Player Matchup

Cabrakan
Cabrakan
ApathyAndy
Cabrakan
Level 108
God Stats
2W - 4L
1,512 SR
Queue Stats
213W - 191L
1,512 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
StumpyGod
Morgan Le Fay
Level 97
God Stats
4W - 3L
1,523 SR
Queue Stats
204W - 195L
1,490 Elo+
Party 3
Bellona
Bellona
TheGrandFanatic1
Bellona
Level 101
God Stats
2W - 1L
1,824 SR
Queue Stats
80W - 78L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
TheMysticWolf1
Danzaburou
Level 47
God Stats
15W - 13L
1,620 SR
Queue Stats
107W - 115L
1,458 Elo+
Party 3
Horus
Horus
ThirdSmiteAcc
Horus
Level 16
God Stats
1W - 1L
1,776 SR
Queue Stats
72W - 65L
1,599 Elo+
Party 3
Team Averages
Level 74
1,651 SR
1,506 Elo+

VS

Team Averages
Level 83
1,592 SR
1,547 Elo+
Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Datums
Sylvanus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
OzenNeko
Jormungandr
Level 104
God Stats
22W - 26L
1,553 SR
Queue Stats
588W - 561L
1,627 Elo+
Party 2
Olorun
Olorun
Sub0_Reaper
Olorun
Level 23
God Stats
11W - 5L
1,604 SR
Queue Stats
142W - 145L
1,431 Elo+
Party 2
Artemis
Artemis
naoho
Artemis
Level 38
God Stats
22W - 8L
1,801 SR
Queue Stats
236W - 170L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ApathyAndy
Cabrakan
13
3 / 7 / 9
9,183
383
8,117
22,263
23,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
StumpyGod
Morgan Le Fay
20
8 / 8 / 6
13,362
557
14,400
19,805
10,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 5 / 5
12,812
534
13,170
21,161
17,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TheMysticWolf1
Danzaburou
18
4 / 6 / 5
12,135
506
12,025
23,379
9,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 3
11,613
484
7,448
17,333
19,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
23 / 4 / 3
16,740
698
28,304
19,535
14,050
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Datums
Sylvanus
13
0 / 4 / 10
9,956
415
5,854
11,637
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
OzenNeko
Jormungandr
20
3 / 2 / 10
13,508
563
15,029
18,428
18,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
16
0 / 11 / 10
11,223
468
7,533
19,998
8,773
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
naoho
Artemis
19
3 / 5 / 13
12,657
527
18,526
18,377
6,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
75
25
Kills
29
29
Deaths
26
28
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
23
4
3
6.13
L
Cabrakan
ApathyAndy
Cabrakan
3
7
9
1.07
W
Sylvanus
Datums
Sylvanus
0
4
10
1.25
W
Jormungandr
OzenNeko
Jormungandr
3
2
10
4
L
Morgan Le Fay
StumpyGod
Morgan Le Fay
8
8
6
1.38
W
Olorun
0
11
10
0.45
L
8
5
5
2.1
L
Danzaburou
TheMysticWolf1
Danzaburou
4
6
5
1.08
L
2
3
3
1.17
W
Artemis
naoho
Artemis
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,160
Damage
75,246
103,941
Taken
87,975
80,254
Mitigated
59,515
25,182
Healing
27,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
28,304
17,299
0
3,053
19,535
14,050
1,167
5,600
13,754
0
133,509
L
Cabrakan
ApathyAndy
Cabrakan
8,117
1,872
1,038
3,126
22,263
23,640
224
6,353
15,910
17,628
0
W
Sylvanus
Datums
Sylvanus
5,854
1,423
2,304
1,923
11,637
11,383
677
3,496
7,999
14,982
0
W
Jormungandr
OzenNeko
Jormungandr
15,029
2,631
0
5,421
18,428
18,515
831
1,745
16,068
88,877
0
L
Morgan Le Fay
StumpyGod
Morgan Le Fay
14,400
1,330
167
4,895
19,805
10,894
147
4,004
15,801
103,126
0
W
Olorun
7,533
3,401
602
5,289
19,998
8,773
3,197
8,625
11,320
56,132
0
L
13,170
5,221
0
365
21,161
17,044
2,336
6,429
14,732
0
91,410
L
Danzaburou
TheMysticWolf1
Danzaburou
12,025
4,571
0
8,931
23,379
9,510
869
2,003
21,376
0
100,144
L
7,448
2,029
1,041
5,619
17,333
19,166
677
9,627
7,706
0
68,301
W
Artemis
naoho
Artemis
18,526
13,232
0
9,137
18,377
6,794
2,404
4,713
13,664
0
107,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,105
Gold Earned
64,084
633
Minions Killed
541
0
Camps Cleared
0
2,151,511
Distance Traveled
2,228,536
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,740
698
138
6
0
560,635
2
L
Cabrakan
9,183
383
19
1
0
424,736
6
W
Sylvanus
9,956
415
16
1
0
429,947
11
W
Jormungandr
13,508
563
160
7
0
422,721
2
L
Morgan Le Fay
13,362
557
177
7
0
416,613
6
W
Olorun
11,223
468
91
4
0
392,526
0
L
Bellona
12,812
534
159
7
0
473,743
0
L
Danzaburou
12,135
506
155
6
0
409,855
1
L
Horus
11,613
484
123
5
0
426,564
1
W
Artemis
12,657
527
136
6
0
422,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role