Player Matchup

Hercules
Hercules
Apad12344
Hercules
Level 7
God Stats
3W - 1L
1,906 SR
Queue Stats
25W - 16L
1,842 Elo+
Party 1
Bellona
Bellona
CommandoBike76
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,771 Elo+
Party 1
Izanami
Izanami
DanetteDuett
Izanami
Level 17
God Stats
16W - 12L
1,501 SR
Queue Stats
285W - 209L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
Pyator
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Ymir
Ymir
matecsikvar
Ymir
Level 5
God Stats
2W - 1L
1,737 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 7
1,629 SR
1,630 Elo+

VS

Team Averages
Level 23
1,469 SR
1,426 Elo+
Anubis
Anubis
GiddyPandora568
Anubis
Level 28
God Stats
1W - 1L
1,314 SR
Queue Stats
58W - 50L
1,532 Elo+
Solo
Jormungandr
Jormungandr
Kübkë
Jormungandr
Level 26
God Stats
3W - 2L
1,371 SR
Queue Stats
25W - 22L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Revolitt
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,110 Elo+
Solo
Ne Zha
Ne Zha
josmile59242
Ne Zha
Level 28
God Stats
13W - 10L
1,519 SR
Queue Stats
127W - 106L
1,510 Elo+
Solo
Hachiman
Hachiman
sabreZ_chilliZ
Hachiman
Level 29
God Stats
2W - 1L
1,642 SR
Queue Stats
116W - 84L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Apad12344
Hercules
11
1 / 3 / 1
6,293
450
5,544
9,740
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 3 / 0
6,219
444
2,665
8,702
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
DanetteDuett
Izanami
12
1 / 4 / 3
7,044
503
3,771
8,455
1,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Pyator
Kukulkan
8
0 / 6 / 0
5,605
400
921
6,410
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 5 / 3
5,888
421
2,801
10,004
3,939
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,136
581
5,649
5,250
2,806
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Kübkë
Jormungandr
10
0 / 2 / 11
6,614
472
4,532
6,583
4,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Revolitt
Kukulkan
12
2 / 0 / 2
7,080
506
980
2,715
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
16
7 / 0 / 4
9,222
659
7,219
6,921
2,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
14
9 / 2 / 3
8,701
622
10,668
9,924
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
3
Kills
21
21
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Apad12344
Hercules
1
3
1
0.5
L
0
3
0
0
L
Izanami
DanetteDuett
Izanami
1
4
3
0.63
W
3
0
4
5
W
Jormungandr
Kübkë
Jormungandr
0
2
11
2.75
L
Kukulkan
Pyator
Kukulkan
0
6
0
0
W
Kukulkan
Revolitt
Kukulkan
2
0
2
3
W
Ne Zha
7
0
4
9
L
1
5
3
0.5
W
Hachiman
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,702
Damage
29,048
43,311
Taken
31,393
15,579
Mitigated
13,407
4,885
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Apad12344
Hercules
5,544
1,862
0
1,138
9,740
3,903
30
2,304
7,436
0
37,018
L
2,665
295
0
2,605
8,702
4,228
0
3,664
4,920
0
26,807
L
Izanami
DanetteDuett
Izanami
3,771
3,297
0
1,002
8,455
1,907
0
914
7,541
0
45,959
W
5,649
476
0
3,141
5,250
2,806
402
23
5,227
42,879
0
W
Jormungandr
Kübkë
Jormungandr
4,532
596
45
36
6,583
4,195
9
1,304
5,279
18,742
0
L
Kukulkan
Pyator
Kukulkan
921
213
0
0
6,410
1,602
256
988
5,422
17,929
0
W
Kukulkan
Revolitt
Kukulkan
980
404
0
255
2,715
860
314
832
1,883
22,245
0
W
Ne Zha
7,219
2,740
0
957
6,921
2,589
160
877
6,044
0
67,514
L
2,801
387
0
140
10,004
3,939
0
2,811
6,831
11,192
0
W
Hachiman
10,668
5,865
0
5,332
9,924
2,957
3,789
686
9,238
0
53,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
39,753
278
Minions Killed
388
0
Camps Cleared
0
1,285,415
Distance Traveled
1,305,353
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,293
450
71
5
0
269,589
4
L
Bellona
6,219
444
55
4
0
257,971
3
L
Izanami
7,044
503
101
7
0
265,124
0
W
Anubis
8,136
581
95
7
0
235,686
5
W
Jormungandr
6,614
472
26
2
0
252,909
1
L
Kukulkan
5,605
400
37
3
0
243,767
0
W
Kukulkan
7,080
506
53
4
0
262,883
0
W
Ne Zha
9,222
659
124
9
0
315,522
0
L
Ymir
5,888
421
14
1
0
248,964
0
W
Hachiman
8,701
622
90
6
0
238,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role