Player Matchup

Baron Samedi
Baron Samedi
Apollo147
Baron Samedi
Level 124
God Stats
4W - 2L
1,456 SR
Queue Stats
63W - 61L
1,521 Elo+
Party 1
Anhur
Anhur
Darkkness19
Anhur
Level 149
God Stats
17W - 16L
1,549 SR
Queue Stats
1,017W - 954L
1,582 Elo+
Party 4
Chaac
Chaac
El_xunakle
Chaac
Level 44
God Stats
8W - 3L
1,598 SR
Queue Stats
120W - 91L
1,534 Elo+
Party 4
Fenrir
Fenrir
Stormvaros
Fenrir
Level 43
God Stats
2W - 1L
1,634 SR
Queue Stats
66W - 59L
1,539 Elo+
Party 1
Cerberus
Cerberus
pirri1999
Cerberus
Level 85
God Stats
10W - 8L
1,472 SR
Queue Stats
285W - 268L
1,515 Elo+
Party 4
Team Averages
Level 89
1,542 SR
1,538 Elo+

VS

Team Averages
Level 102
1,523 SR
1,499 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
IBB98
Anhur
Level 68
God Stats
25W - 35L
1,509 SR
Queue Stats
476W - 512L
1,509 Elo+
Party 3
Ymir
Ymir
SSoCMBS
Ymir
Level 128
God Stats
10W - 12L
1,648 SR
Queue Stats
770W - 761L
1,535 Elo+
Party 3
Izanami
Izanami
satour
Izanami
Level 81
God Stats
242W - 233L
1,459 SR
Queue Stats
505W - 563L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apollo147
Baron Samedi
11
7 / 1 / 2
7,110
646
9,292
7,660
3,493
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 4 / 1
6,163
560
3,136
6,420
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
13
3 / 2 / 0
7,486
681
6,254
8,322
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Stormvaros
Fenrir
11
6 / 2 / 2
6,993
636
5,396
7,538
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
pirri1999
Cerberus
9
1 / 3 / 5
5,892
536
2,719
9,848
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
6 / 4 / 1
6,466
588
6,440
8,227
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
 
He Bo
9
1 / 5 / 1
5,535
503
3,720
6,840
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
IBB98
Anhur
9
2 / 4 / 4
6,205
564
5,656
6,536
1,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
SSoCMBS
Ymir
9
2 / 2 / 5
5,951
541
4,327
9,790
5,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
satour
Izanami
11
1 / 3 / 0
6,517
592
4,140
7,792
2,775
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
18
Kills
12
12
Deaths
18
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
6
4
1
1.63
L
He Bo
 
He Bo
1
5
1
0.3
W
Baron Samedi
Apollo147
Baron Samedi
7
1
2
8
W
1
4
1
0.38
W
Chaac
3
2
0
1.5
L
Anhur
IBB98
Anhur
2
4
4
1
L
Ymir
SSoCMBS
Ymir
2
2
5
2.25
W
Fenrir
Stormvaros
Fenrir
6
2
2
3.5
W
Cerberus
pirri1999
Cerberus
1
3
5
1.17
L
Izanami
satour
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,797
Damage
24,283
39,788
Taken
39,185
17,766
Mitigated
14,835
12,459
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,440
3,934
0
1,461
8,227
3,697
0
2,335
5,892
0
26,520
L
He Bo
 
He Bo
3,720
326
0
1,180
6,840
1,713
0
3,115
3,725
29,294
0
W
Baron Samedi
Apollo147
Baron Samedi
9,292
1,999
269
3,414
7,660
3,493
0
2,129
5,531
32,210
0
W
3,136
1,944
0
561
6,420
1,644
0
1,675
4,745
0
33,466
W
Chaac
6,254
897
0
2,766
8,322
4,479
0
0
8,322
0
46,248
L
Anhur
IBB98
Anhur
5,656
3,264
0
1,457
6,536
1,446
192
2,287
4,249
0
26,555
L
Ymir
SSoCMBS
Ymir
4,327
1,674
0
2,866
9,790
5,204
0
4,505
5,285
23,803
0
W
Fenrir
Stormvaros
Fenrir
5,396
1,566
0
3,652
7,538
2,626
0
1,921
5,617
0
33,292
W
Cerberus
pirri1999
Cerberus
2,719
259
0
1,797
9,848
5,524
196
2,322
7,526
18,390
0
L
Izanami
satour
Izanami
4,140
2,538
0
2,108
7,792
2,775
0
0
7,792
0
39,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
30,674
324
Minions Killed
305
0
Camps Cleared
0
1,076,410
Distance Traveled
999,960
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,466
588
55
5
0
200,738
1
L
He Bo
5,535
503
58
5
0
196,390
1
W
Baron Samedi
7,110
646
60
5
0
203,220
0
W
Anhur
6,163
560
71
6
0
192,115
2
W
Chaac
7,486
681
109
10
0
225,357
0
L
Anhur
6,205
564
60
5
0
210,551
2
L
Ymir
5,951
541
38
3
0
202,270
1
W
Fenrir
6,993
636
56
5
0
248,433
3
W
Cerberus
5,892
536
28
3
0
207,285
0
L
Izanami
6,517
592
94
9
0
190,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role