Player Matchup

Chaac
Chaac
 
Chaac
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Savega
Khepri
Level 22
God Stats
3W - 1L
1,595 SR
Queue Stats
18W - 12L
1,526 Elo+
Party 4
Merlin
Merlin
Spartann1198
Merlin
Level 122
God Stats
22W - 9L
1,711 SR
Queue Stats
199W - 154L
1,563 Elo+
Party 4
Arachne
Arachne
jmc623
Arachne
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 6L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
rabbitsloppyjoe
Ah Muzen Cab
Level 83
God Stats
17W - 16L
1,567 SR
Queue Stats
166W - 129L
1,503 Elo+
Party 2
Team Averages
Level 62
1,575 SR
1,508 Elo+

VS

Team Averages
Level 63
1,510 SR
1,438 Elo+
Tiamat
Tiamat
CallMeCole
Tiamat
Level 99
God Stats
0W - 5L
1,283 SR
Queue Stats
175W - 200L
1,458 Elo+
Solo
Guan Yu
Guan Yu
Tinic87
Guan Yu
Level 35
God Stats
8W - 9L
1,691 SR
Queue Stats
64W - 66L
1,549 Elo+
Party 3
Chang'e
Chang'e
benearjls
Chang'e
Level 68
God Stats
13W - 17L
1,489 SR
Queue Stats
308W - 386L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
klamdjoy
Danzaburou
Level 83
God Stats
2W - 4L
1,586 SR
Queue Stats
165W - 168L
1,555 Elo+
Party 3
Sol
Sol
lilpollito
Sol
Level 28
God Stats
4W - 5L
1,501 SR
Queue Stats
55W - 110L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 1 / 8
9,009
530
7,907
10,967
9,002
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Savega
Khepri
13
1 / 1 / 3
7,661
451
1,514
4,284
1,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
19
7 / 0 / 4
11,331
667
12,123
5,963
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
jmc623
Arachne
16
7 / 3 / 4
9,837
579
9,268
14,369
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
rabbitsloppyjoe
Ah Muzen Cab
15
5 / 4 / 3
9,828
578
12,747
11,441
3,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CallMeCole
Tiamat
15
1 / 4 / 0
8,948
526
2,692
11,618
5,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Tinic87
Guan Yu
14
1 / 4 / 1
8,218
483
6,253
14,106
13,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
benearjls
Chang'e
11
3 / 5 / 1
7,443
438
4,902
12,350
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
klamdjoy
Danzaburou
14
3 / 4 / 2
9,012
530
9,921
12,810
4,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 2
7,521
442
3,682
10,956
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
20
Kills
9
9
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
8
4
L
Tiamat
CallMeCole
Tiamat
1
4
0
0.25
W
Khepri
Savega
Khepri
1
1
3
2.5
W
Merlin
7
0
4
9
L
Guan Yu
Tinic87
Guan Yu
1
4
1
0.38
L
Chang'e
benearjls
Chang'e
3
5
1
0.7
W
Arachne
jmc623
Arachne
7
3
4
3
L
Danzaburou
klamdjoy
Danzaburou
3
4
2
1
L
1
3
2
0.67
W
Ah Muzen Cab
rabbitsloppyjoe
Ah Muzen Cab
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,559
Damage
27,450
47,024
Taken
61,840
22,348
Mitigated
30,609
19,783
Healing
23,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,907
1,374
0
5,480
10,967
9,002
390
1,812
9,129
0
50,970
L
Tiamat
CallMeCole
Tiamat
2,692
82
0
4,686
11,618
5,745
0
4,968
6,103
60,487
0
W
Khepri
Savega
Khepri
1,514
355
22
495
4,284
1,695
0
1,049
3,005
17,124
0
W
Merlin
12,123
371
109
2,402
5,963
2,497
515
1,832
3,969
94,151
0
L
Guan Yu
Tinic87
Guan Yu
6,253
939
47
3,957
14,106
13,138
50
2,405
11,374
0
46,986
L
Chang'e
benearjls
Chang'e
4,902
336
1,428
4,564
12,350
3,239
864
3,068
9,244
25,589
0
W
Arachne
jmc623
Arachne
9,268
6,057
0
6,284
14,369
5,566
21
4,222
9,907
0
62,802
L
Danzaburou
klamdjoy
Danzaburou
9,921
6,362
0
4,408
12,810
4,570
387
1,321
11,457
0
65,463
L
3,682
458
0
4,203
10,956
3,917
0
1,070
9,796
42,160
7,561
W
Ah Muzen Cab
rabbitsloppyjoe
Ah Muzen Cab
12,747
7,415
0
4,991
11,441
3,588
739
1,601
9,672
0
78,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,666
Gold Earned
41,142
544
Minions Killed
512
0
Camps Cleared
0
1,772,097
Distance Traveled
1,527,424
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,009
530
86
5
0
364,474
6
L
Tiamat
8,948
526
141
8
0
302,013
2
W
Khepri
7,661
451
24
1
0
351,726
5
W
Merlin
11,331
667
182
11
0
344,437
11
L
Guan Yu
8,218
483
84
5
0
281,383
7
L
Chang'e
7,443
438
63
4
0
311,523
0
W
Arachne
9,837
579
104
6
0
379,224
4
L
Danzaburou
9,012
530
135
8
0
305,991
6
L
Sol
7,521
442
89
5
0
326,514
3
W
Ah Muzen Cab
9,828
578
148
9
0
332,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role