Player Matchup

Hercules
Hercules
AlanDracula
Hercules
Level 22
God Stats
0W - 1L
1,695 SR
Queue Stats
34W - 19L
1,653 Elo+
Party 2
Ymir
Ymir
ILTCamper
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,612 Elo+
Solo
Chaac
Chaac
LordDominic7
Chaac
Level 24
God Stats
7W - 2L
1,838 SR
Queue Stats
38W - 26L
1,568 Elo+
Party 2
Neith
Neith
Psy_Matheus007
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,643 Elo+
Solo
Merlin
Merlin
Raminha
Merlin
Level 29
God Stats
12W - 6L
1,686 SR
Queue Stats
108W - 92L
1,550 Elo+
Solo
Team Averages
Level 17
1,644 SR
1,605 Elo+

VS

Team Averages
Level 29
1,563 SR
1,532 Elo+
Kukulkan
Kukulkan
Ao_Ku_Ang
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,501 Elo+
Party 1
Artio
Artio
Yoriichy
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,602 Elo+
Solo
Hou Yi
Hou Yi
iceSuM
Hou Yi
Level 27
God Stats
6W - 3L
1,833 SR
Queue Stats
157W - 140L
1,587 Elo+
Solo
Da Ji
Da Ji
jill_cadela
Da Ji
Level 68
God Stats
35W - 39L
1,445 SR
Queue Stats
448W - 542L
1,447 Elo+
Party 1
Nike
Nike
tututututu-arroz
Nike
Level 18
God Stats
19W - 22L
1,536 SR
Queue Stats
105W - 105L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlanDracula
Hercules
17
6 / 10 / 3
11,128
506
14,644
21,083
10,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ymir
9
2 / 6 / 0
7,921
360
2,173
10,787
3,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 7 / 3
9,839
447
11,757
25,681
19,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 6 / 4
9,530
433
7,334
12,277
4,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Raminha
Merlin
18
6 / 6 / 5
11,485
522
19,246
16,018
6,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ao_Ku_Ang
Kukulkan
18
7 / 10 / 5
12,118
551
18,259
18,087
6,700
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Yoriichy
Artio
18
6 / 1 / 12
12,047
548
7,373
22,323
26,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
iceSuM
Hou Yi
20
12 / 1 / 6
13,109
596
18,389
14,676
6,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 5 / 6
10,976
499
8,257
17,952
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 0 / 4
12,504
568
17,397
17,419
19,437
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
17
Kills
35
35
Deaths
17
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlanDracula
Hercules
6
10
3
0.75
W
Kukulkan
Ao_Ku_Ang
Kukulkan
7
10
5
0.95
L
Ymir
2
6
0
0.33
L
2
7
3
0.5
L
1
6
4
0.5
L
Merlin
Raminha
Merlin
6
6
5
1.42
W
Artio
Yoriichy
Artio
6
1
12
12
W
Hou Yi
iceSuM
Hou Yi
12
1
6
15
W
2
5
6
1
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,154
Damage
69,675
85,846
Taken
90,457
44,769
Mitigated
66,116
19,298
Healing
28,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlanDracula
Hercules
14,644
5,841
0
4,436
21,083
10,552
532
7,398
13,685
0
65,857
W
Kukulkan
Ao_Ku_Ang
Kukulkan
18,259
3,255
0
4,561
18,087
6,700
832
8,523
8,958
88,883
0
L
Ymir
2,173
835
0
140
10,787
3,809
0
1,876
8,911
13,165
0
L
11,757
2,718
0
8,736
25,681
19,682
706
8,632
17,049
0
54,277
L
7,334
4,047
0
2,306
12,277
4,119
830
3,626
8,651
0
42,488
L
Merlin
Raminha
Merlin
19,246
423
0
3,680
16,018
6,607
0
7,298
8,720
77,579
0
W
Artio
Yoriichy
Artio
7,373
749
2,048
8,906
22,323
26,151
93
4,726
17,355
23,283
0
W
Hou Yi
iceSuM
Hou Yi
18,389
9,457
0
4,554
14,676
6,586
3,291
1,983
12,577
0
110,231
W
8,257
2,719
0
6,609
17,952
7,242
756
2,894
14,949
0
89,784
W
17,397
2,653
0
2,170
17,419
19,437
364
2,130
15,199
13,519
63,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,903
Gold Earned
60,754
438
Minions Killed
600
0
Camps Cleared
0
1,794,163
Distance Traveled
2,105,592
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,128
506
98
4
0
416,095
3
W
Kukulkan
12,118
551
152
7
0
395,516
0
L
Ymir
7,921
360
18
1
0
227,569
1
L
Chaac
9,839
447
99
5
0
387,340
3
L
Neith
9,530
433
91
4
0
379,593
0
L
Merlin
11,485
522
132
6
0
383,566
6
W
Artio
12,047
548
28
1
0
436,029
4
W
Hou Yi
13,109
596
169
8
0
362,495
4
W
Da Ji
10,976
499
123
6
0
453,443
0
W
Nike
12,504
568
128
6
0
458,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role