Player Matchup

Ares
Ares
ItsMarkerrrrr24
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
Thy_Tiger
Danzaburou
Level 53
God Stats
10W - 5L
1,588 SR
Queue Stats
99W - 89L
1,505 Elo+
Party 1
Hades
Hades
superkilljoy
Hades
Level 17
God Stats
39W - 21L
1,499 SR
Queue Stats
71W - 71L
1,403 Elo+
Party 1
Team Averages
Level 31
1,529 SR
1,432 Elo+

VS

Team Averages
Level 72
1,404 SR
1,272 Elo+
Da Ji
Da Ji
Hotakeu
Da Ji
Level 65
God Stats
8W - 9L
1,642 SR
Queue Stats
275W - 330L
1,291 Elo+
Solo
Merlin
Merlin
eVeDx0xT98
Merlin
Level 66
God Stats
1W - 3L
1,284 SR
Queue Stats
61W - 98L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
kungfukuzco
Cthulhu
Level 86
God Stats
4W - 13L
1,287 SR
Queue Stats
211W - 336L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 11
11,332
667
6,327
20,094
18,677
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Thy_Tiger
Danzaburou
14
1 / 1 / 17
10,885
640
12,376
10,000
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
12 / 0 / 7
12,312
724
16,931
12,912
11,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hotakeu
Da Ji
12
0 / 7 / 3
9,235
543
7,932
12,066
5,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
eVeDx0xT98
Merlin
13
1 / 7 / 2
9,803
577
13,006
10,886
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
kungfukuzco
Cthulhu
13
3 / 5 / 1
10,296
606
14,437
18,616
19,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
19
Kills
4
4
Deaths
19
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Hotakeu
Da Ji
0
7
3
0.21
W
6
3
11
3.83
W
Danzaburou
Thy_Tiger
Danzaburou
1
1
17
9.5
L
Merlin
eVeDx0xT98
Merlin
1
7
2
0.29
L
Cthulhu
kungfukuzco
Cthulhu
3
5
1
0.7
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,634
Damage
35,375
43,006
Taken
41,568
34,032
Mitigated
29,479
9,108
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Hotakeu
Da Ji
7,932
1,175
0
1,122
12,066
5,486
108
7,224
4,842
0
15,156
W
6,327
591
449
1,120
20,094
18,677
393
14,538
5,556
15,156
0
W
Danzaburou
Thy_Tiger
Danzaburou
12,376
5,887
497
1,515
10,000
4,251
1,415
6,751
3,249
0
48,548
L
Merlin
eVeDx0xT98
Merlin
13,006
681
504
781
10,886
4,450
626
8,424
2,462
53,717
0
L
Cthulhu
kungfukuzco
Cthulhu
14,437
1,295
180
1,031
18,616
19,543
216
8,457
10,159
37,390
0
W
16,931
858
1,250
4,277
12,912
11,104
396
6,728
6,184
40,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
29,334
165
Minions Killed
173
5
Camps Cleared
5
928,094
Distance Traveled
842,883
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,235
543
14
1
1
293,630
4
W
Ares
11,332
667
21
1
0
298,002
3
W
Danzaburou
10,885
640
81
5
5
300,028
5
L
Merlin
9,803
577
90
5
4
246,039
0
L
Cthulhu
10,296
606
69
4
0
303,214
6
W
Hades
12,312
724
63
4
0
330,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role