Player Matchup

Odin
Odin
Masters
Bidou95440-
Odin
Masters
Level 133
God Stats
22W - 9L
1,791 SR
Queue Stats
712W - 693L
2,522 MMR
Solo
Cthulhu
Cthulhu
Masters
DarklordLKE
Cthulhu
Masters
Level 158
God Stats
1W - 3L
1,445 SR
Queue Stats
492W - 484L
2,453 MMR
Solo
Bellona
Bellona
Diamond V
JLusive
Bellona
Diamond V
Level 41
God Stats
4W - 1L
2,065 SR
Queue Stats
56W - 22L
2,356 MMR
Solo
Persephone
Persephone
Masters
OriolBoom
Persephone
Masters
Level 156
God Stats
3W - 3L
1,771 SR
Queue Stats
216W - 208L
2,384 MMR
Solo
Anhur
Anhur
Diamond III
VoID_Havoc-
Anhur
Diamond III
Level 155
God Stats
1W - 5L
1,526 SR
Queue Stats
148W - 137L
2,340 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,719 SR
2,411 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,599 SR
2,411 MMR
Hachiman
Hachiman
Diamond IV
KQ
Hachiman
Diamond IV
Level 126
God Stats
1W - 1L
1,353 SR
Queue Stats
69W - 35L
2,410 MMR
Solo
Khepri
Khepri
Diamond I
Than4thos189
Khepri
Diamond I
Level 124
God Stats
5W - 5L
1,643 SR
Queue Stats
80W - 57L
2,391 MMR
Solo
Da Ji
Da Ji
Masters
cheekyparker
Da Ji
Masters
Level 160
God Stats
1W - 4L
1,669 SR
Queue Stats
232W - 220L
2,525 MMR
Solo
Sol
Sol
Masters
iChir-Gelair
Sol
Masters
Level 160
God Stats
2W - 2L
1,582 SR
Queue Stats
757W - 753L
2,551 MMR
Solo
Cerberus
Cerberus
Diamond IV
javierbros11
Cerberus
Diamond IV
Level 119
God Stats
7W - 4L
1,748 SR
Queue Stats
146W - 128L
2,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 10
11,575
413
9,808
30,841
34,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
DarklordLKE
Cthulhu
19
2 / 4 / 2
12,830
458
13,422
25,477
26,395
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
JLusive
Bellona
20
9 / 9 / 4
14,706
525
24,291
32,979
33,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
OriolBoom
Persephone
19
1 / 8 / 4
13,308
475
16,847
26,139
12,384
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 11 / 5
13,333
476
22,957
25,497
8,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ApolloSetTiamatMorgan Le FayLoki

VS

Bans
GilgameshScyllaGebTsukuyomiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KQ
Hachiman
20
13 / 5 / 10
17,465
624
29,003
28,482
12,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
19
2 / 1 / 20
14,803
529
6,704
21,663
44,064
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 4 / 13
18,388
657
25,193
22,211
18,280
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 4 / 13
16,916
604
30,945
25,722
19,854
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
javierbros11
Cerberus
20
3 / 2 / 12
17,123
612
22,542
25,723
45,518
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
16
Kills
38
38
Deaths
16
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
6
10
0.83
L
Cthulhu
DarklordLKE
Cthulhu
2
4
2
0.75
L
Bellona
JLusive
Bellona
9
9
4
1.22
W
Hachiman
KQ
Hachiman
13
5
10
3.6
L
Persephone
OriolBoom
Persephone
1
8
4
0.38
W
Khepri
2
1
20
12
L
4
11
5
0.59
W
10
4
13
4.13
W
10
4
13
4.13
W
Cerberus
javierbros11
Cerberus
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,325
Damage
114,387
140,933
Taken
123,801
114,900
Mitigated
140,402
26,984
Healing
48,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,808
2,125
0
3,676
30,841
34,437
0
13,363
17,478
0
31,069
L
Cthulhu
DarklordLKE
Cthulhu
13,422
408
1,120
4,437
25,477
26,395
0
13,726
11,751
91,226
0
L
Bellona
JLusive
Bellona
24,291
8,970
0
4,634
32,979
33,229
315
16,640
16,339
0
109,493
W
Hachiman
KQ
Hachiman
29,003
19,013
0
12,420
28,482
12,686
5,369
7,908
20,574
0
135,026
L
Persephone
OriolBoom
Persephone
16,847
1,054
319
6,861
26,139
12,384
0
8,116
18,015
114,830
0
W
Khepri
6,704
696
0
6,549
21,663
44,064
396
3,542
18,121
32,939
0
L
22,957
15,010
0
5,937
25,497
8,455
950
5,951
19,546
0
109,991
W
25,193
6,027
0
1,764
22,211
18,280
2,256
5,924
16,287
0
161,013
W
30,945
10,137
0
14,052
25,722
19,854
9,687
5,424
20,298
148,288
18,557
W
Cerberus
javierbros11
Cerberus
22,542
857
0
13,743
25,723
45,518
987
7,780
17,943
109,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,752
Gold Earned
84,695
711
Minions Killed
778
0
Camps Cleared
0
2,601,566
Distance Traveled
2,792,671
37
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,575
413
43
2
0
565,944
13
L
Cthulhu
12,830
458
180
6
0
505,150
7
L
Bellona
14,706
525
160
6
0
570,494
11
W
Hachiman
17,465
624
169
6
0
524,178
3
L
Persephone
13,308
475
183
7
0
499,480
4
W
Khepri
14,803
529
42
2
0
573,874
10
L
Anhur
13,333
476
145
5
0
460,498
2
W
Da Ji
18,388
657
191
7
0
580,325
5
W
Sol
16,916
604
177
6
0
518,616
6
W
Cerberus
17,123
612
199
7
0
595,678
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role