Player Matchup

Ullr
Ullr
 
Ullr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Eira_Frost
Nu Wa
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 124L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
Kikizara
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,403 Elo+
Party 1
Hel
Hel
X LAZERSHOTZ X
Hel
Level 160
God Stats
3W - 4L
1,526 SR
Queue Stats
172W - 183L
1,469 Elo+
Solo
Fafnir
Fafnir
xKeLviNx42o
Fafnir
Level 90
God Stats
5W - 6L
1,733 SR
Queue Stats
623W - 610L
1,435 Elo+
Solo
Team Averages
Level 119
1,552 SR
1,443 Elo+

VS

Team Averages
Level 117
1,473 SR
1,427 Elo+
Hel
Hel
 
Hel
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
IIIGUMBOIII
Olorun
Level 141
God Stats
11W - 12L
1,397 SR
Queue Stats
1,581W - 1,559L
1,482 Elo+
Solo
Agni
Agni
oompagrace
Agni
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 20L
1,280 Elo+
Solo
Mulan
Mulan
shadedOscar64
Mulan
Level 152
God Stats
4W - 1L
1,522 SR
Queue Stats
50W - 42L
1,455 Elo+
Solo
Scylla
Scylla
trukilla08
Scylla
Level 145
God Stats
6W - 4L
1,444 SR
Queue Stats
278W - 280L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
1 / 5 / 5
8,902
742
8,363
14,608
6,732
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
14
4 / 7 / 4
9,354
780
10,158
11,658
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Kikizara
Kukulkan
17
2 / 4 / 8
10,019
835
20,360
11,961
6,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 7 / 5
9,238
770
9,926
15,572
16,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
16
3 / 4 / 10
9,483
790
6,763
16,834
25,374
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 2 / 12
9,560
797
7,317
13,979
7,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
16
3 / 2 / 11
9,473
789
5,960
11,598
4,863
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 4 / 12
9,916
826
9,677
11,314
4,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
14 / 5 / 10
11,323
944
21,926
30,087
25,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
trukilla08
Scylla
18
3 / 1 / 18
10,464
872
17,290
10,861
4,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
90
14
Kills
27
27
Deaths
14
32
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
5
0.7
W
Hel
 
Hel
3
2
12
4.5
L
Nu Wa
4
7
4
0.86
W
Olorun
3
2
11
4.25
L
Kukulkan
Kikizara
Kukulkan
2
4
8
1.5
L
4
7
5
0.93
W
4
4
12
2.5
W
14
5
10
3.8
W
Scylla
trukilla08
Scylla
3
1
18
12
L
Fafnir
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,570
Damage
62,170
70,633
Taken
77,839
59,626
Mitigated
45,493
28,377
Healing
45,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,363
3,288
1,090
2,363
14,608
6,732
832
8,755
5,343
0
18,678
W
Hel
 
Hel
7,317
330
13,143
8,653
13,979
7,201
404
9,566
4,061
18,773
0
L
Nu Wa
10,158
1,110
842
1,091
11,658
4,861
1,106
7,170
4,132
20,937
0
W
Olorun
5,960
2,604
2,902
1,955
11,598
4,863
2,633
6,111
5,299
19,205
0
L
Kukulkan
Kikizara
Kukulkan
20,360
1,231
1,711
2,879
11,961
6,407
235
5,471
6,043
46,884
0
L
9,926
652
6,782
4,696
15,572
16,252
73
8,476
6,509
14,822
0
W
9,677
992
1,277
2,618
11,314
4,099
558
8,826
2,290
21,584
0
W
21,926
2,235
949
10,864
30,087
25,104
337
15,268
14,672
0
30,953
W
Scylla
trukilla08
Scylla
17,290
826
1,736
1,593
10,861
4,226
1,775
6,437
4,310
40,633
0
L
Fafnir
6,763
2,044
2,063
4,860
16,834
25,374
312
8,972
6,857
9,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,996
Gold Earned
50,736
116
Minions Killed
143
0
Camps Cleared
0
999,785
Distance Traveled
1,118,297
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,902
742
26
2
0
179,961
0
W
Hel
9,560
797
12
1
0
262,262
0
L
Nu Wa
9,354
780
20
2
0
182,611
0
W
Olorun
9,473
789
26
2
0
207,204
0
L
Kukulkan
10,019
835
52
4
0
215,073
0
L
Hel
9,238
770
9
1
0
192,779
1
W
Agni
9,916
826
26
2
0
211,795
0
W
Mulan
11,323
944
16
1
0
211,632
0
W
Scylla
10,464
872
63
5
0
225,404
1
L
Fafnir
9,483
790
9
1
0
229,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role