrir
Gold III
Level 156
God Stats
14W - 9L
1,679 SR
Queue Stats
146W - 143L
1,438 MMR
Solo
Sobek
Sobek
Bronze III
raeudRue
Sobek
Bronze III
Level 98
God Stats
2W - 1L
1,329 SR
Queue Stats
13W - 19L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnonimousBanana
Zhong Kui
20
11 / 5 / 10
17,526
515
50,748
29,334
23,957
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Ereyrol
Chernobog
6
0 / 1 / 1
9,240
272
1,603
3,035
627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Luckod
Sylvanus
20
1 / 4 / 21
14,285
420
15,029
31,518
41,869
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
SwejD
Hun Batz
20
12 / 9 / 7
17,663
520
21,183
27,473
13,355
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Warnerwarhero
Gilgamesh
20
11 / 6 / 15
17,010
500
28,255
37,231
33,566
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
Morgan Le FayCu ChulainnTiamatAchillesArtemis

VS

Bans
KhepriCernunnosRamaPersephoneSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 5
18,069
531
30,065
38,124
15,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
RealAsmir
Poseidon
20
8 / 4 / 7
20,739
610
27,424
27,434
11,686
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
XeylaBP
Amaterasu
20
2 / 9 / 9
16,125
474
6,234
31,477
29,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
david090
Fenrir
20
7 / 5 / 8
18,962
558
19,985
35,963
22,950
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
raeudRue
Sobek
20
2 / 9 / 11
15,840
466
9,473
36,479
44,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
65
35
Kills
25
25
Deaths
35
54
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AnonimousBanana
Zhong Kui
11
5
10
3.2
W
6
8
5
1.06
L
Chernobog
Ereyrol
Chernobog
0
1
1
0.5
L
Sylvanus
Luckod
Sylvanus
1
4
21
2.88
W
Poseidon
RealAsmir
Poseidon
8
4
7
2.88
L
Hun Batz
SwejD
Hun Batz
12
9
7
1.72
L
Gilgamesh
Warnerwarhero
Gilgamesh
11
6
15
3.08
W
Amaterasu
XeylaBP
Amaterasu
2
9
9
0.72
W
Fenrir
david090
Fenrir
7
5
8
2.2
W
Sobek
raeudRue
Sobek
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,818
Damage
93,181
128,591
Taken
169,477
113,374
Mitigated
124,508
38,050
Healing
52,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AnonimousBanana
Zhong Kui
50,748
2,521
0
16,692
29,334
23,957
1,369
16,351
12,960
163,532
0
W
30,065
14,891
0
20,626
38,124
15,910
6,662
13,546
24,578
191,823
0
L
Chernobog
Ereyrol
Chernobog
1,603
1,041
0
925
3,035
627
0
1,275
1,760
0
13,389
L
Sylvanus
Luckod
Sylvanus
15,029
3,557
4,838
9,913
31,518
41,869
327
18,728
12,745
56,337
15,543
W
Poseidon
RealAsmir
Poseidon
27,424
5,839
0
8,774
27,434
11,686
4,513
11,255
16,179
198,935
0
L
Hun Batz
SwejD
Hun Batz
21,183
5,159
0
990
27,473
13,355
0
12,688
14,709
0
136,750
L
Gilgamesh
Warnerwarhero
Gilgamesh
28,255
6,060
0
4,692
37,231
33,566
880
20,665
16,455
19,604
93,272
W
Amaterasu
XeylaBP
Amaterasu
6,234
1,290
0
7,398
31,477
29,826
1,454
15,149
16,328
0
75,772
W
Fenrir
david090
Fenrir
19,985
6,093
0
10,586
35,963
22,950
606
12,365
23,598
0
127,372
W
Sobek
raeudRue
Sobek
9,473
993
0
5,075
36,479
44,136
526
20,277
16,202
35,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,724
Gold Earned
89,735
641
Minions Killed
811
0
Camps Cleared
0
2,487,031
Distance Traveled
3,045,480
39
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
17,526
515
200
6
0
546,245
10
W
Sol
18,069
531
202
6
0
546,065
6
L
Chernobog
9,240
272
30
1
0
111,864
0
L
Sylvanus
14,285
420
107
3
0
596,969
13
W
Poseidon
20,739
610
293
9
0
655,830
6
L
Hun Batz
17,663
520
166
5
0
564,963
1
L
Gilgamesh
17,010
500
138
4
0
666,990
15
W
Amaterasu
16,125
474
99
3
0
602,566
9
W
Fenrir
18,962
558
168
5
0
646,685
7
W
Sobek
15,840
466
49
1
0
594,334
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role