Player Matchup

Chang'e
Chang'e
CabalaD1
Chang'e
Level 155
God Stats
1W - 0L
1,551 SR
Queue Stats
70W - 64L
1,598 Elo+
Party 1
Cernunnos
Cernunnos
Guunnar_
Cernunnos
Level 159
God Stats
2W - 0L
1,898 SR
Queue Stats
104W - 67L
1,663 Elo+
Party 1
Nox
Nox
Jermy02-
Nox
Level 66
God Stats
1W - 0L
1,640 SR
Queue Stats
50W - 29L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
Krizcto
Cthulhu
Level 160
God Stats
3W - 1L
1,702 SR
Queue Stats
87W - 63L
1,544 Elo+
Party 1
Ravana
Ravana
veplata
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,561 Elo+
Party 1
Team Averages
Level 114
1,658 SR
1,589 Elo+

VS

Team Averages
Level 25
1,524 SR
1,396 Elo+
Bacchus
Bacchus
Breakevenstream
Bacchus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,342 Elo+
Party 2
Raijin
Raijin
DUCTTAPE52
Raijin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 48L
1,264 Elo+
Party 2
Vulcan
Vulcan
SergeAws
Vulcan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 124L
1,483 Elo+
Solo
Geb
Geb
XxAthenaxX2222
Geb
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 127L
1,458 Elo+
Solo
Ra
Ra
squirtttttttt
Ra
Level 18
God Stats
0W - 1L
1,619 SR
Queue Stats
28W - 34L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CabalaD1
Chang'e
17
4 / 3 / 19
10,105
842
10,248
13,356
8,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Guunnar_
Cernunnos
16
6 / 3 / 14
9,649
804
17,603
15,801
13,794
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 3 / 9
9,579
798
5,259
8,984
4,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Krizcto
Cthulhu
17
5 / 3 / 20
10,918
910
15,939
16,928
20,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
veplata
Ravana
16
3 / 2 / 14
8,932
744
5,117
11,147
12,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
9,124
760
7,458
16,838
22,299
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
DUCTTAPE52
Raijin
16
4 / 6 / 7
9,107
759
11,905
10,768
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
SergeAws
Vulcan
16
6 / 4 / 5
8,975
748
11,926
7,358
3,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 5
7,795
650
6,289
13,511
10,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 5 / 9
7,990
666
7,218
10,065
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
26
Kills
14
14
Deaths
26
76
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
W
Chang'e
CabalaD1
Chang'e
4
3
19
4.5
L
Raijin
DUCTTAPE52
Raijin
4
6
7
1.25
W
Cernunnos
Guunnar_
Cernunnos
6
3
14
4.33
W
8
3
9
4.17
W
Cthulhu
Krizcto
Cthulhu
5
3
20
5
L
Vulcan
SergeAws
Vulcan
6
4
5
2.13
L
1
6
5
0.58
L
0
5
9
0.9
W
Ravana
veplata
Ravana
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,166
Damage
44,796
66,216
Taken
58,540
59,301
Mitigated
45,613
36,408
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,458
1,174
615
4,273
16,838
22,299
0
8,623
7,668
13,383
0
W
Chang'e
CabalaD1
Chang'e
10,248
543
11,184
6,479
13,356
8,022
854
9,780
3,376
22,995
0
L
Raijin
DUCTTAPE52
Raijin
11,905
1,096
375
1,873
10,768
4,604
0
5,869
4,817
20,953
0
W
Cernunnos
Guunnar_
Cernunnos
17,603
6,712
1,452
3,553
15,801
13,794
536
10,284
5,141
0
32,862
W
5,259
221
0
44
8,984
4,529
1,628
7,557
1,283
14,192
0
W
Cthulhu
Krizcto
Cthulhu
15,939
570
3,974
5,050
16,928
20,514
466
8,494
8,043
32,057
0
L
Vulcan
SergeAws
Vulcan
11,926
2,562
222
789
7,358
3,370
0
4,559
2,753
20,322
0
L
6,289
386
397
926
13,511
10,796
0
5,497
7,886
10,420
0
L
7,218
343
2,563
2,829
10,065
4,544
0
6,898
3,167
20,570
0
W
Ravana
veplata
Ravana
5,117
552
2,297
2,375
11,147
12,442
117
7,344
3,577
0
8,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,183
Gold Earned
42,991
137
Minions Killed
98
0
Camps Cleared
0
1,109,398
Distance Traveled
1,053,759
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,124
760
20
2
0
212,558
0
W
Chang'e
10,105
842
33
3
0
253,665
1
L
Raijin
9,107
759
27
2
0
203,985
0
W
Cernunnos
9,649
804
37
3
0
194,694
0
W
Nox
9,579
798
27
2
0
210,206
0
W
Cthulhu
10,918
910
30
3
0
228,452
0
L
Vulcan
8,975
748
14
1
0
214,671
1
L
Geb
7,795
650
4
0
0
224,735
0
L
Ra
7,990
666
33
3
0
197,810
1
W
Ravana
8,932
744
10
1
0
222,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role