Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Chimpmantim
Fafnir
Level 16
God Stats
3W - 1L
1,808 SR
Queue Stats
49W - 23L
1,705 Elo+
Party 1
Nemesis
Nemesis
P0ny Soldier
Nemesis
Level 152
God Stats
7W - 8L
1,448 SR
Queue Stats
108W - 92L
1,649 Elo+
Party 1
Hercules
Hercules
PickleFarmer192
Hercules
Level 121
God Stats
8W - 8L
1,735 SR
Queue Stats
141W - 117L
1,629 Elo+
Party 1
Agni
Agni
vGGuidry
Agni
Level 122
God Stats
7W - 6L
1,590 SR
Queue Stats
736W - 675L
1,504 Elo+
Solo
Team Averages
Level 103
1,616 SR
1,598 Elo+

VS

Team Averages
Level 66
1,640 SR
1,577 Elo+
Artio
Artio
Bnero1257
Artio
Level 88
God Stats
5W - 4L
1,900 SR
Queue Stats
442W - 406L
1,501 Elo+
Solo
Horus
Horus
MattsAsmurf
Horus
Level 34
God Stats
4W - 3L
1,650 SR
Queue Stats
108W - 84L
1,659 Elo+
Solo
Medusa
Medusa
Redtiger3121
Medusa
Level 32
God Stats
29W - 27L
1,661 SR
Queue Stats
128W - 131L
1,595 Elo+
Solo
Anubis
Anubis
ashbro321
Anubis
Level 125
God Stats
4W - 6L
1,490 SR
Queue Stats
331W - 322L
1,508 Elo+
Solo
Kali
Kali
vGuu
Kali
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
173W - 155L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 0
6,466
497
3,448
6,906
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
10
0 / 0 / 5
6,212
478
4,834
8,274
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
P0ny Soldier
Nemesis
11
3 / 1 / 7
7,095
546
6,238
7,623
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
12
1 / 2 / 0
6,997
538
4,632
10,122
5,836
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
14
8 / 3 / 4
8,390
645
10,392
6,001
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bnero1257
Artio
12
2 / 1 / 0
7,078
544
9,520
12,246
10,974
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 1
6,054
466
1,867
9,838
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
11
4 / 1 / 0
7,046
542
5,705
7,205
2,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
ashbro321
Anubis
11
2 / 6 / 1
6,302
485
3,010
7,161
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
vGuu
Kali
11
0 / 3 / 1
6,342
488
3,294
9,440
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
8
8
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
0
0.5
L
Artio
Bnero1257
Artio
2
1
0
2
W
Fafnir
0
0
5
2.5
L
0
2
1
0.25
W
Nemesis
P0ny Soldier
Nemesis
3
1
7
6.5
W
Hercules
1
2
0
0.5
L
Medusa
4
1
0
4
L
Anubis
ashbro321
Anubis
2
6
1
0.42
W
Agni
8
3
4
3.33
L
Kali
vGuu
Kali
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,544
Damage
23,396
38,926
Taken
45,890
17,821
Mitigated
25,265
14,087
Healing
19,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,448
972
0
3,547
6,906
1,443
870
155
6,751
47,024
0
L
Artio
Bnero1257
Artio
9,520
1,124
192
7,634
12,246
10,974
0
444
11,319
43,464
0
W
Fafnir
4,834
962
0
3,366
8,274
6,639
0
1,140
7,134
16,991
0
L
1,867
937
724
2,771
9,838
6,131
0
5,774
4,064
0
15,340
W
Nemesis
P0ny Soldier
Nemesis
6,238
3,252
0
853
7,623
2,452
0
2,771
4,852
0
35,245
W
Hercules
4,632
1,632
0
5,258
10,122
5,836
0
7,122
3,000
0
39,646
L
Medusa
5,705
2,274
0
2,760
7,205
2,199
0
4,466
2,739
0
32,118
L
Anubis
ashbro321
Anubis
3,010
110
0
1,536
7,161
2,618
0
4,257
2,904
31,863
0
W
Agni
10,392
1,362
0
1,063
6,001
1,451
0
1,570
4,431
50,214
0
L
Kali
vGuu
Kali
3,294
1,124
0
4,041
9,440
3,343
0
3,733
5,707
0
47,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,160
Gold Earned
32,822
364
Minions Killed
314
0
Camps Cleared
0
1,292,738
Distance Traveled
1,222,208
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,466
497
89
7
0
229,439
2
L
Artio
7,078
544
81
6
0
259,501
1
W
Fafnir
6,212
478
21
2
0
265,274
4
L
Horus
6,054
466
22
2
0
255,365
4
W
Nemesis
7,095
546
62
5
0
313,185
6
W
Hercules
6,997
538
92
7
0
255,685
3
L
Medusa
7,046
542
61
5
0
234,379
0
L
Anubis
6,302
485
62
5
0
221,563
1
W
Agni
8,390
645
100
8
0
229,155
3
L
Kali
6,342
488
88
7
0
251,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role