Player Matchup

Hachiman
Hachiman
HardyOL
Hachiman
Level 8
God Stats
0W - 3L
1,201 SR
Queue Stats
15W - 22L
1,451 Elo+
Party 2
Ares
Ares
Konglil
Ares
Level 24
God Stats
0W - 2L
1,183 SR
Queue Stats
39W - 30L
1,494 Elo+
Solo
Zeus
Zeus
Leodin12
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,651 Elo+
Solo
Rama
Rama
ThxFxtBxy
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,526 Elo+
Solo
Nemesis
Nemesis
jasminlane
Nemesis
Level 15
God Stats
0W - 2L
1,253 SR
Queue Stats
13W - 15L
1,540 Elo+
Party 2
Team Averages
Level 17
1,327 SR
1,532 Elo+

VS

Team Averages
Level 20
1,459 SR
1,452 Elo+
Nox
Nox
Laoudo
Nox
Level 11
God Stats
1W - 2L
1,321 SR
Queue Stats
10W - 12L
1,388 Elo+
Party 3
Hachiman
Hachiman
MaddyMccan
Hachiman
Level 7
God Stats
2W - 0L
1,699 SR
Queue Stats
5W - 7L
1,281 Elo+
Party 1
Sobek
Sobek
UnbrokenHex
Sobek
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 195L
1,506 Elo+
Party 1
Ymir
Ymir
maledictius
Ymir
Level 26
God Stats
1W - 1L
1,274 SR
Queue Stats
45W - 37L
1,709 Elo+
Solo
Susano
Susano
Ðæzørk
Susano
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HardyOL
Hachiman
13
1 / 5 / 4
8,903
445
4,654
12,592
4,375
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Konglil
Ares
13
0 / 4 / 7
8,011
401
4,658
15,444
12,268
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
13
2 / 10 / 0
8,796
440
9,998
11,312
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
18
9 / 5 / 1
11,860
593
13,943
15,206
5,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
jasminlane
Nemesis
11
3 / 6 / 3
8,763
438
6,856
14,269
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Laoudo
Nox
18
10 / 5 / 3
11,482
574
11,474
14,227
6,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MaddyMccan
Hachiman
17
9 / 4 / 3
10,839
542
14,553
11,037
3,757
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 8
9,463
473
5,180
16,492
15,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 2 / 7
11,688
584
14,796
15,677
16,845
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Ðæzørk
Susano
14
3 / 4 / 3
9,636
482
4,112
13,721
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
15
Kills
30
30
Deaths
17
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
HardyOL
Hachiman
1
5
4
0.6
L
Ares
Konglil
Ares
0
4
7
0.88
W
Nox
Laoudo
Nox
10
5
3
2.3
L
Zeus
2
10
0
0.2
W
Hachiman
MaddyMccan
Hachiman
9
4
3
2.63
L
Rama
9
5
1
1.9
W
1
2
8
2.5
L
Nemesis
jasminlane
Nemesis
3
6
3
0.75
W
7
2
7
5.25
W
Susano
Ðæzørk
Susano
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,109
Damage
50,115
68,823
Taken
71,154
31,610
Mitigated
47,320
12,506
Healing
22,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
HardyOL
Hachiman
4,654
2,861
0
1,834
12,592
4,375
442
7,474
5,118
0
27,237
L
Ares
Konglil
Ares
4,658
256
0
2,850
15,444
12,268
335
4,093
11,351
17,028
0
W
Nox
Laoudo
Nox
11,474
1,784
202
3,377
14,227
6,870
1,060
3,439
10,788
65,234
0
L
Zeus
9,998
1,479
0
400
11,312
3,501
0
7,221
4,091
38,939
0
W
Hachiman
MaddyMccan
Hachiman
14,553
10,638
0
3,256
11,037
3,757
1,531
4,045
6,992
0
65,791
L
Rama
13,943
11,941
0
5,988
15,206
5,616
3,411
6,395
8,811
0
86,689
W
5,180
582
0
6,064
16,492
15,331
423
3,240
13,252
20,214
0
L
Nemesis
jasminlane
Nemesis
6,856
3,595
0
1,434
14,269
5,850
0
6,444
7,825
0
40,663
W
14,796
3,180
0
4,925
15,677
16,845
695
3,866
11,811
83,081
0
W
Susano
Ðæzørk
Susano
4,112
1,237
0
4,644
13,721
4,517
0
694
13,027
0
60,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
53,108
325
Minions Killed
491
0
Camps Cleared
0
1,742,921
Distance Traveled
1,780,757
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,903
445
55
3
0
355,869
3
L
Ares
8,011
401
19
1
0
367,909
3
W
Nox
11,482
574
98
5
0
332,781
3
L
Zeus
8,796
440
60
3
0
315,656
1
W
Hachiman
10,839
542
117
6
0
328,254
1
L
Rama
11,860
593
134
7
0
335,878
1
W
Sobek
9,463
473
25
1
0
383,108
6
L
Nemesis
8,763
438
57
3
0
367,609
7
W
Ymir
11,688
584
172
9
0
370,140
3
W
Susano
9,636
482
79
4
0
366,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role