Player Matchup

Erlang Shen
Erlang Shen
HotGirlFartzYUM
Erlang Shen
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 72L
1,530 Elo+
Party 2
Mercury
Mercury
LordSmegmaRod
Mercury
Level 42
God Stats
2W - 3L
1,529 SR
Queue Stats
43W - 43L
1,404 Elo+
Party 2
Olorun
Olorun
Ticonderoga99
Olorun
Level 24
God Stats
2W - 3L
1,378 SR
Queue Stats
17W - 14L
1,341 Elo+
Party 2
Team Averages
Level 38
1,469 SR
1,425 Elo+

VS

Team Averages
Level 34
1,604 SR
1,603 Elo+
Chang'e
Chang'e
Cocowitt
Chang'e
Level 64
God Stats
5W - 9L
1,500 SR
Queue Stats
38W - 64L
1,361 Elo+
Party 1
Thoth
Thoth
Invya
Thoth
Level 26
God Stats
4W - 7L
1,813 SR
Queue Stats
15W - 22L
1,722 Elo+
Party 1
Fenrir
Fenrir
RedFireChaos
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HotGirlFartzYUM
Erlang Shen
16
6 / 6 / 13
12,446
732
17,027
21,105
16,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
16
8 / 4 / 11
12,650
744
12,435
11,312
3,871
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 11
12,379
728
14,673
11,562
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cocowitt
Chang'e
15
7 / 7 / 5
11,998
706
13,764
18,732
6,590
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Invya
Thoth
14
3 / 6 / 8
10,782
634
9,660
11,889
4,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
13
3 / 7 / 8
10,571
622
8,898
18,860
9,574
Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
20
Kills
13
13
Deaths
20
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cocowitt
Chang'e
7
7
5
1.36
W
Erlang Shen
HotGirlFartzYUM
Erlang Shen
6
6
13
2.08
L
Thoth
Invya
Thoth
3
6
8
1.17
W
Mercury
8
4
11
3.38
L
Fenrir
3
7
8
1
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,135
Damage
32,322
43,979
Taken
49,481
24,666
Mitigated
20,342
11,851
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cocowitt
Chang'e
13,764
2,533
3,195
5,832
18,732
6,590
160
5,434
13,298
36,393
0
W
Erlang Shen
HotGirlFartzYUM
Erlang Shen
17,027
8,250
0
6,381
21,105
16,454
0
8,761
12,344
0
46,778
L
Thoth
Invya
Thoth
9,660
702
557
1,809
11,889
4,178
48
2,376
9,513
37,157
0
W
Mercury
12,435
7,606
0
444
11,312
3,871
379
7,854
3,458
0
42,059
L
Fenrir
8,898
2,350
568
2,048
18,860
9,574
333
6,073
12,787
0
12,533
W
14,673
7,936
578
4,448
11,562
4,341
991
7,325
4,237
44,188
4,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,475
Gold Earned
33,351
181
Minions Killed
126
11
Camps Cleared
4
970,396
Distance Traveled
777,277
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,998
706
51
3
2
264,203
2
W
Erlang Shen
12,446
732
45
3
4
319,847
2
L
Thoth
10,782
634
59
3
1
250,828
6
W
Mercury
12,650
744
62
4
2
349,192
0
L
Fenrir
10,571
622
16
1
1
262,246
0
W
Olorun
12,379
728
74
4
5
301,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role