Player Matchup

Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
HeadofSwagg
Eset
Level 158
God Stats
2W - 2L
1,271 SR
Queue Stats
243W - 175L
1,719 Elo+
Party 2
Amaterasu
Amaterasu
yunoswind-
Amaterasu
Level 88
God Stats
0W - 1L
1,442 SR
Queue Stats
9W - 11L
1,513 Elo+
Party 2
Team Averages
Level 129
1,404 SR
1,577 Elo+

VS

Team Averages
Level 104
1,638 SR
1,679 Elo+
Ra
Ra
CPL Anonymous
Ra
Level 121
God Stats
21W - 12L
1,659 SR
Queue Stats
300W - 259L
1,680 Elo+
Party 1
Fenrir
Fenrir
ItsJaydennn
Fenrir
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 211L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
SadFiish
Gilgamesh
Level 79
God Stats
76W - 30L
1,756 SR
Queue Stats
183W - 123L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 3 / 2
8,611
574
3,619
11,644
11,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 3 / 1
9,018
601
7,438
8,987
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
yunoswind-
Amaterasu
12
1 / 6 / 2
8,778
585
5,803
13,120
9,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
10,561
704
10,690
6,231
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
14
4 / 2 / 8
10,279
685
8,849
9,065
6,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
SadFiish
Gilgamesh
15
6 / 1 / 5
10,634
709
9,589
10,851
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
12
12
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
2
0.67
W
2
0
10
7
L
1
3
1
0.5
W
Fenrir
4
2
8
4
W
Gilgamesh
SadFiish
Gilgamesh
6
1
5
8.5
L
Amaterasu
yunoswind-
Amaterasu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,860
Damage
29,128
33,751
Taken
26,147
24,941
Mitigated
17,336
7,083
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,619
1,929
952
2,099
11,644
11,741
0
4,171
6,869
0
10,893
W
10,690
1,297
2,164
3,808
6,231
2,191
1,194
1,970
4,261
72,302
0
L
7,438
595
1,263
1,593
8,987
3,246
0
2,897
5,826
52,152
0
W
Fenrir
8,849
2,142
0
2,069
9,065
6,728
322
2,357
6,708
0
22,289
W
Gilgamesh
SadFiish
Gilgamesh
9,589
2,473
0
1,930
10,851
8,417
673
3,433
7,418
0
26,476
L
Amaterasu
yunoswind-
Amaterasu
5,803
1,377
0
1,176
13,120
9,954
0
3,896
8,568
0
18,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
31,474
166
Minions Killed
203
5
Camps Cleared
8
839,099
Distance Traveled
917,395
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,611
574
10
1
1
282,298
0
W
Ra
10,561
704
141
9
6
322,842
4
L
Eset
9,018
601
119
8
4
267,080
4
W
Fenrir
10,279
685
27
2
0
297,901
1
W
Gilgamesh
10,634
709
35
2
2
296,652
5
L
Amaterasu
8,778
585
37
2
0
289,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role