Player Matchup

Charybdis
Charybdis
FiveFootGiant75
Charybdis
Level 108
God Stats
41W - 37L
1,639 SR
Queue Stats
472W - 510L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
Gold Charro
Kuzenbo
Level 159
God Stats
26W - 15L
1,669 SR
Queue Stats
226W - 302L
1,553 Elo+
Solo
Anubis
Anubis
One__Turtle
Anubis
Level 129
God Stats
1W - 0L
1,862 SR
Queue Stats
1W - 1L
1,163 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snomann
Ah Muzen Cab
Level 118
God Stats
6W - 6L
1,679 SR
Queue Stats
28W - 37L
1,569 Elo+
Solo
Team Averages
Level 129
1,712 SR
1,455 Elo+

VS

Team Averages
Level 94
1,465 SR
1,412 Elo+
Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
UnrulyC
Neith
Level 18
God Stats
0W - 4L
1,340 SR
Queue Stats
1W - 7L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
UnrulyD
Cthulhu
Level 48
God Stats
0W - 1L
1,346 SR
Queue Stats
2W - 12L
1,209 Elo+
Party 1
Janus
Janus
Volcoum
Janus
Level 160
God Stats
56W - 43L
1,676 SR
Queue Stats
379W - 354L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FiveFootGiant75
Charybdis
10
1 / 0 / 3
5,582
1,116
1,732
2,496
624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Gold Charro
Kuzenbo
9
1 / 0 / 1
5,257
1,051
1,595
4,267
5,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
9
2 / 1 / 3
5,479
1,096
2,304
2,814
1,190
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
Snomann
Ah Muzen Cab
10
3 / 0 / 0
5,398
1,080
5,360
2,590
879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 3 / 0
4,138
828
2,757
5,558
1,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
UnrulyC
Neith
8
0 / 1 / 1
4,496
899
3,130
2,270
762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
UnrulyD
Cthulhu
8
1 / 3 / 0
4,697
939
1,680
6,162
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Volcoum
Janus
5
0 / 0 / 0
1,918
384
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
0
0
W
Charybdis
FiveFootGiant75
Charybdis
1
0
3
2.5
W
Kuzenbo
Gold Charro
Kuzenbo
1
0
1
1.5
W
Anubis
2
1
3
3.5
W
Ah Muzen Cab
Snomann
Ah Muzen Cab
3
0
0
3
L
Neith
UnrulyC
Neith
0
1
1
0.5
L
Cthulhu
UnrulyD
Cthulhu
1
3
0
0.33
L
Janus
Volcoum
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,991
Damage
7,567
12,167
Taken
13,990
7,853
Mitigated
5,760
3,905
Healing
1,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,757
456
0
670
5,558
1,447
0
2,209
3,349
0
7,457
W
Charybdis
FiveFootGiant75
Charybdis
1,732
651
0
450
2,496
624
1,567
52
2,158
0
11,737
W
Kuzenbo
Gold Charro
Kuzenbo
1,595
596
0
610
4,267
5,160
78
406
3,861
9,789
0
W
Anubis
2,304
112
0
1,086
2,814
1,190
445
827
1,987
9,422
0
W
Ah Muzen Cab
Snomann
Ah Muzen Cab
5,360
4,030
0
1,759
2,590
879
2,084
664
1,926
0
12,853
L
Neith
UnrulyC
Neith
3,130
922
0
456
2,270
762
0
1,047
1,223
0
12,801
L
Cthulhu
UnrulyD
Cthulhu
1,680
108
29
632
6,162
3,551
0
927
5,235
6,857
0
L
Janus
Volcoum
Janus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,716
Gold Earned
15,249
81
Minions Killed
50
5
Camps Cleared
4
366,704
Distance Traveled
258,772
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,138
828
10
2
2
95,914
0
W
Charybdis
5,582
1,116
25
5
1
65,883
3
W
Kuzenbo
5,257
1,051
16
3
3
111,432
1
W
Anubis
5,479
1,096
14
3
1
88,726
0
W
Ah Muzen Cab
5,398
1,080
26
5
0
100,663
1
L
Neith
4,496
899
31
6
2
80,438
1
L
Cthulhu
4,697
939
9
2
0
82,420
0
L
Janus
1,918
384
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role