Player Matchup

Athena
Athena
 
Athena
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ATH-ELlTE13
Rama
Level 87
God Stats
3W - 3L
1,515 SR
Queue Stats
110W - 101L
1,550 Elo+
Party 1
Ratatoskr
Ratatoskr
Droopy1943
Ratatoskr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 335L
1,635 Elo+
Party 3
Nox
Nox
RevertOdin
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,704 Elo+
Party 3
Bellona
Bellona
WingsFromNature
Bellona
Level 104
God Stats
4W - 8L
1,650 SR
Queue Stats
373W - 340L
1,627 Elo+
Party 1
Team Averages
Level 79
1,533 SR
1,603 Elo+

VS

Team Averages
Level 78
1,614 SR
1,627 Elo+
Mercury
Mercury
 
Mercury
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Gator69
Anubis
Level 87
God Stats
2W - 0L
1,619 SR
Queue Stats
246W - 247L
1,585 Elo+
Solo
Sobek
Sobek
Krraabb
Sobek
Level 29
God Stats
1W - 0L
1,869 SR
Queue Stats
31W - 21L
1,682 Elo+
Party 2
Rama
Rama
TheGodlyGoat818
Rama
Level 159
God Stats
8W - 8L
1,581 SR
Queue Stats
376W - 274L
1,702 Elo+
Party 2
Zhong Kui
Zhong Kui
xBasicxTiggerx
Zhong Kui
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
2
0 / 1 / 0
5,465
273
260
1,643
502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 10 / 1
9,979
499
10,551
16,210
5,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Droopy1943
Ratatoskr
15
1 / 7 / 6
9,484
474
6,944
15,988
5,449
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 3 / 3
10,214
511
6,156
11,958
5,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 1
7,002
350
1,573
9,008
4,437
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
10 / 2 / 4
13,227
661
12,887
15,205
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Gator69
Anubis
17
2 / 3 / 4
11,154
558
8,088
12,073
6,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Krraabb
Sobek
13
3 / 4 / 7
10,530
527
5,605
16,846
15,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 5 / 5
12,773
639
13,481
13,611
5,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
xBasicxTiggerx
Zhong Kui
17
3 / 0 / 4
11,730
587
3,813
8,447
10,815
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
13
Kills
26
26
Deaths
14
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
W
Mercury
 
Mercury
10
2
4
6
L
6
10
1
0.65
L
Ratatoskr
Droopy1943
Ratatoskr
1
7
6
0.57
W
Anubis
Gator69
Anubis
2
3
4
1.33
W
Sobek
Krraabb
Sobek
3
4
7
1.63
L
6
3
3
2.5
W
8
5
5
2.1
L
0
5
1
0.1
W
Zhong Kui
xBasicxTiggerx
Zhong Kui
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,484
Damage
43,874
54,807
Taken
66,182
21,247
Mitigated
43,696
5,904
Healing
25,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
260
125
0
509
1,643
502
0
580
1,063
1,571
0
W
Mercury
 
Mercury
12,887
8,235
0
3,983
15,205
5,518
1,364
2,766
12,439
0
108,570
L
10,551
7,490
0
2,164
16,210
5,134
0
3,357
12,853
0
59,839
L
Ratatoskr
Droopy1943
Ratatoskr
6,944
1,407
0
883
15,988
5,449
0
6,258
9,730
0
53,329
W
Anubis
Gator69
Anubis
8,088
409
290
5,563
12,073
6,838
196
1,929
10,144
82,358
0
W
Sobek
Krraabb
Sobek
5,605
649
47
5,429
16,846
15,350
62
1,958
14,888
33,680
0
L
6,156
561
0
1,194
11,958
5,725
204
3,835
8,123
55,210
0
W
13,481
12,233
0
5,054
13,611
5,175
6,204
1,298
12,313
0
90,997
L
1,573
774
0
1,154
9,008
4,437
0
3,814
5,194
0
23,242
W
Zhong Kui
xBasicxTiggerx
Zhong Kui
3,813
93
41
5,016
8,447
10,815
3,911
753
7,694
62,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,144
Gold Earned
59,414
375
Minions Killed
577
0
Camps Cleared
0
1,475,307
Distance Traveled
1,939,894
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,465
273
4
0
0
41,340
0
W
Mercury
13,227
661
152
8
0
482,220
3
L
Rama
9,979
499
103
5
0
319,694
3
L
Ratatoskr
9,484
474
100
5
0
407,127
4
W
Anubis
11,154
558
128
6
0
368,571
9
W
Sobek
10,530
527
30
2
0
377,520
2
L
Nox
10,214
511
121
6
0
407,882
4
W
Rama
12,773
639
135
7
0
333,894
3
L
Bellona
7,002
350
47
2
0
299,264
3
W
Zhong Kui
11,730
587
132
7
0
377,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role