Player Matchup

Thoth
Thoth
Jaeden10
Thoth
Level 29
God Stats
4W - 11L
1,279 SR
Queue Stats
199W - 237L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Kadenas
Gilgamesh
Level 27
God Stats
5W - 3L
1,855 SR
Queue Stats
96W - 46L
1,665 Elo+
Solo
Charybdis
Charybdis
XxsebasxX7U7GEY
Charybdis
Level 11
God Stats
0W - 3L
1,670 SR
Queue Stats
64W - 68L
1,451 Elo+
Solo
Fenrir
Fenrir
lRevengel
Fenrir
Level 29
God Stats
7W - 30L
1,198 SR
Queue Stats
156W - 198L
1,529 Elo+
Solo
Ymir
Ymir
rayme33
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,434 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,520 Elo+

VS

Team Averages
Level 37
1,600 SR
1,539 Elo+
Mercury
Mercury
 
Mercury
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DalyTron
Osiris
Level 26
God Stats
8W - 5L
1,520 SR
Queue Stats
111W - 97L
1,516 Elo+
Solo
Sol
Sol
Krraabb
Sol
Level 29
God Stats
2W - 1L
1,508 SR
Queue Stats
31W - 21L
1,673 Elo+
Party 1
Chiron
Chiron
Spying0407
Chiron
Level 16
God Stats
3W - 1L
1,687 SR
Queue Stats
25W - 24L
1,442 Elo+
Solo
Cthulhu
Cthulhu
xBasicxTiggerx
Cthulhu
Level 3
God Stats
2W - 0L
1,785 SR
Queue Stats
6W - 1L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jaeden10
Thoth
8
0 / 4 / 1
4,894
489
3,365
4,631
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Kadenas
Gilgamesh
10
2 / 3 / 0
5,823
582
3,715
7,077
3,936
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
XxsebasxX7U7GEY
Charybdis
9
1 / 2 / 0
5,153
515
3,646
5,001
1,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
lRevengel
Fenrir
9
1 / 0 / 0
5,394
539
704
6,483
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
rayme33
Ymir
6
1 / 1 / 1
4,658
466
1,880
5,229
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 0 / 2
5,382
538
3,432
3,839
1,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
DalyTron
Osiris
10
1 / 2 / 2
5,828
583
4,293
6,426
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
10
4 / 1 / 0
6,514
651
4,487
5,721
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
Spying0407
Chiron
9
2 / 1 / 0
5,389
539
2,816
4,525
1,052
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 1
5,175
518
2,316
6,918
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
10
10
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
2
3
W
Osiris
DalyTron
Osiris
1
2
2
1
L
Thoth
Jaeden10
Thoth
0
4
1
0.13
L
Gilgamesh
Kadenas
Gilgamesh
2
3
0
0.67
W
Sol
4
1
0
4
W
Chiron
Spying0407
Chiron
2
1
0
2
L
Charybdis
XxsebasxX7U7GEY
Charybdis
1
2
0
0.5
L
Fenrir
lRevengel
Fenrir
1
0
0
1
L
Ymir
rayme33
Ymir
1
1
1
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,310
Damage
17,344
28,421
Taken
27,429
10,918
Mitigated
10,981
6,378
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,432
1,159
0
397
3,839
1,038
0
272
3,567
0
31,907
W
Osiris
DalyTron
Osiris
4,293
1,345
0
1,575
6,426
4,358
0
589
5,712
0
28,173
L
Thoth
Jaeden10
Thoth
3,365
185
0
483
4,631
1,377
0
2,849
1,782
20,122
0
L
Gilgamesh
Kadenas
Gilgamesh
3,715
1,115
0
1,458
7,077
3,936
0
195
6,882
2,660
21,335
W
Sol
4,487
1,898
0
2,920
5,721
1,519
362
2,617
3,104
33,905
0
W
Chiron
Spying0407
Chiron
2,816
1,117
154
1,065
4,525
1,052
56
765
3,760
0
18,252
L
Charybdis
XxsebasxX7U7GEY
Charybdis
3,646
2,190
0
1,584
5,001
1,092
0
939
4,062
0
24,606
L
Fenrir
lRevengel
Fenrir
704
178
0
1,966
6,483
1,876
0
754
5,729
0
24,610
L
Ymir
rayme33
Ymir
1,880
482
0
887
5,229
2,637
0
2,066
3,163
10,552
0
W
2,316
269
0
1,722
6,918
3,014
12
1,499
5,419
13,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,922
Gold Earned
28,288
216
Minions Killed
269
0
Camps Cleared
0
864,139
Distance Traveled
973,511
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,382
538
59
6
0
233,374
4
W
Osiris
5,828
583
71
7
0
181,972
1
L
Thoth
4,894
489
41
4
0
171,554
2
L
Gilgamesh
5,823
582
60
6
0
195,820
2
W
Sol
6,514
651
80
8
0
190,943
1
W
Chiron
5,389
539
39
4
0
175,294
1
L
Charybdis
5,153
515
46
5
0
174,432
1
L
Fenrir
5,394
539
51
5
0
174,441
3
L
Ymir
4,658
466
18
2
0
147,892
2
W
Cthulhu
5,175
518
20
2
0
191,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role