Player Matchup

Sun Wukong
Sun Wukong
Rafitta__11
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,343 Elo+
Solo
Ah Puch
Ah Puch
SabinPG
Ah Puch
Level 16
God Stats
0W - 2L
1,241 SR
Queue Stats
2W - 15L
1,162 Elo+
Solo
Cupid
Cupid
TrygdosaurusRex
Cupid
Level 65
God Stats
3W - 2L
1,623 SR
Queue Stats
81W - 114L
1,391 Elo+
Solo
Team Averages
Level 42
1,455 SR
1,299 Elo+

VS

Team Averages
Level 67
1,210 SR
1,225 Elo+
Sol
Sol
APeX FuRiOUSs
Sol
Level 86
God Stats
3W - 2L
1,542 SR
Queue Stats
35W - 35L
1,449 Elo+
Solo
Chernobog
Chernobog
Phoenix_JoyKill1
Chernobog
Level 58
God Stats
1W - 5L
1,029 SR
Queue Stats
53W - 164L
1,107 Elo+
Party 1
Terra
Terra
Squidgy4622
Terra
Level 57
God Stats
1W - 6L
1,059 SR
Queue Stats
46W - 154L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rafitta__11
Sun Wukong
12
6 / 4 / 8
8,948
813
8,436
15,777
14,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
SabinPG
Ah Puch
11
4 / 9 / 7
8,469
770
13,021
10,729
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 6 / 9
8,462
769
6,403
11,600
3,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 9
9,832
894
17,502
12,699
4,123
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
13
8 / 6 / 7
9,469
861
12,278
10,730
4,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 5 / 13
9,594
872
2,347
13,720
7,154
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
14
Kills
19
19
Deaths
14
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
W
Chernobog
8
6
7
1.92
L
Sun Wukong
Rafitta__11
Sun Wukong
6
4
8
2.5
L
Ah Puch
SabinPG
Ah Puch
4
9
7
0.83
W
3
5
13
1.9
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,860
Damage
32,127
38,106
Taken
37,149
21,453
Mitigated
15,397
4,383
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,502
7,491
0
6,752
12,699
4,123
1,765
3,456
8,862
50,214
0
W
Chernobog
12,278
8,972
365
2,544
10,730
4,120
1,324
4,327
6,237
0
30,042
L
Sun Wukong
Rafitta__11
Sun Wukong
8,436
2,169
0
1,608
15,777
14,622
0
8,342
7,435
0
23,157
L
Ah Puch
SabinPG
Ah Puch
13,021
666
0
430
10,729
3,176
0
5,086
5,643
25,830
0
W
2,347
319
1,438
3,892
13,720
7,154
427
5,523
7,865
8,171
0
L
6,403
1,686
366
1,979
11,600
3,655
0
6,562
5,038
0
19,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
28,895
96
Minions Killed
163
4
Camps Cleared
3
542,057
Distance Traveled
553,340
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,832
894
92
8
3
186,138
3
W
Chernobog
9,469
861
47
4
0
166,602
0
L
Sun Wukong
8,948
813
47
4
2
197,996
2
L
Ah Puch
8,469
770
19
2
0
149,944
0
W
Terra
9,594
872
24
2
0
200,600
0
L
Cupid
8,462
769
30
3
2
194,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role