Player Matchup

Fenrir
Fenrir
LordJudanapo
Fenrir
Level 25
God Stats
20W - 29L
1,505 SR
Queue Stats
54W - 68L
1,381 Elo+
Party 2
Hades
Hades
duber0824_
Hades
Level 28
God Stats
55W - 58L
1,444 SR
Queue Stats
73W - 96L
1,315 Elo+
Party 2
Sol
Sol
juanpagavi88
Sol
Level 44
God Stats
99W - 138L
1,505 SR
Queue Stats
109W - 153L
1,373 Elo+
Party 2
Thoth
Thoth
mao91mar
Thoth
Level 18
God Stats
11W - 17L
1,420 SR
Queue Stats
15W - 31L
1,221 Elo+
Party 2
Izanami
Izanami
ttv_Sha66y0
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,347 Elo+
Solo
Team Averages
Level 29
1,475 SR
1,327 Elo+

VS

Team Averages
Level 18
1,472 SR
1,223 Elo+
Amaterasu
Amaterasu
MBpilot_9-11
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 142L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Mental-Catalyst
Cthulhu
Level 10
God Stats
12W - 13L
1,558 SR
Queue Stats
185W - 169L
1,543 Elo+
Party 1
Da Ji
Da Ji
TEAM_BESTIA
Da Ji
Level 22
God Stats
26W - 17L
1,600 SR
Queue Stats
31W - 18L
1,257 Elo+
Party 1
Artemis
Artemis
tato1104
Artemis
Level 26
God Stats
1W - 0L
1,477 SR
Queue Stats
5W - 3L
879 Elo+
Solo
Neith
Neith
thany999
Neith
Level 3
God Stats
22W - 27L
1,224 SR
Queue Stats
96W - 122L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 11 / 5
13,376
431
17,184
33,393
29,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
20
7 / 9 / 9
13,751
444
22,057
32,305
24,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
10 / 10 / 6
15,085
487
25,762
31,168
11,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
mao91mar
Thoth
18
2 / 11 / 6
12,464
402
10,472
20,834
15,761
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ttv_Sha66y0
Izanami
20
9 / 9 / 7
17,070
551
27,359
21,636
9,502
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MBpilot_9-11
Amaterasu
20
14 / 9 / 12
16,279
525
23,217
33,827
32,860
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 2 / 24
15,204
490
17,963
28,870
39,968
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
22 / 6 / 9
18,456
595
34,276
24,440
12,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
tato1104
Artemis
20
9 / 11 / 10
16,507
532
26,099
30,915
15,313
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
thany999
Neith
20
2 / 9 / 10
16,338
527
13,763
21,693
9,629
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
114
37
Kills
49
50
Deaths
37
33
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
11
5
1.05
W
Amaterasu
MBpilot_9-11
Amaterasu
14
9
12
2.22
W
2
2
24
7
W
22
6
9
4.42
L
Hades
7
9
9
1.28
L
10
10
6
1.3
L
Thoth
mao91mar
Thoth
2
11
6
0.45
W
Artemis
tato1104
Artemis
9
11
10
1.27
W
Neith
thany999
Neith
2
9
10
0.78
L
Izanami
ttv_Sha66y0
Izanami
9
9
7
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,834
Damage
115,318
139,336
Taken
139,745
90,043
Mitigated
110,301
26,959
Healing
32,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
17,184
3,718
267
3,920
33,393
29,200
0
3,417
29,976
0
83,419
W
Amaterasu
MBpilot_9-11
Amaterasu
23,217
11,874
0
9,687
33,827
32,860
882
15,957
17,550
0
77,756
W
17,963
1,707
703
2,558
28,870
39,968
351
12,023
16,565
52,407
0
W
34,276
12,276
0
2,989
24,440
12,531
1,428
10,014
14,142
0
102,566
L
Hades
22,057
809
781
7,129
32,305
24,082
72
4,809
27,496
50,170
0
L
25,762
7,664
39
8,313
31,168
11,498
2,189
4,937
26,231
80,089
0
L
Thoth
mao91mar
Thoth
10,472
1,331
0
3,005
20,834
15,761
977
3,219
17,615
72,529
0
W
Artemis
tato1104
Artemis
26,099
15,494
28
13,258
30,915
15,313
1,417
10,969
19,786
0
109,444
W
Neith
thany999
Neith
13,763
5,444
0
3,083
21,693
9,629
13,639
7,851
13,214
0
107,725
L
Izanami
ttv_Sha66y0
Izanami
27,359
22,376
0
3,505
21,636
9,502
888
1,808
19,828
0
148,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,746
Gold Earned
82,784
633
Minions Killed
596
0
Camps Cleared
0
2,385,509
Distance Traveled
2,676,068
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,376
431
116
4
0
461,246
0
W
Amaterasu
16,279
525
89
3
0
544,874
0
W
Cthulhu
15,204
490
79
3
0
574,407
0
W
Da Ji
18,456
595
86
3
0
638,253
0
L
Hades
13,751
444
67
2
0
485,098
5
L
Sol
15,085
487
106
3
0
491,377
0
L
Thoth
12,464
402
122
4
0
454,542
0
W
Artemis
16,507
532
126
4
0
476,878
2
W
Neith
16,338
527
216
7
0
441,656
0
L
Izanami
17,070
551
222
7
0
493,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role