Player Matchup

Anhur
Anhur
Broximity
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,470 Elo+
Party 2
Sol
Sol
DK_Rayleigh21
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Olorun
Olorun
Tamalite7
Olorun
Level 29
God Stats
23W - 22L
1,390 SR
Queue Stats
71W - 78L
1,417 Elo+
Solo
Scylla
Scylla
TheDimpsy
Scylla
Level 38
God Stats
2W - 3L
1,373 SR
Queue Stats
86W - 102L
1,436 Elo+
Party 2
Medusa
Medusa
rocketkittykat
Medusa
Level 6
God Stats
4W - 11L
1,159 SR
Queue Stats
197W - 171L
1,092 Elo+
Solo
Team Averages
Level 19
1,384 SR
1,383 Elo+

VS

Team Averages
Level 23
1,455 SR
1,348 Elo+
Odin
Odin
CC-7777_Thorn
Odin
Level 42
God Stats
4W - 3L
1,274 SR
Queue Stats
9W - 12L
1,275 Elo+
Party 1
Ao Kuang
Ao Kuang
Dantes0911
Ao Kuang
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,330 Elo+
Party 1
Mulan
Mulan
Dragun_Pizzaslay
Mulan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,650 Elo+
Solo
Neith
Neith
MachinePoet1112
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,078 Elo+
Solo
Hachiman
Hachiman
Stonella
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 321L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Broximity
Anhur
16
1 / 6 / 5
9,658
966
9,654
12,110
4,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 1
7,939
794
839
1,427
271
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Tamalite7
Olorun
16
7 / 6 / 1
10,892
1,089
15,445
15,544
6,408
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
TheDimpsy
Scylla
16
2 / 5 / 5
10,010
1,001
10,299
8,635
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 4
9,931
993
4,918
12,453
5,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

164

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
10,645
1,065
12,532
6,987
2,534
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Dantes0911
Ao Kuang
18
13 / 1 / 9
13,016
1,302
13,621
8,551
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 3 / 10
9,918
992
8,812
15,617
6,543
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 8
9,389
939
2,329
7,074
2,457
Hachiman
Stonella
Hachiman
17
4 / 2 / 8
10,508
1,051
9,069
9,653
6,532
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
11
Kills
25
25
Deaths
11
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anhur
Broximity
Anhur
1
6
5
0.58
W
5
2
14
6
L
0
2
1
0.25
W
Ao Kuang
Dantes0911
Ao Kuang
13
1
9
17.5
W
2
3
10
2.33
W
1
3
8
1.67
W
Hachiman
Stonella
Hachiman
4
2
8
4
L
Olorun
Tamalite7
Olorun
7
6
1
1.25
L
Scylla
TheDimpsy
Scylla
2
5
5
0.9
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,155
Damage
46,363
50,169
Taken
47,882
19,340
Mitigated
21,248
5,760
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Broximity
Anhur
9,654
6,179
0
940
12,110
4,470
0
2,339
9,771
0
22,787
W
12,532
2,340
292
483
6,987
2,534
0
4,102
2,885
0
18,024
L
839
246
0
58
1,427
271
0
0
1,427
1,844
0
W
Ao Kuang
Dantes0911
Ao Kuang
13,621
2,853
0
3,149
8,551
3,182
0
3,133
5,418
30,446
0
W
8,812
1,446
206
4,838
15,617
6,543
0
9,410
6,207
0
30,963
W
2,329
206
0
396
7,074
2,457
0
4,784
2,290
0
9,256
W
Hachiman
Stonella
Hachiman
9,069
3,959
0
0
9,653
6,532
0
5,154
4,499
0
25,526
L
Olorun
Tamalite7
Olorun
15,445
8,343
293
4,062
15,544
6,408
0
4,092
11,452
34,057
0
L
Scylla
TheDimpsy
Scylla
10,299
868
0
0
8,635
2,975
0
2,134
6,501
22,621
0
L
4,918
2,810
0
407
12,453
5,216
0
5,056
7,397
0
24,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,430
Gold Earned
53,476
138
Minions Killed
144
3
Camps Cleared
11
710,481
Distance Traveled
966,136
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,658
966
32
3
1
163,343
0
W
Odin
10,645
1,065
16
2
1
222,723
0
L
Sol
7,939
794
1
0
0
20,780
0
W
Ao Kuang
13,016
1,302
21
2
9
216,818
0
W
Mulan
9,918
992
57
6
1
190,055
0
W
Neith
9,389
939
11
1
0
166,117
2
W
Hachiman
10,508
1,051
39
4
0
170,423
0
L
Olorun
10,892
1,089
22
2
1
171,405
0
L
Scylla
10,010
1,001
49
5
0
162,949
0
L
Medusa
9,931
993
34
3
1
192,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role