Player Matchup

Nu Wa
Nu Wa
Unloved Orph4n
Nu Wa
Level 81
God Stats
12W - 17L
1,579 SR
Queue Stats
456W - 367L
1,568 Elo+
Party 1
Ganesha
Ganesha
iron man8891
Ganesha
Level 88
God Stats
5W - 3L
1,652 SR
Queue Stats
72W - 44L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
oTHECHINCHILLAo
Sun Wukong
Level 142
God Stats
28W - 26L
1,570 SR
Queue Stats
545W - 479L
1,579 Elo+
Party 1
Rama
Rama
shadows1ay3r
Rama
Level 141
God Stats
0W - 2L
1,280 SR
Queue Stats
94W - 75L
1,662 Elo+
Party 1
Fenrir
Fenrir
spanktankulous
Fenrir
Level 42
God Stats
3W - 1L
1,835 SR
Queue Stats
55W - 32L
1,624 Elo+
Party 1
Team Averages
Level 99
1,583 SR
1,603 Elo+

VS

Team Averages
Level 105
1,544 SR
1,522 Elo+
Zhong Kui
Zhong Kui
ContinentalSmoke
Zhong Kui
Level 43
God Stats
49W - 42L
1,563 SR
Queue Stats
133W - 132L
1,440 Elo+
Solo
Janus
Janus
Daddykuzenbo
Janus
Level 157
God Stats
9W - 4L
1,454 SR
Queue Stats
200W - 198L
1,569 Elo+
Party 2
Aphrodite
Aphrodite
Eta_Suka
Aphrodite
Level 18
God Stats
3W - 1L
1,861 SR
Queue Stats
22W - 13L
1,621 Elo+
Party 2
Heimdallr
Heimdallr
LEGOwinter
Heimdallr
Level 160
God Stats
2W - 6L
1,453 SR
Queue Stats
321W - 338L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
NoChillSosa
Gilgamesh
Level 149
God Stats
23W - 42L
1,390 SR
Queue Stats
207W - 219L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,394
639
5,587
2,852
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
iron man8891
Ganesha
7
0 / 4 / 7
4,528
453
890
10,030
4,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
oTHECHINCHILLAo
Sun Wukong
10
1 / 2 / 5
5,594
559
2,646
4,851
2,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 3
5,865
587
4,549
6,068
1,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 0 / 4
6,067
607
3,630
5,928
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
12
0 / 0 / 0
6,420
642
1,198
5,734
3,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 3 / 5
6,165
617
6,134
4,960
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Eta_Suka
Aphrodite
8
1 / 1 / 5
5,090
509
2,130
4,083
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LEGOwinter
Heimdallr
10
2 / 2 / 2
5,741
574
3,552
6,375
2,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NoChillSosa
Gilgamesh
10
4 / 3 / 3
6,218
622
6,482
7,813
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
9
Kills
9
9
Deaths
9
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
0
0
0
0
W
2
3
5
1.5
W
Aphrodite
Eta_Suka
Aphrodite
1
1
5
3.5
W
Heimdallr
LEGOwinter
Heimdallr
2
2
2
1.5
W
Gilgamesh
NoChillSosa
Gilgamesh
4
3
3
1.83
L
1
0
2
2
L
Ganesha
iron man8891
Ganesha
0
4
7
0.88
L
Sun Wukong
oTHECHINCHILLAo
Sun Wukong
1
2
5
1.75
L
3
3
3
1.5
L
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,302
Damage
19,496
29,729
Taken
28,965
11,849
Mitigated
13,498
8,711
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
1,198
140
0
4,424
5,734
3,836
487
3,017
2,355
44,579
0
W
6,134
651
0
655
4,960
1,387
96
601
4,317
34,364
0
W
Aphrodite
Eta_Suka
Aphrodite
2,130
454
2,399
2,444
4,083
2,849
426
618
3,415
17,436
0
W
Heimdallr
LEGOwinter
Heimdallr
3,552
1,501
0
1,167
6,375
2,032
480
398
5,939
0
31,100
W
Gilgamesh
NoChillSosa
Gilgamesh
6,482
2,001
0
635
7,813
3,394
0
1,261
6,462
0
36,998
L
5,587
1,316
0
1,413
2,852
892
0
1,366
1,486
40,715
0
L
Ganesha
iron man8891
Ganesha
890
209
174
1,809
10,030
4,338
0
3,720
6,310
6,514
0
L
Sun Wukong
oTHECHINCHILLAo
Sun Wukong
2,646
416
0
526
4,851
2,926
0
1,882
2,969
0
26,488
L
4,549
3,148
0
1,254
6,068
1,663
0
1,589
4,479
0
32,170
L
3,630
595
0
3,535
5,928
2,030
0
905
5,023
0
26,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,448
Gold Earned
29,634
304
Minions Killed
325
0
Camps Cleared
0
1,074,145
Distance Traveled
920,135
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,420
642
105
11
0
164,918
3
W
Janus
6,165
617
71
7
0
191,077
0
W
Aphrodite
5,090
509
31
3
0
179,092
1
W
Heimdallr
5,741
574
63
6
0
182,459
0
W
Gilgamesh
6,218
622
55
6
0
202,589
3
L
Nu Wa
6,394
639
111
11
0
174,540
3
L
Ganesha
4,528
453
0
0
0
248,248
2
L
Sun Wukong
5,594
559
51
5
0
210,900
1
L
Rama
5,865
587
87
9
0
201,951
2
L
Fenrir
6,067
607
55
6
0
238,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role