Player Matchup

Tiamat
Tiamat
AHS1999
Tiamat
Level 129
God Stats
2W - 1L
1,509 SR
Queue Stats
62W - 53L
1,509 Elo+
Party 1
The Morrigan
The Morrigan
AbrahamFP
The Morrigan
Level 149
God Stats
13W - 6L
1,536 SR
Queue Stats
65W - 53L
1,517 Elo+
Party 1
Nemesis
Nemesis
Birii
Nemesis
Level 102
God Stats
2W - 2L
1,376 SR
Queue Stats
61W - 59L
1,491 Elo+
Party 1
Apollo
Apollo
Xuli0982
Apollo
Level 104
God Stats
1W - 2L
1,305 SR
Queue Stats
24W - 20L
1,526 Elo+
Party 1
Ymir
Ymir
richi8912
Ymir
Level 65
God Stats
4W - 4L
1,378 SR
Queue Stats
43W - 39L
1,488 Elo+
Party 1
Team Averages
Level 110
1,421 SR
1,506 Elo+

VS

Team Averages
Level 50
1,542 SR
1,354 Elo+
Ra
Ra
Edyward
Ra
Level 28
God Stats
0W - 1L
1,804 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
Mad5eb
Cerberus
Level 42
God Stats
2W - 1L
1,401 SR
Queue Stats
3W - 10L
1,114 Elo+
Party 2
Nemesis
Nemesis
MasterDarkAngel
Nemesis
Level 77
God Stats
6W - 3L
1,542 SR
Queue Stats
25W - 25L
1,507 Elo+
Solo
Neith
Neith
Nyx4400
Neith
Level 42
God Stats
3W - 9L
1,258 SR
Queue Stats
3W - 12L
1,085 Elo+
Party 2
Olorun
Olorun
Vorzblast
Olorun
Level 63
God Stats
5W - 1L
1,705 SR
Queue Stats
47W - 33L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AHS1999
Tiamat
16
5 / 5 / 8
11,198
560
12,940
15,658
8,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
AbrahamFP
The Morrigan
17
10 / 5 / 3
11,539
577
19,203
16,857
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Birii
Nemesis
19
5 / 1 / 8
11,445
572
8,122
15,976
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Xuli0982
Apollo
19
17 / 4 / 5
11,980
599
23,357
15,563
7,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
1 / 3 / 7
9,227
461
4,029
18,517
17,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 4
9,055
453
7,463
12,818
5,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Mad5eb
Cerberus
14
2 / 9 / 5
9,010
451
5,366
18,890
12,779
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 5 / 3
12,009
600
19,747
19,127
8,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Nyx4400
Neith
12
2 / 8 / 6
8,342
417
5,789
13,213
4,686
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Vorzblast
Olorun
14
1 / 7 / 3
8,364
418
8,983
16,862
7,997
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
38
Kills
17
18
Deaths
38
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AHS1999
Tiamat
5
5
8
1.8
W
The Morrigan
AbrahamFP
The Morrigan
10
5
3
2.3
W
Nemesis
Birii
Nemesis
5
1
8
9
L
3
9
4
0.56
L
Cerberus
Mad5eb
Cerberus
2
9
5
0.5
L
9
5
3
2.1
L
Neith
Nyx4400
Neith
2
8
6
0.63
L
Olorun
Vorzblast
Olorun
1
7
3
0.36
W
Apollo
Xuli0982
Apollo
17
4
5
4.88
W
Ymir
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,651
Damage
47,348
82,571
Taken
80,910
44,430
Mitigated
39,781
23,844
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AHS1999
Tiamat
12,940
934
0
6,169
15,658
8,787
927
3,231
12,406
56,142
0
W
The Morrigan
AbrahamFP
The Morrigan
19,203
3,832
0
4,497
16,857
5,374
1,099
5,111
11,729
68,609
2,487
W
Nemesis
Birii
Nemesis
8,122
4,084
0
7,995
15,976
5,667
728
2,975
12,911
0
82,139
L
7,463
1,158
784
2,249
12,818
5,391
0
6,193
6,625
46,319
0
L
Cerberus
Mad5eb
Cerberus
5,366
375
0
3,416
18,890
12,779
0
3,513
15,377
23,424
0
L
19,747
9,749
0
4,231
19,127
8,928
352
11,955
7,172
0
76,438
L
Neith
Nyx4400
Neith
5,789
1,684
0
2,259
13,213
4,686
0
7,102
6,111
0
27,386
L
Olorun
Vorzblast
Olorun
8,983
2,991
586
5,000
16,862
7,997
0
4,922
11,940
43,093
0
W
Apollo
Xuli0982
Apollo
23,357
13,354
0
2,689
15,563
7,253
5,043
6,562
9,001
0
92,272
W
Ymir
4,029
329
464
2,030
18,517
17,349
1,058
3,981
14,455
36,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,389
Gold Earned
46,780
526
Minions Killed
351
0
Camps Cleared
0
1,833,986
Distance Traveled
1,603,577
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,198
560
98
5
0
378,973
1
W
The Morrigan
11,539
577
106
5
0
346,535
4
W
Nemesis
11,445
572
142
7
0
406,602
0
L
Ra
9,055
453
83
4
0
307,968
0
L
Cerberus
9,010
451
33
2
0
317,230
0
L
Nemesis
12,009
600
133
7
0
389,543
1
L
Neith
8,342
417
39
2
0
313,364
0
L
Olorun
8,364
418
63
3
0
275,472
3
W
Apollo
11,980
599
134
7
0
359,635
2
W
Ymir
9,227
461
46
2
0
342,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role