Player Matchup

Anubis
Anubis
Addex2993
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,113 Elo+
Party 1
Yemoja
Yemoja
Archervonkri
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,113 Elo+
Party 1
Izanami
Izanami
Pyrovi
Izanami
Level 29
God Stats
12W - 4L
1,592 SR
Queue Stats
119W - 131L
1,365 Elo+
Solo
Thor
Thor
RussellVonPeter
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xxfredo
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,518 SR
1,318 Elo+

VS

Team Averages
Level 15
1,484 SR
1,389 Elo+
Loki
Loki
Beelur
Loki
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ExampleIzCool
King Arthur
Level 17
God Stats
6W - 4L
1,546 SR
Queue Stats
19W - 21L
1,279 Elo+
Solo
Cerberus
Cerberus
MerricTherion
Cerberus
Level 25
God Stats
46W - 42L
1,383 SR
Queue Stats
108W - 118L
1,261 Elo+
Solo
Artemis
Artemis
Nyurae207
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Sol
Sol
aceaz
Sol
Level 29
God Stats
121W - 129L
1,492 SR
Queue Stats
132W - 152L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Addex2993
Anubis
7
0 / 5 / 0
4,519
411
2,440
6,818
2,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
7
0 / 4 / 0
4,800
436
1,815
7,470
3,182
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Pyrovi
Izanami
7
0 / 8 / 0
4,795
436
3,444
10,748
2,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 8 / 2
5,413
492
2,913
8,794
1,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
xxfredo
Gilgamesh
9
2 / 5 / 0
5,297
482
2,621
7,960
3,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Beelur
Loki
11
3 / 1 / 6
6,530
594
2,235
4,830
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
ExampleIzCool
King Arthur
12
6 / 1 / 0
7,240
658
5,255
8,834
4,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
MerricTherion
Cerberus
10
1 / 0 / 5
6,085
553
4,931
6,628
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Nyurae207
Artemis
12
11 / 1 / 7
8,028
730
8,605
4,729
1,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
aceaz
Sol
12
8 / 0 / 5
7,471
679
9,341
6,415
2,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
29
30
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Addex2993
Anubis
0
5
0
0
L
Yemoja
0
4
0
0
W
Loki
Beelur
Loki
3
1
6
6
W
King Arthur
ExampleIzCool
King Arthur
6
1
0
6
W
Cerberus
MerricTherion
Cerberus
1
0
5
3.5
W
Artemis
Nyurae207
Artemis
11
1
7
14.5
L
Izanami
Pyrovi
Izanami
0
8
0
0
L
1
8
2
0.25
W
Sol
aceaz
Sol
8
0
5
10.5
L
Gilgamesh
xxfredo
Gilgamesh
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,233
Damage
30,367
41,790
Taken
31,436
13,445
Mitigated
15,211
5,814
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Addex2993
Anubis
2,440
408
38
1,318
6,818
2,734
0
2,713
4,105
13,612
0
L
Yemoja
1,815
984
741
1,207
7,470
3,182
0
3,254
4,216
9,195
0
W
Loki
Beelur
Loki
2,235
828
0
2,034
4,830
1,214
124
331
4,499
0
28,915
W
King Arthur
ExampleIzCool
King Arthur
5,255
736
0
3,031
8,834
4,352
619
1,776
7,058
0
33,415
W
Cerberus
MerricTherion
Cerberus
4,931
236
0
1,486
6,628
5,498
60
1,033
5,595
22,732
0
W
Artemis
Nyurae207
Artemis
8,605
4,338
0
2,071
4,729
1,506
3,194
344
4,385
0
45,155
L
Izanami
Pyrovi
Izanami
3,444
2,486
0
2,180
10,748
2,241
0
5,050
5,698
0
25,439
L
2,913
532
0
250
8,794
1,753
0
3,006
5,788
0
15,862
W
Sol
aceaz
Sol
9,341
3,863
0
3,242
6,415
2,641
3,245
771
5,644
44,927
0
L
Gilgamesh
xxfredo
Gilgamesh
2,621
792
0
80
7,960
3,535
0
249
7,711
0
14,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,824
Gold Earned
35,354
158
Minions Killed
311
0
Camps Cleared
0
921,079
Distance Traveled
1,064,123
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,519
411
32
3
0
175,184
1
L
Yemoja
4,800
436
14
1
0
173,533
0
W
Loki
6,530
594
67
6
0
223,197
0
W
King Arthur
7,240
658
46
4
0
230,946
0
W
Cerberus
6,085
553
42
4
0
207,465
1
W
Artemis
8,028
730
82
7
0
192,548
2
L
Izanami
4,795
436
48
4
0
182,252
2
L
Thor
5,413
492
30
3
0
190,981
0
W
Sol
7,471
679
74
7
0
209,967
1
L
Gilgamesh
5,297
482
34
3
0
199,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role