Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CaptainMagma1
Sobek
Level 120
God Stats
3W - 1L
1,590 SR
Queue Stats
123W - 95L
1,594 Elo+
Solo
Loki
Loki
EBT-Scams
Loki
Level 51
God Stats
3W - 2L
1,583 SR
Queue Stats
115W - 99L
1,566 Elo+
Solo
Ratatoskr
Ratatoskr
HoBoJoJo3013
Ratatoskr
Level 21
God Stats
3W - 1L
1,722 SR
Queue Stats
101W - 123L
1,489 Elo+
Solo
Cthulhu
Cthulhu
pennywise150
Cthulhu
Level 84
God Stats
3W - 0L
1,884 SR
Queue Stats
117W - 139L
1,480 Elo+
Solo
Team Averages
Level 83
1,656 SR
1,526 Elo+

VS

Team Averages
Level 34
1,460 SR
1,547 Elo+
Khepri
Khepri
GoodSpanking
Khepri
Level 87
God Stats
5W - 5L
1,490 SR
Queue Stats
624W - 570L
1,590 Elo+
Party 1
Hun Batz
Hun Batz
John Wick5842
Hun Batz
Level 15
God Stats
1W - 2L
1,310 SR
Queue Stats
63W - 76L
1,500 Elo+
Solo
Hou Yi
Hou Yi
LiCks
Hou Yi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 41L
1,424 Elo+
Party 1
Hachiman
Hachiman
TakinOutDaTrash
Hachiman
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 39L
1,632 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TeCHPLaY
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 31L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
7 / 4 / 17
10,275
790
12,679
15,659
12,316
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 3 / 22
10,550
812
8,380
24,543
28,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
18
9 / 3 / 17
11,294
869
13,389
11,575
5,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
HoBoJoJo3013
Ratatoskr
16
5 / 3 / 15
10,375
798
12,798
10,739
5,966
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
pennywise150
Cthulhu
18
6 / 2 / 19
10,914
840
15,616
12,139
6,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
3 / 5 / 10
9,715
747
6,580
14,513
15,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
John Wick5842
Hun Batz
17
3 / 8 / 7
10,095
777
11,394
15,405
6,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
LiCks
Hou Yi
18
3 / 4 / 7
10,286
791
11,169
12,207
6,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
16
3 / 5 / 9
9,569
736
12,077
13,240
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TeCHPLaY
Morgan Le Fay
13
2 / 8 / 8
8,925
687
11,047
13,465
5,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
55
30
Kills
14
15
Deaths
30
90
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
7
4
17
3.88
W
3
3
22
4.67
W
Loki
9
3
17
5.83
L
Khepri
3
5
10
1.6
W
Ratatoskr
HoBoJoJo3013
Ratatoskr
5
3
15
4.17
L
Hun Batz
John Wick5842
Hun Batz
3
8
7
0.81
L
Hou Yi
LiCks
Hou Yi
3
4
7
1.63
L
Hachiman
3
5
9
1.5
L
Morgan Le Fay
TeCHPLaY
Morgan Le Fay
2
8
8
0.75
W
Cthulhu
pennywise150
Cthulhu
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,862
Damage
52,267
74,655
Taken
68,830
58,313
Mitigated
41,341
36,877
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
12,679
325
2,835
2,515
15,659
12,316
607
2,598
12,243
21,046
0
W
8,380
482
4,049
10,406
24,543
28,109
468
4,594
18,584
18,657
0
W
Loki
13,389
2,884
2,504
2,407
11,575
5,336
1,702
4,258
6,883
0
30,367
L
Khepri
6,580
436
1,281
952
14,513
15,353
208
7,322
6,966
11,441
0
W
Ratatoskr
HoBoJoJo3013
Ratatoskr
12,798
919
676
2,686
10,739
5,966
1,394
2,981
7,572
0
21,000
L
Hun Batz
John Wick5842
Hun Batz
11,394
796
809
2,772
15,405
6,346
645
6,742
8,454
0
32,259
L
Hou Yi
LiCks
Hou Yi
11,169
3,367
198
1,352
12,207
6,854
528
7,757
4,402
0
24,772
L
Hachiman
12,077
6,386
0
2,554
13,240
7,102
459
7,511
5,553
0
18,265
L
Morgan Le Fay
TeCHPLaY
Morgan Le Fay
11,047
1,046
0
749
13,465
5,686
0
6,459
6,780
20,091
0
W
Cthulhu
pennywise150
Cthulhu
15,616
209
5,122
3,677
12,139
6,586
935
3,196
8,525
38,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,408
Gold Earned
48,590
116
Minions Killed
119
0
Camps Cleared
0
1,374,121
Distance Traveled
1,095,708
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,275
790
19
1
0
260,535
3
W
Sobek
10,550
812
15
1
0
278,902
4
W
Loki
11,294
869
27
2
0
271,982
4
L
Khepri
9,715
747
4
0
0
240,868
0
W
Ratatoskr
10,375
798
20
2
0
290,017
3
L
Hun Batz
10,095
777
54
4
0
222,160
2
L
Hou Yi
10,286
791
36
3
0
224,361
0
L
Hachiman
9,569
736
11
1
0
199,613
0
L
Morgan Le Fay
8,925
687
14
1
0
208,706
0
W
Cthulhu
10,914
840
35
3
0
272,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role