Player Matchup

Neith
Neith
Gold V
AceOfSpadesITA
Neith
Gold V
Level 104
God Stats
2W - 1L
1,515 SR
Queue Stats
18W - 31L
1,246 MMR
Solo
Khepri
Khepri
Bronze III
Basher93
Khepri
Bronze III
Level 111
God Stats
37W - 51L
1,593 SR
Queue Stats
41W - 63L
1,362 MMR
Party 1
Kukulkan
Kukulkan
Silver V
Hr42
Kukulkan
Silver V
Level 77
God Stats
3W - 4L
1,287 SR
Queue Stats
100W - 147L
1,275 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,465 SR
1,294 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,409 SR
1,259 MMR
Apollo
Apollo
Silver II
IamAyoub
Apollo
Silver II
Level 125
God Stats
3W - 3L
1,352 SR
Queue Stats
104W - 133L
1,332 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Kriss13
Gilgamesh
Silver III
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 104L
1,091 MMR
Solo
Ra
Ra
Bronze III
NashSkraf20
Ra
Bronze III
Level 89
God Stats
3W - 7L
1,376 SR
Queue Stats
20W - 51L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 7
11,487
718
17,398
10,282
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Basher93
Khepri
12
1 / 3 / 11
9,732
608
5,095
14,119
16,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Hr42
Kukulkan
16
6 / 0 / 7
11,635
727
16,331
5,420
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusDanzaburouAh PuchTsukuyomiThoth

VS

Bans
AthenaChaacSetCabrakanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IamAyoub
Apollo
13
3 / 4 / 1
9,489
593
8,394
14,286
4,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Kriss13
Gilgamesh
13
2 / 6 / 5
11,258
704
8,736
19,811
17,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 4 / 5
9,847
615
8,232
11,418
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
7
7
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
W
Khepri
Basher93
Khepri
1
3
11
2.17
W
Kukulkan
Hr42
Kukulkan
6
0
7
9.5
L
Apollo
IamAyoub
Apollo
3
4
1
0.88
L
Gilgamesh
Kriss13
Gilgamesh
2
6
5
0.75
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,824
Damage
25,362
29,821
Taken
45,515
24,336
Mitigated
26,393
5,200
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,398
6,918
0
2,480
10,282
5,519
1,828
1,760
8,522
0
50,960
W
Khepri
Basher93
Khepri
5,095
676
445
1,322
14,119
16,097
92
5,307
8,812
12,203
0
W
Kukulkan
Hr42
Kukulkan
16,331
2,097
0
953
5,420
2,720
351
1,246
4,174
56,086
0
L
Apollo
IamAyoub
Apollo
8,394
5,091
0
1,876
14,286
4,894
0
7,460
6,548
0
41,260
L
Gilgamesh
Kriss13
Gilgamesh
8,736
1,715
0
4,846
19,811
17,566
0
7,050
12,369
0
21,199
L
8,232
428
1,279
5,513
11,418
3,933
0
6,399
4,710
41,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
30,594
192
Minions Killed
166
8
Camps Cleared
5
861,826
Distance Traveled
819,465
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,487
718
82
5
4
266,646
4
W
Khepri
9,732
608
12
1
1
294,754
2
W
Kukulkan
11,635
727
98
6
3
300,426
4
L
Apollo
9,489
593
68
4
2
276,729
4
L
Gilgamesh
11,258
704
27
2
2
291,047
9
L
Ra
9,847
615
71
4
1
251,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role