Player Matchup

Hercules
Hercules
A_Booggyy
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 159L
1,438 Elo+
Solo
Danzaburou
Danzaburou
BIG_SOULJA254
Danzaburou
Level 28
God Stats
18W - 21L
1,581 SR
Queue Stats
101W - 104L
1,398 Elo+
Solo
Sylvanus
Sylvanus
Dudeman981
Sylvanus
Level 24
God Stats
0W - 5L
1,124 SR
Queue Stats
43W - 51L
1,352 Elo+
Solo
Nemesis
Nemesis
Dyckort
Nemesis
Level 21
God Stats
6W - 5L
1,813 SR
Queue Stats
62W - 86L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
Forever Angel96
Gilgamesh
Level 29
God Stats
16W - 16L
1,627 SR
Queue Stats
272W - 283L
1,400 Elo+
Solo
Team Averages
Level 21
1,529 SR
1,406 Elo+

VS

Team Averages
Level 22
1,523 SR
1,378 Elo+
Terra
Terra
Blanketfiend
Terra
Level 69
God Stats
4W - 10L
1,500 SR
Queue Stats
68W - 68L
1,306 Elo+
Party 1
Neith
Neith
fatskinnycat
Neith
Level 7
God Stats
5W - 2L
1,651 SR
Queue Stats
9W - 5L
1,417 Elo+
Party 1
Chang'e
Chang'e
leodagled
Chang'e
Level 28
God Stats
33W - 30L
1,466 SR
Queue Stats
153W - 166L
1,373 Elo+
Party 2
Hachiman
Hachiman
major504csmith41
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,060 Elo+
Solo
Thor
Thor
repollo_magenta5
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 48L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A_Booggyy
Hercules
8
1 / 1 / 1
9,521
289
1,452
5,154
2,295
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
BIG_SOULJA254
Danzaburou
20
6 / 8 / 4
15,040
456
24,240
27,540
14,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Dudeman981
Sylvanus
20
1 / 7 / 13
13,434
407
19,227
24,710
29,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Dyckort
Nemesis
20
1 / 5 / 6
14,007
424
9,786
21,417
9,369
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Forever Angel96
Gilgamesh
20
23 / 9 / 2
18,905
573
45,908
36,054
24,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 10
14,656
444
20,457
37,570
60,854
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 5 / 12
15,971
484
23,400
33,234
15,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
leodagled
Chang'e
20
17 / 11 / 6
19,675
596
33,760
43,193
20,392
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 3 / 0
9,028
274
559
2,183
353
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 9 / 9
14,264
432
7,108
27,927
15,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
67
32
Kills
30
30
Deaths
33
26
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
A_Booggyy
Hercules
1
1
1
1.5
L
Danzaburou
BIG_SOULJA254
Danzaburou
6
8
4
1
W
4
5
10
1.8
L
Sylvanus
Dudeman981
Sylvanus
1
7
13
1.07
L
Nemesis
Dyckort
Nemesis
1
5
6
0.8
L
Gilgamesh
Forever Angel96
Gilgamesh
23
9
2
2.67
W
7
5
12
2.6
W
Chang'e
leodagled
Chang'e
17
11
6
1.82
W
0
3
0
0
W
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,613
Damage
85,284
114,875
Taken
144,107
79,936
Mitigated
112,559
24,003
Healing
58,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A_Booggyy
Hercules
1,452
644
0
2,326
5,154
2,295
65
1,395
3,759
0
11,734
L
Danzaburou
BIG_SOULJA254
Danzaburou
24,240
10,862
426
9,529
27,540
14,206
3,471
12,864
14,450
0
106,237
W
20,457
2,471
4,511
7,951
37,570
60,854
343
6,608
29,935
55,583
0
L
Sylvanus
Dudeman981
Sylvanus
19,227
5,148
2,305
4,786
24,710
29,435
833
10,554
13,948
51,831
8,694
L
Nemesis
Dyckort
Nemesis
9,786
3,044
0
2,754
21,417
9,369
53
6,676
14,625
0
121,221
L
Gilgamesh
Forever Angel96
Gilgamesh
45,908
17,919
0
1,877
36,054
24,631
3,799
21,860
13,467
0
133,426
W
23,400
14,811
0
18,905
33,234
15,619
2,914
5,318
27,274
0
117,868
W
Chang'e
leodagled
Chang'e
33,760
5,030
5,733
18,754
43,193
20,392
5,997
3,414
39,489
140,151
0
W
559
441
0
105
2,183
353
0
0
2,183
0
2,482
W
7,108
1,637
937
1,222
27,927
15,341
5,316
2,284
25,499
0
46,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,907
Gold Earned
73,594
588
Minions Killed
517
0
Camps Cleared
0
2,332,458
Distance Traveled
2,391,635
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,521
289
29
1
0
175,052
1
L
Danzaburou
15,040
456
137
4
0
440,316
3
W
Terra
14,656
444
64
2
0
635,208
0
L
Sylvanus
13,434
407
81
2
0
511,108
2
L
Nemesis
14,007
424
168
5
0
656,123
5
L
Gilgamesh
18,905
573
173
5
0
549,859
0
W
Neith
15,971
484
199
6
0
554,022
0
W
Chang'e
19,675
596
167
5
0
561,542
5
W
Hachiman
9,028
274
6
0
0
86,458
1
W
Thor
14,264
432
81
2
0
554,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role