Player Matchup

Bastet
Bastet
Jeff 0069
Bastet
Level 48
God Stats
6W - 3L
1,279 SR
Queue Stats
45W - 63L
1,320 Elo+
Party 1
Gilgamesh
Gilgamesh
Joshasp
Gilgamesh
Level 13
God Stats
21W - 11L
1,629 SR
Queue Stats
35W - 43L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
LaXaLtY
Kukulkan
Level 13
God Stats
34W - 27L
1,507 SR
Queue Stats
53W - 74L
1,325 Elo+
Party 1
Charybdis
Charybdis
Zeth213
Charybdis
Level 7
God Stats
2W - 6L
1,534 SR
Queue Stats
36W - 28L
1,262 Elo+
Solo
Nu Wa
Nu Wa
emergent-ridge0
Nu Wa
Level 18
God Stats
10W - 6L
1,707 SR
Queue Stats
62W - 57L
1,547 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,350 Elo+

VS

Team Averages
Level 23
1,472 SR
1,445 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BootiBurglar
Sol
Level 29
God Stats
58W - 53L
1,579 SR
Queue Stats
320W - 362L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
DragonWolf1506
Gilgamesh
Level 28
God Stats
0W - 3L
1,206 SR
Queue Stats
41W - 42L
1,428 Elo+
Solo
Hercules
Hercules
MonstaCody4172
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 105L
1,460 Elo+
Solo
Susano
Susano
Sasha_Pizza12345
Susano
Level 8
God Stats
1W - 2L
1,577 SR
Queue Stats
2W - 4L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jeff 0069
Bastet
18
7 / 2 / 19
10,655
1,066
11,797
10,471
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Joshasp
Gilgamesh
19
5 / 0 / 27
11,583
1,158
13,213
9,753
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
LaXaLtY
Kukulkan
19
16 / 1 / 17
13,256
1,326
22,409
7,874
3,524
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Zeth213
Charybdis
17
6 / 6 / 18
11,205
1,121
17,091
13,000
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
10 / 2 / 21
12,149
1,215
25,126
7,874
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 0 / 2
9,092
909
3,200
4,499
1,374
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 8 / 4
10,337
1,034
15,474
22,040
6,164
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
DragonWolf1506
Gilgamesh
15
3 / 11 / 4
9,917
992
12,540
25,750
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
16
2 / 9 / 5
9,982
998
8,023
23,667
26,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 16 / 2
9,278
928
4,306
21,042
6,688
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
28
44
Kills
11
11
Deaths
44
102
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
2
2
L
3
8
4
0.63
L
Gilgamesh
DragonWolf1506
Gilgamesh
3
11
4
0.45
W
Bastet
Jeff 0069
Bastet
7
2
19
8.25
W
Gilgamesh
Joshasp
Gilgamesh
5
0
27
18.5
W
Kukulkan
LaXaLtY
Kukulkan
16
1
17
24.5
L
Hercules
2
9
5
0.5
L
2
16
2
0.19
W
Charybdis
Zeth213
Charybdis
6
6
18
2.5
W
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,636
Damage
43,543
48,972
Taken
96,998
25,628
Mitigated
51,812
9,058
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,200
61
1,604
417
4,499
1,374
0
2,100
2,213
27,901
0
L
15,474
5,994
0
2,992
22,040
6,164
0
8,901
12,766
41,674
0
L
Gilgamesh
DragonWolf1506
Gilgamesh
12,540
1,932
0
1,748
25,750
11,018
0
15,024
9,922
0
24,049
W
Bastet
Jeff 0069
Bastet
11,797
4,568
0
921
10,471
4,309
0
5,637
4,620
0
14,992
W
Gilgamesh
Joshasp
Gilgamesh
13,213
3,243
0
1,494
9,753
9,481
0
1,414
8,253
6,082
17,237
W
Kukulkan
LaXaLtY
Kukulkan
22,409
4,792
168
1,016
7,874
3,524
0
2,376
5,216
35,129
0
L
Hercules
8,023
2,310
47
6,712
23,667
26,568
0
12,443
10,227
559
21,939
L
4,306
360
0
0
21,042
6,688
0
10,549
9,946
0
8,995
W
Charybdis
Zeth213
Charybdis
17,091
8,221
0
3,222
13,000
5,169
0
7,154
5,704
0
45,854
W
25,126
6,205
168
2,069
7,874
3,145
0
2,634
5,012
46,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,848
Gold Earned
48,606
177
Minions Killed
170
6
Camps Cleared
5
979,338
Distance Traveled
791,260
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,092
909
55
6
1
158,279
0
L
Sol
10,337
1,034
61
6
3
154,603
0
L
Gilgamesh
9,917
992
22
2
1
179,828
0
W
Bastet
10,655
1,066
3
0
1
216,316
0
W
Gilgamesh
11,583
1,158
25
3
0
222,874
1
W
Kukulkan
13,256
1,326
35
4
2
195,764
0
L
Hercules
9,982
998
25
3
0
138,924
0
L
Susano
9,278
928
7
1
0
159,626
0
W
Charybdis
11,205
1,121
76
8
1
149,140
0
W
Nu Wa
12,149
1,215
38
4
2
195,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role