Player Matchup

Chiron
Chiron
Masters
 
Chiron
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Masters
LifesAwesomeBro
Set
Masters
Level 106
God Stats
2W - 2L
1,841 SR
Queue Stats
140W - 120L
3,125 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
MMasKry
Tsukuyomi
Masters
Level 109
God Stats
55W - 42L
1,644 SR
Queue Stats
813W - 716L
2,946 MMR
Party 1
Tyr
Tyr
Masters
Sent8
Tyr
Masters
Level 160
God Stats
83W - 77L
1,605 SR
Queue Stats
524W - 502L
2,570 MMR
Party 2
Poseidon
Poseidon
Masters
Sentö
Poseidon
Masters
Level 68
God Stats
3W - 1L
1,712 SR
Queue Stats
195W - 176L
2,692 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 120
1,660 SR
2,567 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,524 SR
2,155 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond II
Jobfighter
Nemesis
Diamond II
Level 155
God Stats
9W - 5L
1,622 SR
Queue Stats
142W - 119L
2,350 MMR
Solo
Nike
Nike
Masters
ah111
Nike
Masters
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 47L
2,784 MMR
Party 3
Ra
Ra
Masters
xunshine
Ra
Masters
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
285W - 270L
2,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 0 / 4
7,762
554
5,524
7,851
2,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
9 / 1 / 7
9,402
672
10,517
9,924
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
MMasKry
Tsukuyomi
14
2 / 1 / 4
8,140
581
6,423
9,176
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
Sent8
Tyr
11
3 / 2 / 10
7,368
526
6,199
8,947
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Sentö
Poseidon
15
5 / 0 / 3
9,032
645
4,332
3,203
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TiamatHelPersephoneArtio

VS

Bans
OdinSolSerqetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 4 / 1
6,868
491
3,692
7,369
2,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
 
Cerberus
6
0 / 2 / 0
5,214
372
2,986
6,302
2,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Jobfighter
Nemesis
11
1 / 5 / 2
6,841
489
6,355
9,931
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
ah111
Nike
9
1 / 6 / 2
6,198
443
5,177
11,521
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 5 / 2
7,149
511
4,522
8,558
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
22
Kills
4
4
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
4
5
L
Apollo
 
Apollo
1
4
1
0.38
L
Cerberus
 
Cerberus
0
2
0
0
L
Nemesis
Jobfighter
Nemesis
1
5
2
0.4
W
9
1
7
12.5
W
Tsukuyomi
MMasKry
Tsukuyomi
2
1
4
4
W
Tyr
Sent8
Tyr
3
2
10
4
W
Poseidon
Sentö
Poseidon
5
0
3
6.5
L
Nike
ah111
Nike
1
6
2
0.33
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,995
Damage
22,732
39,101
Taken
43,681
17,103
Mitigated
21,180
13,090
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,524
2,332
365
4,269
7,851
2,260
0
1,377
6,474
0
51,597
L
Apollo
 
Apollo
3,692
1,455
0
1,763
7,369
2,556
0
0
7,369
0
41,552
L
Cerberus
 
Cerberus
2,986
27
0
2,358
6,302
2,389
0
0
5,878
18,466
0
L
Nemesis
Jobfighter
Nemesis
6,355
3,368
0
2,129
9,931
4,617
0
604
9,099
0
42,399
W
10,517
5,124
0
1,795
9,924
3,715
0
2,772
7,152
0
69,591
W
Tsukuyomi
MMasKry
Tsukuyomi
6,423
1,189
0
3,087
9,176
5,431
0
1,732
7,444
270
47,087
W
Tyr
Sent8
Tyr
6,199
748
0
3,078
8,947
4,662
0
1,121
7,826
0
19,488
W
Poseidon
Sentö
Poseidon
4,332
560
0
496
3,203
1,035
0
506
2,697
64,373
0
L
Nike
ah111
Nike
5,177
499
0
1,200
11,521
8,573
0
2,576
8,721
0
20,583
L
4,522
365
269
1,639
8,558
3,045
0
811
7,472
44,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,704
Gold Earned
32,270
473
Minions Killed
346
0
Camps Cleared
0
1,446,014
Distance Traveled
1,257,442
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,762
554
93
7
0
275,039
6
L
Apollo
6,868
491
89
6
0
282,209
3
L
Cerberus
5,214
372
56
4
0
179,304
5
L
Nemesis
6,841
489
80
6
0
293,617
1
W
Set
9,402
672
104
7
0
305,312
0
W
Tsukuyomi
8,140
581
106
8
0
287,927
6
W
Tyr
7,368
526
31
2
0
303,206
6
W
Poseidon
9,032
645
139
10
0
274,530
7
L
Nike
6,198
443
31
2
0
244,602
5
L
Ra
7,149
511
90
6
0
257,710
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role