Player Matchup

Kukulkan
Kukulkan
AtmokinesisAnbu_
Kukulkan
Level 5
God Stats
2W - 2L
1,692 SR
Queue Stats
2W - 2L
1,597 Elo+
Solo
Nox
Nox
NxMB-EnVy
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,466 Elo+
Party 1
Bacchus
Bacchus
TaterAmI
Bacchus
Level 23
God Stats
5W - 5L
1,354 SR
Queue Stats
6W - 8L
1,280 Elo+
Solo
Bellona
Bellona
XxClownProXx
Bellona
Level 18
God Stats
2W - 3L
1,617 SR
Queue Stats
169W - 164L
1,338 Elo+
Solo
Merlin
Merlin
cjh202
Merlin
Level 27
God Stats
5W - 2L
1,972 SR
Queue Stats
29W - 27L
1,466 Elo+
Party 1
Team Averages
Level 20
1,627 SR
1,429 Elo+

VS

Team Averages
Level 25
1,558 SR
1,466 Elo+
Scylla
Scylla
Elpepoxx9
Scylla
Level 22
God Stats
9W - 6L
1,540 SR
Queue Stats
88W - 82L
1,475 Elo+
Solo
Charybdis
Charybdis
PqdElnor
Charybdis
Level 24
God Stats
2W - 0L
1,836 SR
Queue Stats
9W - 4L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
Smite-LRT
Tsukuyomi
Level 26
God Stats
14W - 17L
1,415 SR
Queue Stats
112W - 124L
1,402 Elo+
Solo
Camazotz
Camazotz
Tidus 2 Twizted
Camazotz
Level 23
God Stats
12W - 11L
1,500 SR
Queue Stats
117W - 117L
1,476 Elo+
Solo
Sylvanus
Sylvanus
elimbecil
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 86L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 16 / 4
11,034
334
8,885
16,942
3,086
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 7 / 12
15,724
476
20,141
21,787
7,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
TaterAmI
Bacchus
18
1 / 18 / 3
12,091
366
13,290
31,743
26,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
XxClownProXx
Bellona
20
8 / 11 / 2
16,547
501
19,497
30,859
21,883
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
cjh202
Merlin
20
6 / 10 / 6
14,095
427
23,006
26,598
7,874
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elpepoxx9
Scylla
20
10 / 6 / 10
16,555
502
21,565
24,189
10,253
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
PqdElnor
Charybdis
20
9 / 3 / 13
16,615
503
15,323
27,202
12,277
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Smite-LRT
Tsukuyomi
20
33 / 2 / 12
22,148
671
40,378
23,064
12,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Camazotz
19
9 / 10 / 10
15,271
463
11,562
40,971
17,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
elimbecil
Sylvanus
20
0 / 4 / 18
14,103
427
10,124
28,267
38,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
124
22
Kills
61
62
Deaths
25
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
16
4
0.19
W
Scylla
Elpepoxx9
Scylla
10
6
10
2.5
L
6
7
12
1.71
W
Charybdis
PqdElnor
Charybdis
9
3
13
5.17
W
Tsukuyomi
Smite-LRT
Tsukuyomi
33
2
12
19.5
L
Bacchus
TaterAmI
Bacchus
1
18
3
0.14
W
Camazotz
9
10
10
1.4
L
Bellona
XxClownProXx
Bellona
8
11
2
0.82
L
Merlin
cjh202
Merlin
6
10
6
0.9
W
Sylvanus
elimbecil
Sylvanus
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,819
Damage
98,952
127,929
Taken
143,693
67,135
Mitigated
90,945
17,904
Healing
51,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,885
899
0
0
16,942
3,086
210
4,416
12,436
35,009
0
W
Scylla
Elpepoxx9
Scylla
21,565
1,993
403
7,416
24,189
10,253
2,075
14,513
9,408
97,563
0
L
20,141
2,897
158
3,368
21,787
7,858
176
8,136
13,471
78,844
0
W
Charybdis
PqdElnor
Charybdis
15,323
5,984
0
6,556
27,202
12,277
3,714
10,697
16,271
0
144,035
W
Tsukuyomi
Smite-LRT
Tsukuyomi
40,378
8,025
0
4,689
23,064
12,333
8,228
8,039
14,891
0
178,500
L
Bacchus
TaterAmI
Bacchus
13,290
538
0
1,459
31,743
26,434
316
6,065
25,367
56,367
0
W
Camazotz
11,562
4,283
0
17,762
40,971
17,802
1,480
12,998
27,839
0
94,224
L
Bellona
XxClownProXx
Bellona
19,497
8,253
0
6,571
30,859
21,883
132
4,773
26,040
0
143,885
L
Merlin
cjh202
Merlin
23,006
849
0
6,348
26,598
7,874
644
7,159
19,177
94,418
0
W
Sylvanus
elimbecil
Sylvanus
10,124
2,841
6,251
8,201
28,267
38,280
921
17,401
9,962
42,266
10,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,491
Gold Earned
84,692
558
Minions Killed
765
0
Camps Cleared
0
2,752,768
Distance Traveled
2,776,977
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,034
334
50
2
0
483,648
0
W
Scylla
16,555
502
150
5
0
535,052
2
L
Nox
15,724
476
120
4
0
582,220
4
W
Charybdis
16,615
503
151
5
0
585,805
5
W
Tsukuyomi
22,148
671
267
8
0
647,146
0
L
Bacchus
12,091
366
69
2
0
509,287
2
W
Camazotz
15,271
463
117
4
0
500,045
3
L
Bellona
16,547
501
172
5
0
625,843
0
L
Merlin
14,095
427
147
4
0
551,770
0
W
Sylvanus
14,103
427
80
2
0
508,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role