Player Matchup

Fenrir
Fenrir
Cinabell1335
Fenrir
Level 9
God Stats
1W - 0L
1,313 SR
Queue Stats
8W - 1L
1,757 Elo+
Party 1
Bellona
Bellona
JulyJune0152
Bellona
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 11L
1,394 Elo+
Solo
Poseidon
Poseidon
MoreRaccoon8360
Poseidon
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,807 Elo+
Party 1
Ra
Ra
PlasmaDev9037
Ra
Level 7
God Stats
7W - 5L
1,776 SR
Queue Stats
9W - 10L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
XGC ICY
Gilgamesh
Level 128
God Stats
9W - 12L
1,403 SR
Queue Stats
533W - 600L
1,433 Elo+
Party 1
Team Averages
Level 30
1,498 SR
1,582 Elo+

VS

Team Averages
Level 13
1,465 SR
1,384 Elo+
Cthulhu
Cthulhu
Kingg Zeus
Cthulhu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Neith
Neith
Ladybot23
Neith
Level 16
God Stats
0W - 1L
1,669 SR
Queue Stats
23W - 29L
1,377 Elo+
Solo
Scylla
Scylla
XxKingSkeezaxX
Scylla
Level 24
God Stats
72W - 73L
1,529 SR
Queue Stats
154W - 152L
1,487 Elo+
Solo
Medusa
Medusa
lotygood
Medusa
Level 12
God Stats
1W - 1L
1,361 SR
Queue Stats
30W - 45L
1,426 Elo+
Solo
Merlin
Merlin
yukimore
Merlin
Level 7
God Stats
1W - 2L
1,266 SR
Queue Stats
1W - 3L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 0 / 15
13,819
1,063
13,137
13,482
5,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
JulyJune0152
Bellona
19
5 / 5 / 9
11,973
921
10,486
17,576
13,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
20
14 / 5 / 14
15,127
1,164
40,026
16,731
7,294
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
1 / 5 / 17
12,085
930
9,897
11,531
4,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
XGC ICY
Gilgamesh
20
9 / 5 / 13
13,023
1,002
18,140
22,578
10,195
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kingg Zeus
Cthulhu
19
0 / 9 / 13
11,309
870
9,446
30,192
25,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Ladybot23
Neith
19
4 / 5 / 10
12,486
960
14,344
17,800
6,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
9 / 6 / 7
13,837
1,064
18,621
14,728
5,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
lotygood
Medusa
20
6 / 4 / 10
13,252
1,019
16,124
16,572
6,171
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
yukimore
Merlin
20
1 / 14 / 16
12,436
957
13,435
19,296
7,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
76
38
Kills
20
20
Deaths
38
68
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
0
15
16.5
W
Bellona
JulyJune0152
Bellona
5
5
9
1.9
L
Cthulhu
Kingg Zeus
Cthulhu
0
9
13
0.72
L
Neith
Ladybot23
Neith
4
5
10
1.8
W
Poseidon
14
5
14
4.2
W
1
5
17
1.9
W
Gilgamesh
XGC ICY
Gilgamesh
9
5
13
3.1
L
9
6
7
2.08
L
Medusa
lotygood
Medusa
6
4
10
2.75
L
Merlin
yukimore
Merlin
1
14
16
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,686
Damage
71,970
81,898
Taken
98,588
41,861
Mitigated
50,918
8,608
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,137
3,257
0
1,551
13,482
5,766
0
7,714
5,768
0
29,287
W
Bellona
JulyJune0152
Bellona
10,486
2,231
0
136
17,576
13,842
0
7,969
9,607
574
27,810
L
Cthulhu
Kingg Zeus
Cthulhu
9,446
989
62
1,770
30,192
25,247
0
15,494
14,401
26,384
0
L
Neith
Ladybot23
Neith
14,344
3,772
422
3,718
17,800
6,152
0
10,360
7,440
0
40,223
W
Poseidon
40,026
13,739
0
4,244
16,731
7,294
0
9,554
7,177
64,983
6,248
W
9,897
1,106
1,119
1,401
11,531
4,764
0
5,573
5,958
35,082
0
W
Gilgamesh
XGC ICY
Gilgamesh
18,140
5,636
0
157
22,578
10,195
0
10,692
11,886
0
33,175
L
18,621
685
0
0
14,728
5,476
0
6,623
8,059
41,030
0
L
Medusa
lotygood
Medusa
16,124
7,641
0
0
16,572
6,171
0
6,704
9,609
0
27,531
L
Merlin
yukimore
Merlin
13,435
152
0
241
19,296
7,872
0
7,986
11,310
33,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,027
Gold Earned
63,320
241
Minions Killed
219
8
Camps Cleared
5
1,119,845
Distance Traveled
1,110,598
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,819
1,063
39
3
0
253,844
0
W
Bellona
11,973
921
46
4
1
221,805
0
L
Cthulhu
11,309
870
37
3
0
215,518
1
L
Neith
12,486
960
63
5
4
222,513
0
W
Poseidon
15,127
1,164
52
4
7
225,137
0
W
Ra
12,085
930
73
6
0
200,811
0
W
Gilgamesh
13,023
1,002
31
2
0
218,248
3
L
Scylla
13,837
1,064
53
4
1
235,970
1
L
Medusa
13,252
1,019
30
2
0
240,026
0
L
Merlin
12,436
957
36
3
0
196,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role