Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gui978
Anhur
Level 69
God Stats
1W - 1L
1,700 SR
Queue Stats
4W - 13L
1,271 Elo+
Solo
Hercules
Hercules
x PANChiTO x
Hercules
Level 67
God Stats
4W - 4L
1,540 SR
Queue Stats
36W - 34L
1,456 Elo+
Solo
Team Averages
Level 68
1,580 SR
1,409 Elo+

VS

Team Averages
Level 112
1,378 SR
1,429 Elo+
Loki
Loki
Spacepathic
Loki
Level 123
God Stats
3W - 6L
1,495 SR
Queue Stats
31W - 39L
1,370 Elo+
Solo
Merlin
Merlin
kakinho10_fcb
Merlin
Level 105
God Stats
12W - 9L
1,381 SR
Queue Stats
242W - 192L
1,519 Elo+
Solo
Cerberus
Cerberus
nightmarenigh432
Cerberus
Level 107
God Stats
12W - 16L
1,256 SR
Queue Stats
287W - 364L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 2 / 1
7,632
763
4,293
7,071
2,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Gui978
Anhur
10
1 / 4 / 3
6,609
661
3,752
6,278
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
x PANChiTO x
Hercules
9
0 / 4 / 2
6,117
612
6,859
13,168
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 5
7,424
742
4,478
4,408
1,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 6
7,231
723
8,228
5,434
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 1 / 7
7,236
724
7,956
10,272
7,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
10
10
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
1
2.25
L
Anhur
Gui978
Anhur
1
4
3
0.63
W
4
3
5
2.17
W
3
1
6
6
W
3
1
7
6.5
L
Hercules
x PANChiTO x
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,904
Damage
20,662
26,517
Taken
20,114
11,007
Mitigated
9,915
6,899
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,293
1,686
0
1,743
7,071
2,466
0
2,693
4,378
0
16,492
L
Anhur
Gui978
Anhur
3,752
1,880
0
485
6,278
1,864
0
4,029
2,249
0
16,064
W
4,478
716
0
129
4,408
1,244
0
211
4,122
0
19,180
W
8,228
1,268
0
0
5,434
1,548
0
0
5,075
22,714
0
W
7,956
221
229
2,504
10,272
7,123
0
570
9,326
20,909
0
L
Hercules
x PANChiTO x
Hercules
6,859
1,622
190
4,481
13,168
6,677
0
9,754
3,414
0
14,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,358
Gold Earned
21,891
77
Minions Killed
119
4
Camps Cleared
4
442,513
Distance Traveled
528,322
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,632
763
32
3
0
131,091
5
L
Anhur
6,609
661
30
3
2
145,520
2
W
Loki
7,424
742
28
3
0
201,572
5
W
Merlin
7,231
723
45
5
2
160,898
1
W
Cerberus
7,236
724
46
5
2
165,852
0
L
Hercules
6,117
612
15
2
2
165,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role