Player Matchup

Olorun
Olorun
MrEllisonG
Olorun
Level 39
God Stats
1W - 2L
1,291 SR
Queue Stats
156W - 98L
1,498 Elo+
Party 1
Serqet
Serqet
Wagner_Eng04
Serqet
Level 123
God Stats
57W - 70L
1,495 SR
Queue Stats
290W - 307L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
raxsta_
Erlang Shen
Level 88
God Stats
42W - 19L
1,618 SR
Queue Stats
204W - 144L
1,487 Elo+
Party 1
Team Averages
Level 83
1,468 SR
1,483 Elo+

VS

Team Averages
Level 102
1,493 SR
1,459 Elo+
Cthulhu
Cthulhu
Couta desu
Cthulhu
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 194L
1,455 Elo+
Party 2
Fenrir
Fenrir
DBJDelish
Fenrir
Level 50
God Stats
25W - 27L
1,479 SR
Queue Stats
128W - 156L
1,438 Elo+
Solo
Anubis
Anubis
SakuritaToT
Anubis
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 40L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MrEllisonG
Olorun
15
6 / 1 / 10
11,840
740
16,922
9,147
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
14
4 / 5 / 11
11,192
700
13,745
14,457
5,904
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
raxsta_
Erlang Shen
16
7 / 4 / 8
12,345
772
15,857
15,181
8,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Couta desu
Cthulhu
13
3 / 3 / 6
9,929
621
9,753
26,823
19,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
DBJDelish
Fenrir
12
5 / 6 / 3
10,283
643
10,847
19,248
13,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
13
2 / 8 / 5
9,454
591
8,272
13,632
5,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
17
Kills
10
10
Deaths
17
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Couta desu
Cthulhu
3
3
6
2
L
Fenrir
DBJDelish
Fenrir
5
6
3
1.08
W
Olorun
MrEllisonG
Olorun
6
1
10
11
L
Anubis
2
8
5
0.56
W
Serqet
4
5
11
1.9
W
Erlang Shen
raxsta_
Erlang Shen
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,524
Damage
28,872
38,785
Taken
59,703
18,371
Mitigated
39,162
15,600
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Couta desu
Cthulhu
9,753
932
40
6,426
26,823
19,861
0
6,715
19,668
39,247
0
L
Fenrir
DBJDelish
Fenrir
10,847
2,373
0
3,337
19,248
13,920
0
6,372
11,914
0
23,075
W
Olorun
MrEllisonG
Olorun
16,922
7,945
628
3,802
9,147
3,653
1,753
4,607
4,449
47,724
3,862
L
Anubis
8,272
699
0
3,075
13,632
5,381
0
2,710
10,197
29,866
0
W
Serqet
13,745
2,295
0
4,224
14,457
5,904
300
7,813
6,163
0
24,163
W
Erlang Shen
raxsta_
Erlang Shen
15,857
7,339
0
6,946
15,181
8,814
127
5,993
8,679
0
49,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
29,666
159
Minions Killed
133
7
Camps Cleared
5
931,984
Distance Traveled
821,095
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,929
621
64
4
2
296,069
4
L
Fenrir
10,283
643
19
1
2
307,449
0
W
Olorun
11,840
740
78
5
1
296,496
2
L
Anubis
9,454
591
50
3
1
217,577
4
W
Serqet
11,192
700
29
2
1
297,551
0
W
Erlang Shen
12,345
772
52
3
5
337,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role