Player Matchup

Ratatoskr
Ratatoskr
DerKhajiit
Ratatoskr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,370 Elo+
Solo
Kuzenbo
Kuzenbo
Kimaera
Kuzenbo
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,651 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RiorDion
Morgan Le Fay
Level 155
God Stats
13W - 7L
1,722 SR
Queue Stats
201W - 154L
1,595 Elo+
Solo
Team Averages
Level 135
1,574 SR
1,539 Elo+

VS

Team Averages
Level 100
1,553 SR
1,598 Elo+
Odin
Odin
 
Odin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BunczakLubomir
Serqet
Level 126
God Stats
19W - 26L
1,517 SR
Queue Stats
200W - 210L
1,612 Elo+
Party 1
Sylvanus
Sylvanus
zotacYBICA
Sylvanus
Level 124
God Stats
4W - 1L
1,643 SR
Queue Stats
87W - 86L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DerKhajiit
Ratatoskr
15
1 / 8 / 5
13,916
535
11,369
25,490
12,200
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Kimaera
Kuzenbo
17
3 / 3 / 3
15,758
606
17,512
25,997
51,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
RiorDion
Morgan Le Fay
17
2 / 6 / 4
14,472
557
31,771
21,382
10,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
4 / 1 / 10
15,870
610
25,840
27,806
25,078
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 1 / 6
16,069
618
11,247
20,697
18,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
zotacYBICA
Sylvanus
18
6 / 4 / 7
16,137
621
25,974
29,400
15,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
6
Kills
17
17
Deaths
6
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
10
9
W
7
1
6
10
L
Ratatoskr
DerKhajiit
Ratatoskr
1
8
5
0.44
L
Kuzenbo
Kimaera
Kuzenbo
3
3
3
1.5
L
Morgan Le Fay
RiorDion
Morgan Le Fay
2
6
4
0.67
W
Sylvanus
zotacYBICA
Sylvanus
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,652
Damage
63,061
72,869
Taken
77,903
74,823
Mitigated
58,802
13,728
Healing
25,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
25,840
4,309
0
3,262
27,806
25,078
1,316
16,732
11,074
0
73,017
W
11,247
1,704
0
3,546
20,697
18,061
959
12,637
8,060
0
68,046
L
Ratatoskr
DerKhajiit
Ratatoskr
11,369
2,852
0
5,197
25,490
12,200
0
7,367
17,057
0
46,224
L
Kuzenbo
Kimaera
Kuzenbo
17,512
5,634
0
1,815
25,997
51,814
0
10,775
14,703
41,193
0
L
Morgan Le Fay
RiorDion
Morgan Le Fay
31,771
1,115
155
6,561
21,382
10,809
0
5,458
15,170
87,370
0
W
Sylvanus
zotacYBICA
Sylvanus
25,974
8,439
4,704
14,050
29,400
15,663
1,408
20,967
8,433
88,885
12,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,146
Gold Earned
48,076
248
Minions Killed
308
6
Camps Cleared
17
1,427,232
Distance Traveled
1,535,787
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,870
610
81
3
4
554,572
8
W
Serqet
16,069
618
75
3
7
570,278
2
L
Ratatoskr
13,916
535
76
3
2
476,972
8
L
Kuzenbo
15,758
606
32
1
3
489,058
5
L
Morgan Le Fay
14,472
557
140
5
1
461,202
5
W
Sylvanus
16,137
621
152
6
6
410,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role