Player Matchup

Geb
Geb
AdVancedBell
Geb
Level 84
God Stats
41W - 26L
1,627 SR
Queue Stats
260W - 239L
1,571 Elo+
Solo
Xbalanque
Xbalanque
ChaoticSunOfEvil
Xbalanque
Level 131
God Stats
1W - 4L
1,521 SR
Queue Stats
86W - 79L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
I Saw You Try
Baron Samedi
Level 125
God Stats
40W - 25L
1,669 SR
Queue Stats
1,093W - 1,002L
1,632 Elo+
Solo
Team Averages
Level 113
1,606 SR
1,597 Elo+

VS

Team Averages
Level 80
1,535 SR
1,574 Elo+
Chernobog
Chernobog
Kidneykilla2
Chernobog
Level 106
God Stats
46W - 42L
1,564 SR
Queue Stats
502W - 397L
1,603 Elo+
Party 1
Fenrir
Fenrir
joeker03
Fenrir
Level 85
God Stats
22W - 14L
1,656 SR
Queue Stats
236W - 207L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
k3m3kSB
Ah Puch
Level 49
God Stats
0W - 2L
1,385 SR
Queue Stats
34W - 31L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 12
14,146
674
10,879
20,927
28,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
17
8 / 6 / 7
14,948
712
22,525
19,033
7,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
I Saw You Try
Baron Samedi
17
5 / 4 / 9
13,342
635
11,054
17,904
15,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kidneykilla2
Chernobog
17
3 / 2 / 6
12,999
619
15,210
18,086
6,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
joeker03
Fenrir
15
3 / 10 / 3
12,234
583
8,379
19,250
12,931
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
k3m3kSB
Ah Puch
16
5 / 4 / 5
13,490
642
25,333
17,875
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
16
Kills
11
11
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
Xbalanque
8
6
7
1.92
W
Baron Samedi
I Saw You Try
Baron Samedi
5
4
9
2.38
L
Chernobog
Kidneykilla2
Chernobog
3
2
6
3
L
Fenrir
joeker03
Fenrir
3
10
3
0.45
L
Ah Puch
k3m3kSB
Ah Puch
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,458
Damage
48,922
57,864
Taken
55,211
51,801
Mitigated
25,841
13,248
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,879
858
0
5,076
20,927
28,827
402
10,063
10,864
34,878
0
W
Xbalanque
22,525
3,354
0
2,642
19,033
7,346
2,190
6,705
12,328
0
52,110
W
Baron Samedi
I Saw You Try
Baron Samedi
11,054
842
1,829
3,701
17,904
15,628
544
9,476
8,428
57,769
0
L
Chernobog
Kidneykilla2
Chernobog
15,210
7,793
0
4,227
18,086
6,643
2,485
5,902
12,184
0
62,109
L
Fenrir
joeker03
Fenrir
8,379
1,065
0
759
19,250
12,931
0
9,235
10,015
0
25,190
L
Ah Puch
k3m3kSB
Ah Puch
25,333
387
0
7,390
17,875
6,267
376
7,789
10,086
81,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,436
Gold Earned
38,723
221
Minions Killed
230
7
Camps Cleared
11
1,115,767
Distance Traveled
1,111,055
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,146
674
42
2
2
428,634
5
W
Xbalanque
14,948
712
74
4
1
330,522
5
W
Baron Samedi
13,342
635
105
5
4
356,611
5
L
Chernobog
12,999
619
106
5
1
370,392
4
L
Fenrir
12,234
583
25
1
3
367,136
2
L
Ah Puch
13,490
642
99
5
7
373,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role