Player Matchup

Chang'e
Chang'e
EnosKirk
Chang'e
Level 107
God Stats
6W - 6L
1,505 SR
Queue Stats
367W - 413L
1,434 Elo+
Solo
Sol
Sol
GondorGuardian
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,422 Elo+
Party 1
Freya
Freya
Heynenator
Freya
Level 40
God Stats
1W - 2L
1,212 SR
Queue Stats
50W - 55L
1,409 Elo+
Party 1
Zeus
Zeus
Shiny Chungus
Zeus
Level 87
God Stats
8W - 3L
1,758 SR
Queue Stats
323W - 323L
1,440 Elo+
Solo
Olorun
Olorun
Skadoosh23
Olorun
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,347 Elo+
Party 1
Team Averages
Level 70
1,495 SR
1,410 Elo+

VS

Team Averages
Level 100
1,584 SR
1,506 Elo+
Fenrir
Fenrir
Adrenaluna1m
Fenrir
Level 79
God Stats
0W - 1L
1,714 SR
Queue Stats
10W - 11L
1,480 Elo+
Solo
Olorun
Olorun
GhostNinjaOni
Olorun
Level 123
God Stats
0W - 1L
1,714 SR
Queue Stats
10W - 3L
1,715 Elo+
Party 2
Cerberus
Cerberus
ManyGymnast97
Cerberus
Level 86
God Stats
0W - 2L
1,188 SR
Queue Stats
1W - 4L
1,392 Elo+
Party 2
Xing Tian
Xing Tian
Montalv0
Xing Tian
Level 87
God Stats
0W - 1L
1,859 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 2
Terra
Terra
SH311833
Terra
Level 125
God Stats
3W - 6L
1,443 SR
Queue Stats
210W - 238L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EnosKirk
Chang'e
17
5 / 3 / 15
10,276
790
14,489
12,752
6,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 2 / 16
10,461
805
17,101
17,656
5,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
17
6 / 3 / 14
10,728
825
17,877
15,049
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 3 / 9
9,939
765
29,602
8,995
2,307
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
Skadoosh23
Olorun
17
1 / 5 / 20
9,779
752
16,634
14,421
5,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 6 / 8
9,129
702
15,208
19,876
10,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
2 / 6 / 9
8,452
650
16,539
22,090
11,211
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ManyGymnast97
Cerberus
14
2 / 7 / 8
8,120
625
11,124
19,938
9,717
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Montalv0
Xing Tian
16
5 / 2 / 8
8,880
683
9,994
18,805
29,568
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
SH311833
Terra
16
1 / 2 / 12
8,252
635
3,198
21,221
20,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
61
23
Kills
16
16
Deaths
23
74
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
6
8
1.67
W
Chang'e
EnosKirk
Chang'e
5
3
15
4.17
L
2
6
9
1.08
W
5
2
16
6.5
W
Freya
6
3
14
4.33
L
Cerberus
ManyGymnast97
Cerberus
2
7
8
0.86
L
Xing Tian
Montalv0
Xing Tian
5
2
8
4.5
L
Terra
SH311833
Terra
1
2
12
3.5
W
6
3
9
3.5
W
Olorun
Skadoosh23
Olorun
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,703
Damage
56,063
68,873
Taken
101,930
26,605
Mitigated
81,136
41,705
Healing
57,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,208
2,270
1,140
5,753
19,876
10,315
0
18,937
939
0
19,524
W
Chang'e
EnosKirk
Chang'e
14,489
680
10,893
5,027
12,752
6,413
379
6,969
5,783
25,733
0
L
16,539
7,684
4,013
8,608
22,090
11,211
0
20,810
1,280
36,091
0
W
17,101
9,008
1,412
5,711
17,656
5,844
2,658
12,265
5,391
33,745
0
W
Freya
17,877
6,209
1,775
3,979
15,049
6,062
744
7,066
7,983
34,245
0
L
Cerberus
ManyGymnast97
Cerberus
11,124
148
2,152
4,782
19,938
9,717
0
18,491
1,447
17,749
0
L
Xing Tian
Montalv0
Xing Tian
9,994
547
1,567
3,388
18,805
29,568
0
16,954
1,851
19,432
0
L
Terra
SH311833
Terra
3,198
581
14,879
10,749
21,221
20,325
0
20,511
710
7,485
0
W
29,602
2,046
886
2,120
8,995
2,307
300
6,392
2,603
41,958
0
W
Olorun
Skadoosh23
Olorun
16,634
7,736
4,469
5,433
14,421
5,979
957
8,163
6,258
27,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,183
Gold Earned
42,833
144
Minions Killed
81
0
Camps Cleared
0
1,177,283
Distance Traveled
1,146,626
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,129
702
7
1
0
226,408
0
W
Chang'e
10,276
790
27
2
0
251,963
2
L
Olorun
8,452
650
43
3
0
202,553
1
W
Sol
10,461
805
35
3
0
230,571
0
W
Freya
10,728
825
31
2
0
229,992
0
L
Cerberus
8,120
625
17
1
0
231,520
1
L
Xing Tian
8,880
683
13
1
0
237,709
0
L
Terra
8,252
635
1
0
0
248,436
1
W
Zeus
9,939
765
26
2
0
243,164
1
W
Olorun
9,779
752
25
2
0
221,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role