Player Matchup

Hel
Hel
DontBuyMedcloack
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,545 Elo+
Solo
Sylvanus
Sylvanus
Krick3
Sylvanus
Level 29
God Stats
15W - 8L
1,687 SR
Queue Stats
155W - 147L
1,611 Elo+
Solo
Ullr
Ullr
MrGrumpyKitten
Ullr
Level 28
God Stats
12W - 5L
1,694 SR
Queue Stats
104W - 84L
1,605 Elo+
Solo
Hercules
Hercules
PlsImOnlyBronze
Hercules
Level 12
God Stats
3W - 3L
1,438 SR
Queue Stats
17W - 12L
1,640 Elo+
Solo
Charybdis
Charybdis
ThatsMyLane
Charybdis
Level 29
God Stats
12W - 6L
1,741 SR
Queue Stats
195W - 98L
1,717 Elo+
Solo
Team Averages
Level 23
1,612 SR
1,624 Elo+

VS

Team Averages
Level 30
1,551 SR
1,590 Elo+
Nu Wa
Nu Wa
Farasus
Nu Wa
Level 26
God Stats
5W - 6L
1,544 SR
Queue Stats
55W - 49L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
Gwyn1993
Gilgamesh
Level 44
God Stats
5W - 3L
1,280 SR
Queue Stats
67W - 64L
1,619 Elo+
Party 1
Cerberus
Cerberus
Paranoidownd
Cerberus
Level 28
God Stats
7W - 7L
1,721 SR
Queue Stats
123W - 94L
1,601 Elo+
Party 1
Rama
Rama
Zerope
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,579 Elo+
Party 1
Sobek
Sobek
lolsuckss
Sobek
Level 28
God Stats
9W - 6L
1,712 SR
Queue Stats
118W - 106L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,751
675
5,011
5,239
2,392
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Krick3
Sylvanus
11
2 / 3 / 0
6,609
661
3,919
6,163
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
10 / 1 / 1
7,253
725
6,396
4,390
1,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
9
0 / 1 / 7
6,110
611
4,475
7,480
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
ThatsMyLane
Charybdis
10
1 / 2 / 1
5,796
580
4,375
6,682
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Farasus
Nu Wa
9
1 / 2 / 3
5,138
514
4,967
5,414
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Gwyn1993
Gilgamesh
9
0 / 3 / 3
5,180
518
2,287
7,128
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Paranoidownd
Cerberus
10
4 / 2 / 2
6,003
600
4,987
8,237
4,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
Zerope
Rama
9
2 / 7 / 1
5,793
579
1,925
6,598
1,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
lolsuckss
Sobek
7
1 / 3 / 3
4,931
493
2,171
8,642
3,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
8
8
Deaths
17
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Nu Wa
Farasus
Nu Wa
1
2
3
1.25
L
Gilgamesh
Gwyn1993
Gilgamesh
0
3
3
0.5
W
Sylvanus
Krick3
Sylvanus
2
3
0
0.67
W
10
1
1
10.5
L
Cerberus
Paranoidownd
Cerberus
4
2
2
2.5
W
Hercules
0
1
7
3.5
W
Charybdis
ThatsMyLane
Charybdis
1
2
1
0.75
L
Rama
Zerope
Rama
2
7
1
0.36
L
Sobek
lolsuckss
Sobek
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,176
Damage
16,337
29,954
Taken
36,019
11,577
Mitigated
14,048
12,294
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,011
843
374
3,446
5,239
2,392
0
1,367
3,686
42,808
0
L
Nu Wa
Farasus
Nu Wa
4,967
810
0
962
5,414
1,742
0
3,350
2,064
18,877
0
L
Gilgamesh
Gwyn1993
Gilgamesh
2,287
654
0
1,010
7,128
3,169
0
830
6,298
0
23,548
W
Sylvanus
Krick3
Sylvanus
3,919
1,549
0
1,891
6,163
2,304
1,176
3,049
2,699
31,405
7,025
W
6,396
3,285
0
829
4,390
1,394
192
1,428
2,821
0
33,344
L
Cerberus
Paranoidownd
Cerberus
4,987
525
0
2,606
8,237
4,404
0
2,909
5,328
25,468
0
W
Hercules
4,475
1,374
0
3,434
7,480
3,076
0
2,925
4,282
0
18,729
W
Charybdis
ThatsMyLane
Charybdis
4,375
1,408
0
2,320
6,682
2,411
0
2,159
4,341
0
44,708
L
Rama
Zerope
Rama
1,925
1,583
0
527
6,598
1,437
0
431
6,167
0
17,947
L
Sobek
lolsuckss
Sobek
2,171
154
0
1,693
8,642
3,296
78
694
7,948
8,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
27,045
339
Minions Killed
217
0
Camps Cleared
0
940,532
Distance Traveled
1,008,900
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,751
675
71
7
0
207,451
3
L
Nu Wa
5,138
514
39
4
0
194,045
4
L
Gilgamesh
5,180
518
54
5
0
234,022
0
W
Sylvanus
6,609
661
88
9
0
177,226
2
W
Ullr
7,253
725
59
6
0
175,282
2
L
Cerberus
6,003
600
78
8
0
191,336
2
W
Hercules
6,110
611
35
4
0
196,289
6
W
Charybdis
5,796
580
86
9
0
184,284
3
L
Rama
5,793
579
39
4
0
181,230
2
L
Sobek
4,931
493
7
1
0
208,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role