Player Matchup

The Morrigan
The Morrigan
DARIpiqi
The Morrigan
Level 107
God Stats
11W - 10L
1,542 SR
Queue Stats
225W - 218L
1,515 Elo+
Party 2
Cupid
Cupid
Hdsew
Cupid
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 163L
1,548 Elo+
Party 2
Bellona
Bellona
Kaltwind
Bellona
Level 58
God Stats
26W - 12L
1,642 SR
Queue Stats
59W - 59L
1,493 Elo+
Party 3
Nemesis
Nemesis
MityCheesus
Nemesis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 83L
1,393 Elo+
Party 3
Ares
Ares
detersolia
Ares
Level 18
God Stats
2W - 5L
1,689 SR
Queue Stats
80W - 66L
1,413 Elo+
Party 2
Team Averages
Level 57
1,575 SR
1,472 Elo+

VS

Team Averages
Level 35
1,450 SR
1,515 Elo+
Izanami
Izanami
Aiken81
Izanami
Level 65
God Stats
1W - 5L
1,328 SR
Queue Stats
11W - 13L
1,424 Elo+
Party 4
Agni
Agni
DontDisturbMePls
Agni
Level 29
God Stats
2W - 5L
1,421 SR
Queue Stats
83W - 69L
1,577 Elo+
Party 1
Rama
Rama
JESTKIIY
Rama
Level 19
God Stats
3W - 5L
1,500 SR
Queue Stats
124W - 114L
1,564 Elo+
Party 1
King Arthur
King Arthur
Reid321
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,510 Elo+
Party 4
Bastet
Bastet
SSTAR1
Bastet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 390L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DARIpiqi
The Morrigan
11
6 / 2 / 0
6,863
686
4,505
6,238
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Hdsew
Cupid
10
6 / 0 / 0
5,998
600
5,140
3,115
725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Kaltwind
Bellona
12
4 / 0 / 0
6,936
694
5,170
6,698
5,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
MityCheesus
Nemesis
7
0 / 1 / 3
4,941
494
1,030
5,095
1,497
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 3 / 5
5,435
544
2,002
7,454
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aiken81
Izanami
8
1 / 2 / 1
4,876
488
2,637
4,583
1,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 0
5,600
560
4,114
5,664
2,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
8
2 / 2 / 1
4,840
484
2,997
4,912
1,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Reid321
King Arthur
10
1 / 2 / 0
5,341
534
3,454
6,720
4,266
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
SSTAR1
Bastet
7
0 / 6 / 0
4,665
467
1,155
8,901
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
16
Kills
6
6
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aiken81
Izanami
1
2
1
0.75
W
The Morrigan
DARIpiqi
The Morrigan
6
2
0
3
L
2
4
0
0.5
W
Cupid
Hdsew
Cupid
6
0
0
6
L
Rama
2
2
1
1.25
W
Bellona
Kaltwind
Bellona
4
0
0
4
W
Nemesis
MityCheesus
Nemesis
0
1
3
1.5
L
King Arthur
Reid321
King Arthur
1
2
0
0.5
L
Bastet
SSTAR1
Bastet
0
6
0
0
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,847
Damage
14,357
28,600
Taken
30,780
13,905
Mitigated
11,156
7,583
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aiken81
Izanami
2,637
1,501
0
1,582
4,583
1,122
116
771
3,812
0
28,219
W
The Morrigan
DARIpiqi
The Morrigan
4,505
1,016
0
1,346
6,238
2,135
0
3,708
2,530
30,857
2,757
L
4,114
355
0
1,241
5,664
2,010
0
3,192
2,148
28,695
0
W
Cupid
Hdsew
Cupid
5,140
3,055
90
1,513
3,115
725
796
0
3,115
0
30,763
L
Rama
2,997
2,695
0
1,571
4,912
1,434
707
1,337
3,575
0
16,478
W
Bellona
Kaltwind
Bellona
5,170
679
0
2,297
6,698
5,208
0
0
6,698
4,281
37,238
W
Nemesis
MityCheesus
Nemesis
1,030
345
0
515
5,095
1,497
506
406
4,689
0
21,618
L
King Arthur
Reid321
King Arthur
3,454
357
0
750
6,720
4,266
0
540
6,180
0
26,831
L
Bastet
SSTAR1
Bastet
1,155
441
0
2,116
8,901
2,324
0
502
8,353
0
18,484
W
2,002
110
0
1,822
7,454
4,340
22
0
7,454
10,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
25,322
291
Minions Killed
255
0
Camps Cleared
0
981,086
Distance Traveled
960,502
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,876
488
56
6
0
178,279
1
W
The Morrigan
6,863
686
69
7
0
186,635
1
L
Agni
5,600
560
56
6
0
193,873
2
W
Cupid
5,998
600
66
7
0
195,310
2
L
Rama
4,840
484
36
4
0
187,879
0
W
Bellona
6,936
694
105
11
0
193,862
1
W
Nemesis
4,941
494
40
4
0
190,954
0
L
King Arthur
5,341
534
62
6
0
193,498
1
L
Bastet
4,665
467
45
5
0
206,973
2
W
Ares
5,435
544
11
1
0
214,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role