Player Matchup

Poseidon
Poseidon
Silver I
MattyM0
Poseidon
Silver I
Level 140
God Stats
1W - 0L
1,629 SR
Queue Stats
61W - 84L
1,128 MMR
Solo
Danzaburou
Danzaburou
Gold V
NoseNation
Danzaburou
Gold V
Level 81
God Stats
38W - 40L
1,501 SR
Queue Stats
453W - 536L
1,154 MMR
Party 2
Geb
Geb
Gold I
blackbeltmatt24
Geb
Gold I
Level 69
God Stats
6W - 6L
1,606 SR
Queue Stats
152W - 175L
1,663 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,579 SR
1,315 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,356 SR
1,142 MMR
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
LokiRaypist
Bacchus
Silver I
Level 82
God Stats
20W - 20L
1,461 SR
Queue Stats
111W - 153L
1,360 MMR
Party 1
Discordia
Discordia
Bronze III
MonkeyyyBUTT
Discordia
Bronze III
Level 53
God Stats
1W - 14L
1,107 SR
Queue Stats
52W - 225L
567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MattyM0
Poseidon
15
5 / 9 / 10
12,575
662
16,173
18,738
7,150
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
NoseNation
Danzaburou
16
7 / 3 / 9
13,716
722
15,994
19,367
8,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 12
13,635
718
8,013
24,810
32,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TiamatAthenaGilgameshHelMorgan Le Fay

VS

Bans
NoxSolGaneshaThothYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
8 / 6 / 4
13,025
686
25,139
18,879
6,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
LokiRaypist
Bacchus
14
4 / 4 / 7
13,144
692
15,432
19,922
24,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
MonkeyyyBUTT
Discordia
13
1 / 6 / 9
11,135
586
10,431
11,606
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
16
Kills
13
13
Deaths
16
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
8
6
4
1.67
L
Bacchus
LokiRaypist
Bacchus
4
4
7
1.88
W
Poseidon
MattyM0
Poseidon
5
9
10
1.11
L
Discordia
MonkeyyyBUTT
Discordia
1
6
9
0.92
W
Danzaburou
NoseNation
Danzaburou
7
3
9
3.83
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,180
Damage
51,002
62,915
Taken
50,407
48,304
Mitigated
33,887
17,741
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
25,139
12,936
0
4,915
18,879
6,684
1,172
9,278
9,601
0
69,747
L
Bacchus
LokiRaypist
Bacchus
15,432
1,446
0
2,567
19,922
24,002
0
7,907
12,015
21,215
0
W
Poseidon
MattyM0
Poseidon
16,173
2,477
198
2,125
18,738
7,150
1,003
7,155
11,583
53,822
0
L
Discordia
MonkeyyyBUTT
Discordia
10,431
265
28
1,084
11,606
3,201
393
7,332
4,274
38,525
0
W
Danzaburou
NoseNation
Danzaburou
15,994
5,511
0
6,764
19,367
8,419
1,688
10,664
8,703
0
49,831
W
8,013
1,204
1,310
7,344
24,810
32,735
182
8,597
16,213
18,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,926
Gold Earned
37,304
165
Minions Killed
156
8
Camps Cleared
6
1,057,579
Distance Traveled
984,417
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,025
686
77
4
6
299,615
4
L
Bacchus
13,144
692
10
1
0
357,890
0
W
Poseidon
12,575
662
76
4
3
304,185
5
L
Discordia
11,135
586
69
4
0
326,912
0
W
Danzaburou
13,716
722
85
4
5
346,435
1
W
Geb
13,635
718
4
0
0
406,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role