Player Matchup

Sobek
Sobek
BIaziann
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,391 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OG_Saunt
Ah Muzen Cab
Level 42
God Stats
7W - 4L
1,596 SR
Queue Stats
13W - 23L
1,562 Elo+
Party 2
Agni
Agni
xWarlord807x
Agni
Level 144
God Stats
3W - 5L
1,289 SR
Queue Stats
149W - 200L
1,269 Elo+
Solo
Team Averages
Level 71
1,462 SR
1,407 Elo+

VS

Team Averages
Level 80
1,383 SR
1,416 Elo+
Jormungandr
Jormungandr
Jeyue
Jormungandr
Level 24
God Stats
126W - 101L
1,458 SR
Queue Stats
148W - 133L
1,376 Elo+
Party 1
Fenrir
Fenrir
jsnhd1
Fenrir
Level 65
God Stats
3W - 4L
1,490 SR
Queue Stats
31W - 41L
1,378 Elo+
Solo
Sylvanus
Sylvanus
l Peniaphobia l
Sylvanus
Level 152
God Stats
25W - 25L
1,202 SR
Queue Stats
390W - 339L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BIaziann
Sobek
17
1 / 7 / 10
13,520
615
7,821
27,877
24,629
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
OG_Saunt
Ah Muzen Cab
20
12 / 5 / 2
17,101
777
36,169
18,015
6,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 12 / 4
12,345
561
9,075
15,540
4,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jeyue
Jormungandr
18
9 / 1 / 10
14,207
646
14,612
27,359
28,320
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
jsnhd1
Fenrir
16
10 / 6 / 8
14,238
647
13,254
19,962
9,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
17
5 / 7 / 18
13,966
635
23,661
26,506
23,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
14
Kills
24
24
Deaths
14
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sobek
BIaziann
Sobek
1
7
10
0.86
L
Jormungandr
Jeyue
Jormungandr
9
1
10
14
W
Ah Muzen Cab
OG_Saunt
Ah Muzen Cab
12
5
2
2.6
L
Fenrir
jsnhd1
Fenrir
10
6
8
2.33
L
Sylvanus
5
7
18
2
W
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,065
Damage
51,527
61,432
Taken
73,827
35,382
Mitigated
61,675
11,206
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BIaziann
Sobek
7,821
1,060
0
3,185
27,877
24,629
144
16,061
11,816
20,796
0
L
Jormungandr
Jeyue
Jormungandr
14,612
4,257
0
1,552
27,359
28,320
781
4,853
22,506
50,303
0
W
Ah Muzen Cab
OG_Saunt
Ah Muzen Cab
36,169
15,704
0
5,930
18,015
6,168
2,614
11,597
6,418
0
94,146
L
Fenrir
jsnhd1
Fenrir
13,254
2,148
0
1,240
19,962
9,728
833
4,597
15,365
0
33,341
L
Sylvanus
23,661
6,337
6,298
9,113
26,506
23,627
1,025
8,281
18,225
58,252
10,161
W
9,075
374
0
2,091
15,540
4,585
0
9,472
6,068
44,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,966
Gold Earned
42,411
217
Minions Killed
218
8
Camps Cleared
10
939,432
Distance Traveled
1,101,125
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,520
615
29
1
1
353,668
0
L
Jormungandr
14,207
646
78
4
0
415,608
0
W
Ah Muzen Cab
17,101
777
109
5
1
335,569
3
L
Fenrir
14,238
647
51
2
5
367,278
3
L
Sylvanus
13,966
635
89
4
5
318,239
2
W
Agni
12,345
561
79
4
6
250,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role