Player Matchup

Apollo
Apollo
Gold III
Gr33n_h371X
Apollo
Gold III
Level 129
God Stats
4W - 4L
1,717 SR
Queue Stats
38W - 38L
1,525 MMR
Party 1
Cerberus
Cerberus
Silver II
K4ierith
Cerberus
Silver II
Level 125
God Stats
2W - 5L
1,585 SR
Queue Stats
36W - 38L
1,301 MMR
Party 1
Kali
Kali
Gold II
Squaretom
Kali
Gold II
Level 124
God Stats
22W - 11L
1,777 SR
Queue Stats
59W - 48L
1,618 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,693 SR
1,481 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,608 SR
1,473 MMR
Medusa
Medusa
Bronze III
AceMonkeyboyy
Medusa
Bronze III
Level 84
God Stats
3W - 0L
1,603 SR
Queue Stats
4W - 3L
1,554 MMR
Party 2
Ra
Ra
Bronze III
EyesOfLoki
Ra
Bronze III
Level 123
God Stats
3W - 1L
1,463 SR
Queue Stats
4W - 6L
1,433 MMR
Party 2
Bacchus
Bacchus
Bronze III
snipesreaper31
Bacchus
Bronze III
Level 47
God Stats
2W - 2L
1,759 SR
Queue Stats
4W - 6L
1,433 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 5 / 4
8,747
583
5,580
12,937
3,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
K4ierith
Cerberus
13
2 / 3 / 2
9,133
609
4,810
13,701
9,781
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
13
4 / 4 / 1
9,494
633
9,444
13,433
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ChaacZeusMorgan Le FayAchillesGilgamesh

VS

Bans
KumbhakarnaTyrAthenaHerculesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
9,754
650
14,302
10,827
4,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 2 / 5
10,905
727
12,782
8,479
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 8
10,270
685
4,980
12,110
16,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
11
12
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
7
2
5
4.75
L
Apollo
1
5
4
0.6
L
Cerberus
K4ierith
Cerberus
2
3
2
1
L
Kali
4
4
1
1.13
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,834
Damage
32,064
40,071
Taken
31,416
20,005
Mitigated
24,029
7,383
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,302
5,219
0
764
10,827
4,145
1,908
1,365
9,462
0
49,217
W
12,782
1,932
2,850
4,056
8,479
3,457
656
2,779
5,700
45,043
0
L
Apollo
5,580
1,903
0
1,540
12,937
3,739
0
7,974
4,963
0
34,135
L
Cerberus
K4ierith
Cerberus
4,810
0
0
1,431
13,701
9,781
0
5,784
7,917
18,699
0
L
Kali
9,444
3,910
0
4,412
13,433
6,485
0
4,502
8,931
0
33,833
W
4,980
348
395
1,531
12,110
16,427
278
1,219
10,891
9,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
30,929
157
Minions Killed
165
5
Camps Cleared
7
713,431
Distance Traveled
826,690
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,754
650
59
4
1
264,569
3
W
Ra
10,905
727
98
7
6
259,700
5
L
Apollo
8,747
583
65
4
2
212,030
2
L
Cerberus
9,133
609
43
3
1
229,499
3
L
Kali
9,494
633
49
3
2
271,902
4
W
Bacchus
10,270
685
8
1
0
302,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role