Player Matchup

Athena
Athena
AstroOrion
Athena
Level 68
God Stats
30W - 21L
1,550 SR
Queue Stats
357W - 405L
1,379 Elo+
Party 1
Thanatos
Thanatos
BigDingleBurke
Thanatos
Level 18
God Stats
6W - 2L
1,746 SR
Queue Stats
25W - 25L
1,307 Elo+
Party 1
Osiris
Osiris
I-Am-Kerchoo
Osiris
Level 54
God Stats
35W - 42L
1,358 SR
Queue Stats
308W - 384L
1,335 Elo+
Party 1
Ra
Ra
PlopDrop420
Ra
Level 63
God Stats
6W - 5L
1,412 SR
Queue Stats
345W - 405L
1,360 Elo+
Party 1
Neith
Neith
pony999240
Neith
Level 27
God Stats
57W - 77L
1,346 SR
Queue Stats
168W - 232L
1,246 Elo+
Party 1
Team Averages
Level 46
1,482 SR
1,325 Elo+

VS

Team Averages
Level 72
1,319 SR
1,334 Elo+
Bakasura
Bakasura
AIR_Lexx
Bakasura
Level 81
God Stats
15W - 14L
1,458 SR
Queue Stats
30W - 57L
1,284 Elo+
Party 2
Baron Samedi
Baron Samedi
Air_Teknik
Baron Samedi
Level 67
God Stats
2W - 5L
1,224 SR
Queue Stats
38W - 65L
1,271 Elo+
Party 2
Athena
Athena
Cholisoo__07
Athena
Level 67
God Stats
5W - 7L
1,346 SR
Queue Stats
288W - 442L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
Manu-Cesar8
Gilgamesh
Level 43
God Stats
38W - 45L
1,364 SR
Queue Stats
75W - 92L
1,289 Elo+
Party 2
Neith
Neith
daniel_vera300
Neith
Level 104
God Stats
2W - 3L
1,200 SR
Queue Stats
75W - 84L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AstroOrion
Athena
15
2 / 3 / 8
9,495
452
8,211
17,683
21,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
20
14 / 2 / 9
13,229
630
19,461
18,048
9,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
20
8 / 2 / 5
13,009
619
13,393
18,242
19,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
14 / 3 / 7
12,727
606
20,907
14,463
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
3 / 4 / 10
10,279
489
7,717
12,018
4,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AIR_Lexx
Bakasura
16
7 / 12 / 1
10,831
516
14,196
21,975
7,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Air_Teknik
Baron Samedi
13
2 / 9 / 2
8,860
422
7,729
14,724
5,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
10
0 / 7 / 4
7,150
340
5,330
15,153
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Manu-Cesar8
Gilgamesh
14
1 / 9 / 1
8,905
424
6,653
21,349
9,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 5 / 2
9,415
448
12,385
17,132
5,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
41
Kills
14
14
Deaths
42
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AIR_Lexx
Bakasura
7
12
1
0.63
L
Baron Samedi
Air_Teknik
Baron Samedi
2
9
2
0.33
W
Athena
AstroOrion
Athena
2
3
8
2
W
Thanatos
14
2
9
9.25
L
Athena
0
7
4
0.29
W
Osiris
8
2
5
5.25
L
Gilgamesh
Manu-Cesar8
Gilgamesh
1
9
1
0.17
W
14
3
7
5.83
L
4
5
2
1
W
Neith
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,689
Damage
46,293
80,454
Taken
90,333
61,510
Mitigated
32,947
42,558
Healing
19,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AIR_Lexx
Bakasura
14,196
8,780
0
3,853
21,975
7,734
0
6,651
15,324
0
56,554
L
Baron Samedi
Air_Teknik
Baron Samedi
7,729
714
880
2,705
14,724
5,952
409
7,342
7,382
34,261
0
W
Athena
AstroOrion
Athena
8,211
2,099
0
3,260
17,683
21,559
701
3,015
14,052
34,313
0
W
Thanatos
19,461
7,282
0
19,887
18,048
9,363
1,118
1,128
16,003
0
104,524
L
Athena
5,330
952
122
2,877
15,153
4,921
31
7,045
8,108
16,772
0
W
Osiris
13,393
4,572
0
6,181
18,242
19,835
3,128
3,823
13,548
21,069
67,217
L
Gilgamesh
Manu-Cesar8
Gilgamesh
6,653
1,714
0
2,921
21,349
9,051
439
4,335
17,014
0
45,456
W
20,907
2,105
3,651
7,382
14,463
6,446
4,399
3,169
10,130
83,612
0
L
12,385
6,441
0
6,510
17,132
5,289
0
7,021
10,111
0
69,331
W
Neith
7,717
3,992
0
2,197
12,018
4,307
1,441
1,300
10,222
0
53,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,739
Gold Earned
45,161
545
Minions Killed
373
0
Camps Cleared
0
1,993,081
Distance Traveled
1,629,631
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,831
516
102
5
0
363,530
0
L
Baron Samedi
8,860
422
46
2
0
323,860
1
W
Athena
9,495
452
50
2
0
397,193
5
W
Thanatos
13,229
630
120
6
0
453,371
0
L
Athena
7,150
340
33
2
0
254,212
0
W
Osiris
13,009
619
144
7
0
406,063
8
L
Gilgamesh
8,905
424
80
4
0
336,354
0
W
Ra
12,727
606
147
7
0
384,625
3
L
Neith
9,415
448
112
5
0
351,675
3
W
Neith
10,279
489
84
4
0
351,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role