Player Matchup

Ah Puch
Ah Puch
Gold V
BAR-anon
Ah Puch
Gold V
Level 127
God Stats
4W - 6L
1,586 SR
Queue Stats
263W - 300L
1,478 MMR
Party 1
Izanami
Izanami
Platinum II
Fiend-XI
Izanami
Platinum II
Level 160
God Stats
9W - 7L
1,721 SR
Queue Stats
195W - 227L
1,967 MMR
Party 1
Cabrakan
Cabrakan
Gold V
PerhapsMasochism
Cabrakan
Gold V
Level 67
God Stats
5W - 2L
1,520 SR
Queue Stats
54W - 42L
1,706 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,609 SR
1,717 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,589 SR
1,712 MMR
Baron Samedi
Baron Samedi
Platinum IV
Hazardxus
Baron Samedi
Platinum IV
Level 122
God Stats
10W - 9L
1,559 SR
Queue Stats
51W - 60L
1,676 MMR
Solo
Neith
Neith
Platinum V
HeadDance--
Neith
Platinum V
Level 158
God Stats
1W - 0L
1,344 SR
Queue Stats
22W - 16L
1,902 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
ItzLuxO-_-
Cthulhu
Gold IV
Level 89
God Stats
2W - 1L
1,865 SR
Queue Stats
35W - 33L
1,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BAR-anon
Ah Puch
18
2 / 3 / 6
13,580
590
26,740
19,452
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Fiend-XI
Izanami
19
7 / 4 / 2
14,709
640
23,412
19,799
6,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 3 / 3
12,791
556
3,899
6,232
3,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaMorgan Le FayGilgameshAh Muzen CabPersephone

VS

Bans
YmirGaneshaVulcanCerberusZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hazardxus
Baron Samedi
17
1 / 2 / 8
13,587
591
16,173
23,439
19,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 4 / 2
15,741
684
13,942
18,584
7,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ItzLuxO-_-
Cthulhu
16
1 / 5 / 9
13,432
584
7,966
27,785
34,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
11
Kills
10
10
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BAR-anon
Ah Puch
2
3
6
1.67
L
Izanami
Fiend-XI
Izanami
7
4
2
2
W
Baron Samedi
Hazardxus
Baron Samedi
1
2
8
2.5
W
8
4
2
2.25
W
Cthulhu
ItzLuxO-_-
Cthulhu
1
5
9
1.1
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,051
Damage
38,081
45,483
Taken
69,808
15,735
Mitigated
61,653
10,965
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BAR-anon
Ah Puch
26,740
573
117
6,645
19,452
6,199
0
10,556
8,368
75,095
0
L
Izanami
Fiend-XI
Izanami
23,412
13,088
0
1,854
19,799
6,418
62
10,582
8,740
0
83,411
W
Baron Samedi
Hazardxus
Baron Samedi
16,173
780
1,458
9,005
23,439
19,274
415
11,410
12,029
55,490
0
W
13,942
4,900
0
4,589
18,584
7,765
2,621
9,988
8,596
0
83,607
W
Cthulhu
ItzLuxO-_-
Cthulhu
7,966
501
328
4,085
27,785
34,614
0
10,417
17,368
44,459
0
L
3,899
601
0
2,349
6,232
3,118
0
2,285
3,788
10,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
42,760
259
Minions Killed
314
6
Camps Cleared
15
1,022,716
Distance Traveled
1,249,413
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,580
590
102
4
3
385,412
9
L
Izanami
14,709
640
143
6
3
421,018
11
W
Baron Samedi
13,587
591
78
3
5
404,015
4
W
Neith
15,741
684
163
7
8
395,266
2
W
Cthulhu
13,432
584
73
3
2
450,132
1
L
Cabrakan
12,791
556
14
1
0
216,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role