Player Matchup

Persephone
Persephone
Platinum IV
ElOskych
Persephone
Platinum IV
Level 160
God Stats
35W - 25L
1,647 SR
Queue Stats
408W - 407L
1,628 MMR
Solo
Fenrir
Fenrir
Gold I
Guanchaca
Fenrir
Gold I
Level 66
God Stats
3W - 1L
1,663 SR
Queue Stats
46W - 35L
1,836 MMR
Party 1
Ares
Ares
Gold V
LostDespair
Ares
Gold V
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 85L
1,348 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
TSkinnyT
Sun Wukong
Gold I
Level 125
God Stats
4W - 1L
1,596 SR
Queue Stats
122W - 123L
1,583 MMR
Solo
Neith
Neith
Gold II
aira12
Neith
Gold II
Level 160
God Stats
10W - 9L
1,793 SR
Queue Stats
400W - 397L
1,594 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,640 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,590 SR
1,600 MMR
Sylvanus
Sylvanus
Gold V
AbueloLinus
Sylvanus
Gold V
Level 140
God Stats
1W - 2L
1,659 SR
Queue Stats
11W - 14L
1,608 MMR
Solo
Rama
Rama
Gold II
Demody
Rama
Gold II
Level 149
God Stats
88W - 80L
1,515 SR
Queue Stats
485W - 482L
1,614 MMR
Solo
Hun Batz
Hun Batz
Gold II
ROMPEDD
Hun Batz
Gold II
Level 125
God Stats
4W - 3L
1,608 SR
Queue Stats
80W - 77L
1,581 MMR
Party 2
Bellona
Bellona
Gold II
TrickyNiky
Bellona
Gold II
Level 108
God Stats
12W - 5L
1,664 SR
Queue Stats
123W - 113L
1,571 MMR
Party 2
Vulcan
Vulcan
Gold I
ZombifedMountain
Vulcan
Gold I
Level 158
God Stats
10W - 15L
1,506 SR
Queue Stats
270W - 267L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ElOskych
Persephone
20
10 / 2 / 8
15,240
635
21,171
13,143
6,909
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Guanchaca
Fenrir
20
10 / 3 / 18
14,286
595
18,838
23,661
18,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
8 / 2 / 16
13,847
577
16,223
23,351
34,050
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
TSkinnyT
Sun Wukong
20
3 / 0 / 9
14,354
598
12,081
18,668
21,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
aira12
Neith
20
5 / 3 / 11
14,215
592
19,966
20,165
10,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatAthenaGilgameshMorgan Le FayOsiris

VS

Bans
OdinIzanamiArtioDanzaburouGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbueloLinus
Sylvanus
12
2 / 5 / 3
9,015
376
6,921
28,804
31,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
Demody
Rama
18
1 / 9 / 3
11,702
488
16,382
22,295
9,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
ROMPEDD
Hun Batz
17
5 / 8 / 2
11,788
491
10,196
20,863
8,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TrickyNiky
Bellona
18
2 / 5 / 0
11,962
498
15,129
23,435
24,097
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 9 / 4
11,937
497
11,724
16,549
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
36
Kills
11
10
Deaths
36
62
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AbueloLinus
Sylvanus
2
5
3
0.7
L
Rama
Demody
Rama
1
9
3
0.28
W
Persephone
ElOskych
Persephone
10
2
8
7
W
Fenrir
Guanchaca
Fenrir
10
3
18
6.33
W
8
2
16
8
L
Hun Batz
ROMPEDD
Hun Batz
5
8
2
0.75
W
Sun Wukong
TSkinnyT
Sun Wukong
3
0
9
7.5
L
Bellona
TrickyNiky
Bellona
2
5
0
0.4
L
1
9
4
0.33
W
Neith
aira12
Neith
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,279
Damage
60,352
98,988
Taken
111,946
91,071
Mitigated
80,399
27,656
Healing
23,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AbueloLinus
Sylvanus
6,921
1,814
2,593
6,118
28,804
31,453
0
9,704
18,943
20,211
0
L
Rama
Demody
Rama
16,382
11,118
0
6,222
22,295
9,019
2,684
7,735
14,406
0
103,849
W
Persephone
ElOskych
Persephone
21,171
1,387
0
2,653
13,143
6,909
1,442
4,085
9,056
129,222
0
W
Fenrir
Guanchaca
Fenrir
18,838
3,734
0
7,072
23,661
18,316
2,032
6,506
17,155
0
104,273
W
16,223
1,391
0
3,893
23,351
34,050
858
5,726
17,625
39,755
0
L
Hun Batz
ROMPEDD
Hun Batz
10,196
2,367
0
2,672
20,863
8,667
0
6,044
14,582
0
81,947
W
Sun Wukong
TSkinnyT
Sun Wukong
12,081
1,055
0
4,530
18,668
21,006
597
3,748
14,920
14,733
90,607
L
Bellona
TrickyNiky
Bellona
15,129
3,590
0
4,528
23,435
24,097
0
6,791
16,440
15,103
71,289
L
11,724
2,339
0
1,180
16,549
7,163
0
8,480
7,776
100,076
0
W
Neith
aira12
Neith
19,966
7,644
0
9,508
20,165
10,790
2,837
4,710
15,455
0
126,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,942
Gold Earned
56,404
759
Minions Killed
690
0
Camps Cleared
0
2,481,807
Distance Traveled
2,162,654
49
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,015
376
24
1
0
397,808
10
L
Rama
11,702
488
174
7
0
406,823
7
W
Persephone
15,240
635
183
8
0
501,450
14
W
Fenrir
14,286
595
138
6
0
525,441
8
W
Ares
13,847
577
40
2
0
495,685
9
L
Hun Batz
11,788
491
117
5
0
440,738
8
W
Sun Wukong
14,354
598
202
8
0
519,787
11
L
Bellona
11,962
498
189
8
0
468,484
8
L
Vulcan
11,937
497
186
8
0
448,801
4
W
Neith
14,215
592
196
8
0
439,444
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role