Player Matchup

Chaac
Chaac
CabalaD1
Chaac
Level 155
God Stats
7W - 4L
1,577 SR
Queue Stats
110W - 100L
1,697 Elo+
Party 2
Anubis
Anubis
Guunnar_
Anubis
Level 159
God Stats
1W - 0L
1,705 SR
Queue Stats
396W - 344L
1,616 Elo+
Party 2
Da Ji
Da Ji
Jermy02-
Da Ji
Level 66
God Stats
9W - 3L
1,709 SR
Queue Stats
178W - 71L
1,677 Elo+
Party 2
Cthulhu
Cthulhu
Krizcto
Cthulhu
Level 160
God Stats
21W - 8L
1,696 SR
Queue Stats
628W - 612L
1,668 Elo+
Party 2
Neith
Neith
veplata
Neith
Level 29
God Stats
24W - 20L
1,630 SR
Queue Stats
97W - 63L
1,710 Elo+
Party 2
Team Averages
Level 114
1,663 SR
1,673 Elo+

VS

Team Averages
Level 87
1,521 SR
1,479 Elo+
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CompleteEruption
Neith
Level 45
God Stats
1W - 4L
1,334 SR
Queue Stats
137W - 142L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
DA GHOST OF MLK
Ao Kuang
Level 154
God Stats
15W - 18L
1,500 SR
Queue Stats
161W - 171L
1,486 Elo+
Party 3
Izanami
Izanami
Suhspek
Izanami
Level 125
God Stats
5W - 4L
1,775 SR
Queue Stats
166W - 179L
1,504 Elo+
Party 3
Cabrakan
Cabrakan
T0x1cl1pse
Cabrakan
Level 24
God Stats
8W - 6L
1,499 SR
Queue Stats
80W - 105L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CabalaD1
Chaac
20
6 / 2 / 12
14,012
584
19,026
23,860
28,699
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Guunnar_
Anubis
20
12 / 2 / 11
14,257
594
14,582
15,750
9,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Jermy02-
Da Ji
20
12 / 3 / 16
14,699
612
18,963
18,546
11,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Krizcto
Cthulhu
18
8 / 0 / 12
13,519
563
9,606
14,665
21,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
veplata
Neith
19
4 / 1 / 14
12,822
534
6,008
9,303
3,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 10 / 2
9,741
406
10,791
24,490
19,739
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 9 / 1
10,013
417
5,888
20,560
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
16
3 / 7 / 1
10,841
452
8,527
22,461
10,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Suhspek
Izanami
20
2 / 5 / 2
13,502
563
8,841
12,250
4,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
T0x1cl1pse
Cabrakan
13
1 / 11 / 1
9,182
383
6,215
17,017
14,455
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
14
42
Kills
7
8
Deaths
42
65
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
10
2
0.1
W
Chaac
CabalaD1
Chaac
6
2
12
6
L
1
9
1
0.17
L
Ao Kuang
3
7
1
0.5
W
Anubis
Guunnar_
Anubis
12
2
11
8.75
W
Da Ji
Jermy02-
Da Ji
12
3
16
6.67
W
Cthulhu
Krizcto
Cthulhu
8
0
12
14
L
Izanami
Suhspek
Izanami
2
5
2
0.6
L
Cabrakan
T0x1cl1pse
Cabrakan
1
11
1
0.14
W
Neith
veplata
Neith
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,185
Damage
40,262
82,124
Taken
96,778
74,805
Mitigated
55,087
30,742
Healing
20,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,791
2,416
0
3,126
24,490
19,739
0
7,211
17,279
0
56,466
W
Chaac
CabalaD1
Chaac
19,026
1,810
0
10,466
23,860
28,699
1,130
5,273
17,665
17,804
79,342
L
5,888
1,371
0
5,458
20,560
6,470
0
5,429
15,131
0
62,088
L
Ao Kuang
8,527
3,583
0
7,685
22,461
10,104
0
6,093
16,368
67,472
18,325
W
Anubis
Guunnar_
Anubis
14,582
374
0
9,863
15,750
9,388
1,717
4,379
11,327
110,671
0
W
Da Ji
Jermy02-
Da Ji
18,963
7,833
0
2,004
18,546
11,104
4,624
4,121
14,300
0
116,028
W
Cthulhu
Krizcto
Cthulhu
9,606
432
1,828
3,558
14,665
21,935
533
1,817
12,716
45,166
0
L
Izanami
Suhspek
Izanami
8,841
5,200
0
3,141
12,250
4,319
3,984
5,067
7,183
0
113,637
L
Cabrakan
T0x1cl1pse
Cabrakan
6,215
440
133
502
17,017
14,455
776
5,270
11,747
36,331
0
W
Neith
veplata
Neith
6,008
998
0
3,023
9,303
3,679
3,716
1,746
7,557
0
75,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,309
Gold Earned
53,279
690
Minions Killed
577
0
Camps Cleared
0
2,253,145
Distance Traveled
1,965,020
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,741
406
79
3
0
398,542
1
W
Chaac
14,012
584
178
7
0
455,460
1
L
Neith
10,013
417
107
4
0
376,766
0
L
Ao Kuang
10,841
452
109
5
0
425,669
3
W
Anubis
14,257
594
159
7
0
424,622
5
W
Da Ji
14,699
612
150
6
0
507,206
2
W
Cthulhu
13,519
563
74
3
0
419,364
2
L
Izanami
13,502
563
232
10
0
451,958
5
L
Cabrakan
9,182
383
50
2
0
312,085
1
W
Neith
12,822
534
129
5
0
446,493
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role