Player Matchup

Raijin
Raijin
Browly
Raijin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,762 Elo+
Party 1
Danzaburou
Danzaburou
TheDimend
Danzaburou
Level 85
God Stats
2W - 1L
1,722 SR
Queue Stats
3W - 4L
1,762 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zаgan
Cu Chulainn
Level 88
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 69
1,499 SR
1,674 Elo+

VS

Team Averages
Level 49
1,569 SR
1,384 Elo+
Merlin
Merlin
Bursucel
Merlin
Level 61
God Stats
4W - 4L
1,483 SR
Queue Stats
35W - 32L
1,409 Elo+
Party 2
Odin
Odin
Canguu
Odin
Level 61
God Stats
7W - 4L
1,496 SR
Queue Stats
13W - 18L
1,348 Elo+
Party 2
Bastet
Bastet
ionut19900
Bastet
Level 26
God Stats
1W - 0L
1,728 SR
Queue Stats
13W - 12L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Browly
Raijin
17
2 / 10 / 11
14,291
621
17,713
16,007
6,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TheDimend
Danzaburou
17
3 / 11 / 7
14,154
615
6,728
20,513
7,335
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Zаgan
Cu Chulainn
19
12 / 8 / 4
16,248
706
21,731
29,097
34,868
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bursucel
Merlin
20
12 / 6 / 14
16,870
733
31,305
17,701
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Canguu
Odin
20
9 / 4 / 20
16,378
712
12,295
20,640
20,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
ionut19900
Bastet
19
8 / 7 / 13
15,576
677
13,682
16,022
7,175
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
17
Kills
29
29
Deaths
17
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Raijin
Browly
Raijin
2
10
11
0.75
W
Merlin
Bursucel
Merlin
12
6
14
3.17
W
Odin
Canguu
Odin
9
4
20
4.75
L
Danzaburou
TheDimend
Danzaburou
3
11
7
0.59
L
Cu Chulainn
Zаgan
Cu Chulainn
12
8
4
1.75
W
Bastet
ionut19900
Bastet
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,172
Damage
57,282
65,617
Taken
54,363
48,482
Mitigated
34,921
4,765
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Browly
Raijin
17,713
1,023
0
602
16,007
6,279
198
7,272
8,735
55,571
0
W
Merlin
Bursucel
Merlin
31,305
1,886
200
4,521
17,701
7,370
747
6,805
10,896
113,955
0
W
Odin
Canguu
Odin
12,295
3,266
437
1,717
20,640
20,376
224
7,635
13,005
2,124
26,356
L
Danzaburou
TheDimend
Danzaburou
6,728
3,715
0
3,213
20,513
7,335
513
10,133
10,380
0
43,701
L
Cu Chulainn
Zаgan
Cu Chulainn
21,731
3,614
0
950
29,097
34,868
184
15,089
14,008
0
64,770
W
Bastet
ionut19900
Bastet
13,682
5,732
0
486
16,022
7,175
1,666
3,802
12,220
0
27,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,693
Gold Earned
48,824
285
Minions Killed
246
13
Camps Cleared
7
1,046,547
Distance Traveled
1,168,965
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,291
621
99
4
3
350,821
9
W
Merlin
16,870
733
185
8
6
353,501
6
W
Odin
16,378
712
35
2
0
420,988
7
L
Danzaburou
14,154
615
86
4
5
340,471
5
L
Cu Chulainn
16,248
706
100
4
5
355,255
2
W
Bastet
15,576
677
26
1
1
394,476
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role