Player Matchup

Tsukuyomi
Tsukuyomi
CJtactical17
Tsukuyomi
Level 88
God Stats
10W - 8L
1,478 SR
Queue Stats
187W - 205L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
JPatter
Baron Samedi
Level 127
God Stats
3W - 5L
1,437 SR
Queue Stats
122W - 106L
1,501 Elo+
Party 1
Fenrir
Fenrir
PlsDieThxBye26
Fenrir
Level 81
God Stats
43W - 36L
1,572 SR
Queue Stats
326W - 344L
1,500 Elo+
Solo
Serqet
Serqet
ShaddowBox
Serqet
Level 142
God Stats
2W - 0L
1,712 SR
Queue Stats
216W - 200L
1,534 Elo+
Solo
Neith
Neith
omgimeli
Neith
Level 121
God Stats
4W - 0L
1,786 SR
Queue Stats
86W - 71L
1,510 Elo+
Party 1
Team Averages
Level 112
1,597 SR
1,492 Elo+

VS

Team Averages
Level 93
1,634 SR
1,516 Elo+
Zhong Kui
Zhong Kui
CrissClockman
Zhong Kui
Level 96
God Stats
32W - 15L
1,662 SR
Queue Stats
258W - 266L
1,476 Elo+
Solo
Izanami
Izanami
PLUSHR
Izanami
Level 84
God Stats
1W - 1L
1,718 SR
Queue Stats
95W - 72L
1,541 Elo+
Solo
Vulcan
Vulcan
PoofleDoofer
Vulcan
Level 122
God Stats
8W - 6L
1,698 SR
Queue Stats
218W - 184L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
SexySamElliott
Cthulhu
Level 104
God Stats
16W - 17L
1,563 SR
Queue Stats
223W - 192L
1,494 Elo+
Party 2
Kali
Kali
ValidSmile
Kali
Level 60
God Stats
11W - 7L
1,532 SR
Queue Stats
226W - 235L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CJtactical17
Tsukuyomi
15
6 / 0 / 3
9,046
603
11,819
7,988
5,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
JPatter
Baron Samedi
15
6 / 0 / 3
9,214
614
8,766
9,527
4,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 4
7,662
511
5,153
11,615
4,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
ShaddowBox
Serqet
11
0 / 0 / 7
6,591
439
2,627
11,917
7,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
omgimeli
Neith
13
4 / 1 / 2
8,148
543
8,487
7,780
2,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrissClockman
Zhong Kui
12
0 / 6 / 0
6,799
453
3,584
12,685
15,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
PLUSHR
Izanami
13
1 / 3 / 0
7,450
497
3,044
7,255
1,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
14
1 / 2 / 3
8,118
541
7,849
7,143
3,344
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 1
6,829
455
5,781
8,538
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 6 / 0
7,505
500
7,073
12,965
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
6
6
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CJtactical17
Tsukuyomi
6
0
3
7.5
L
Zhong Kui
CrissClockman
Zhong Kui
0
6
0
0
W
Baron Samedi
JPatter
Baron Samedi
6
0
3
7.5
L
Izanami
PLUSHR
Izanami
1
3
0
0.33
W
2
5
4
0.8
L
Vulcan
1
2
3
1.25
L
0
1
1
0.5
W
Serqet
ShaddowBox
Serqet
0
0
7
3.5
L
4
6
0
0.67
W
Neith
omgimeli
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,852
Damage
27,331
48,827
Taken
48,586
24,251
Mitigated
32,903
21,668
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CJtactical17
Tsukuyomi
11,819
2,582
0
3,191
7,988
5,564
336
3,189
4,799
0
60,817
L
Zhong Kui
CrissClockman
Zhong Kui
3,584
262
0
4,502
12,685
15,270
625
978
10,589
39,786
0
W
Baron Samedi
JPatter
Baron Samedi
8,766
387
1,474
7,501
9,527
4,259
436
5,229
4,298
57,801
0
L
Izanami
PLUSHR
Izanami
3,044
1,611
0
2,005
7,255
1,982
0
0
7,186
0
52,172
W
5,153
1,722
0
2,393
11,615
4,067
31
2,639
8,976
0
52,496
L
Vulcan
7,849
1,131
75
1,920
7,143
3,344
0
2,819
4,177
57,866
0
L
5,781
358
317
1,733
8,538
6,440
0
991
7,323
33,897
0
W
Serqet
ShaddowBox
Serqet
2,627
541
0
3,169
11,917
7,834
0
4,651
7,266
0
14,419
L
7,073
2,864
0
3,032
12,965
5,867
0
3,978
8,733
0
47,492
W
Neith
omgimeli
Neith
8,487
2,668
0
3,940
7,780
2,527
1,146
1,732
6,048
0
49,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
36,701
422
Minions Killed
445
0
Camps Cleared
0
1,425,266
Distance Traveled
1,359,778
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,046
603
96
6
0
320,376
0
L
Zhong Kui
6,799
453
88
6
0
207,934
7
W
Baron Samedi
9,214
614
127
8
0
260,203
3
L
Izanami
7,450
497
113
8
0
261,457
5
W
Fenrir
7,662
511
83
6
0
285,982
4
L
Vulcan
8,118
541
115
8
0
290,802
4
L
Cthulhu
6,829
455
48
3
0
297,391
5
W
Serqet
6,591
439
28
2
0
279,160
7
L
Kali
7,505
500
81
5
0
302,194
2
W
Neith
8,148
543
88
6
0
279,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role