Player Matchup

Xing Tian
Xing Tian
AgentHX
Xing Tian
Level 18
God Stats
4W - 2L
1,718 SR
Queue Stats
36W - 27L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FireDragon2010
Morgan Le Fay
Level 18
God Stats
19W - 14L
1,533 SR
Queue Stats
54W - 39L
1,437 Elo+
Party 1
King Arthur
King Arthur
Godarch
King Arthur
Level 22
God Stats
9W - 7L
1,500 SR
Queue Stats
78W - 65L
1,407 Elo+
Party 1
Hachiman
Hachiman
SakerSoul
Hachiman
Level 16
God Stats
5W - 5L
1,261 SR
Queue Stats
17W - 17L
1,354 Elo+
Party 1
Pele
Pele
Vade121
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,493 Elo+
Party 1
Team Averages
Level 20
1,503 SR
1,425 Elo+

VS

Team Averages
Level 39
1,589 SR
1,528 Elo+
Hercules
Hercules
AntonioGuterres
Hercules
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 3
Rama
Rama
ElGamma
Rama
Level 157
God Stats
4W - 0L
1,553 SR
Queue Stats
127W - 70L
1,729 Elo+
Party 3
Fenrir
Fenrir
MRSPmonkey
Fenrir
Level 16
God Stats
8W - 7L
1,567 SR
Queue Stats
25W - 27L
1,368 Elo+
Party 2
Sylvanus
Sylvanus
OtugaToxico
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,618 Elo+
Party 3
Scylla
Scylla
ParZMi
Scylla
Level 15
God Stats
8W - 3L
1,824 SR
Queue Stats
24W - 24L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AgentHX
Xing Tian
7
0 / 3 / 0
4,354
435
2,496
8,971
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
FireDragon2010
Morgan Le Fay
9
2 / 6 / 0
5,286
529
4,863
8,840
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Godarch
King Arthur
10
1 / 5 / 2
5,432
543
1,943
9,259
3,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SakerSoul
Hachiman
7
0 / 3 / 0
4,204
420
1,963
4,877
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Pele
Vade121
Pele
8
1 / 3 / 3
5,214
521
4,821
6,578
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
3 / 0 / 6
6,246
625
5,589
7,152
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
ElGamma
Rama
11
2 / 0 / 2
6,108
611
4,321
2,965
842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
MRSPmonkey
Fenrir
10
4 / 0 / 2
6,241
624
3,077
3,594
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
OtugaToxico
Sylvanus
11
6 / 3 / 5
7,026
703
9,490
8,384
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
ParZMi
Scylla
9
5 / 1 / 4
5,840
584
4,976
4,235
1,294
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
20
20
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AgentHX
Xing Tian
0
3
0
0
W
Hercules
3
0
6
6
W
Rama
ElGamma
Rama
2
0
2
3
L
Morgan Le Fay
FireDragon2010
Morgan Le Fay
2
6
0
0.33
L
King Arthur
Godarch
King Arthur
1
5
2
0.4
W
Fenrir
MRSPmonkey
Fenrir
4
0
2
5
W
Sylvanus
OtugaToxico
Sylvanus
6
3
5
2.83
W
Scylla
ParZMi
Scylla
5
1
4
7
L
Hachiman
SakerSoul
Hachiman
0
3
0
0
L
Pele
Vade121
Pele
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,086
Damage
27,453
38,525
Taken
26,330
13,716
Mitigated
13,913
8,706
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AgentHX
Xing Tian
2,496
527
0
1,959
8,971
4,132
0
1,408
7,563
8,896
0
W
Hercules
5,589
880
0
2,933
7,152
5,416
219
2,278
4,874
0
18,747
W
Rama
ElGamma
Rama
4,321
3,289
0
1,769
2,965
842
207
773
2,192
0
43,486
L
Morgan Le Fay
FireDragon2010
Morgan Le Fay
4,863
790
0
2,291
8,840
3,230
632
3,677
4,977
24,553
0
L
King Arthur
Godarch
King Arthur
1,943
210
0
1,505
9,259
3,083
9
4,450
4,786
0
20,624
W
Fenrir
MRSPmonkey
Fenrir
3,077
499
0
38
3,594
1,195
0
626
2,968
0
30,992
W
Sylvanus
OtugaToxico
Sylvanus
9,490
3,317
655
3,309
8,384
5,166
576
2,114
6,270
31,241
8,073
W
Scylla
ParZMi
Scylla
4,976
443
0
1,680
4,235
1,294
481
1,568
2,667
18,069
0
L
Hachiman
SakerSoul
Hachiman
1,963
901
0
1,233
4,877
1,073
0
644
4,225
0
14,126
L
Pele
Vade121
Pele
4,821
1,475
0
1,718
6,578
2,198
216
2,810
3,678
0
22,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,490
Gold Earned
31,461
170
Minions Killed
284
0
Camps Cleared
0
894,878
Distance Traveled
947,892
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,354
435
6
1
0
193,396
2
W
Hercules
6,246
625
30
3
0
202,274
5
W
Rama
6,108
611
83
8
0
189,120
2
L
Morgan Le Fay
5,286
529
41
4
0
158,297
3
L
King Arthur
5,432
543
49
5
0
180,965
3
W
Fenrir
6,241
624
64
6
0
207,463
0
W
Sylvanus
7,026
703
70
7
0
153,594
0
W
Scylla
5,840
584
37
4
0
195,441
1
L
Hachiman
4,204
420
30
3
0
170,114
0
L
Pele
5,214
521
44
4
0
192,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role