Player Matchup

Artemis
Artemis
Platinum V
AresGonzal22
Artemis
Platinum V
Level 127
God Stats
3W - 5L
1,443 SR
Queue Stats
121W - 129L
1,718 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
DANTGODDARK
Zhong Kui
Gold III
Level 128
God Stats
4W - 2L
1,654 SR
Queue Stats
334W - 337L
1,573 MMR
Solo
Fenrir
Fenrir
Gold IV
LordGuacamole22
Fenrir
Gold IV
Level 120
God Stats
5W - 4L
1,633 SR
Queue Stats
65W - 77L
1,456 MMR
Party 1
Cthulhu
Cthulhu
Gold V
NinjaYuki
Cthulhu
Gold V
Level 160
God Stats
3W - 4L
1,612 SR
Queue Stats
177W - 155L
1,354 MMR
Solo
Anubis
Anubis
Bronze III
Spaceismyhigh
Anubis
Bronze III
Level 47
God Stats
1W - 0L
1,749 SR
Queue Stats
2W - 0L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,618 SR
1,540 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,573 SR
1,511 MMR
Hel
Hel
Gold IV
 
Hel
Gold IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
BluntedShamrock
Sobek
Gold V
Level 156
God Stats
30W - 19L
1,780 SR
Queue Stats
148W - 162L
1,376 MMR
Solo
Arachne
Arachne
Gold I
Rogelio19
Arachne
Gold I
Level 143
God Stats
4W - 6L
1,463 SR
Queue Stats
86W - 86L
1,506 MMR
Solo
Chaac
Chaac
Silver I
SALSERINPERU
Chaac
Silver I
Level 127
God Stats
0W - 1L
1,421 SR
Queue Stats
57W - 60L
1,431 MMR
Solo
Chernobog
Chernobog
Platinum V
SDfarva
Chernobog
Platinum V
Level 64
God Stats
11W - 11L
1,700 SR
Queue Stats
262W - 254L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AresGonzal22
Artemis
20
6 / 3 / 7
14,537
581
25,218
17,856
8,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
DANTGODDARK
Zhong Kui
20
4 / 4 / 7
13,369
535
17,170
24,859
29,719
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 2
15,287
611
16,427
22,764
13,923
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
NinjaYuki
Cthulhu
17
1 / 1 / 13
12,271
491
13,777
19,845
26,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 8 / 2
11,927
477
10,324
15,090
8,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatGilgameshMorgan Le FayOdinAthena

VS

Bans
PersephoneLokiKaliBakasuraMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
7 / 4 / 5
12,545
502
19,463
20,801
8,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 2 / 12
11,688
468
11,094
25,935
32,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Rogelio19
Arachne
18
2 / 7 / 8
11,593
464
9,434
22,132
10,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 2 / 5
13,226
529
15,295
24,943
19,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
SDfarva
Chernobog
19
3 / 6 / 5
12,146
486
12,782
20,766
7,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
53
21
Kills
18
18
Deaths
21
31
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
7
4
5
2.38
W
Artemis
AresGonzal22
Artemis
6
3
7
3.17
L
3
2
12
4.5
W
Zhong Kui
DANTGODDARK
Zhong Kui
4
4
7
1.88
W
8
2
2
4.5
W
Cthulhu
NinjaYuki
Cthulhu
1
1
13
7.5
L
Arachne
Rogelio19
Arachne
2
7
8
0.86
L
3
2
5
2.75
L
Chernobog
SDfarva
Chernobog
3
6
5
0.92
W
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,916
Damage
68,068
100,414
Taken
114,577
87,182
Mitigated
78,593
34,652
Healing
49,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
19,463
1,903
6,993
11,913
20,801
8,638
674
13,102
7,663
72,580
0
W
Artemis
AresGonzal22
Artemis
25,218
16,496
0
8,402
17,856
8,636
5,945
6,391
11,325
0
130,464
L
11,094
1,399
0
3,908
25,935
32,660
30
8,220
17,329
34,737
0
W
Zhong Kui
DANTGODDARK
Zhong Kui
17,170
1,869
0
8,830
24,859
29,719
1,084
4,263
20,436
94,253
0
W
16,427
4,284
0
8,185
22,764
13,923
4,199
6,888
15,644
0
128,354
W
Cthulhu
NinjaYuki
Cthulhu
13,777
540
241
4,352
19,845
26,672
422
5,888
13,665
43,292
0
L
Arachne
Rogelio19
Arachne
9,434
5,305
0
8,247
22,132
10,472
0
8,933
13,175
0
84,424
L
15,295
3,492
0
14,104
24,943
19,041
904
7,526
17,417
0
100,647
L
Chernobog
SDfarva
Chernobog
12,782
8,523
0
3,939
20,766
7,782
0
3,089
17,651
0
114,808
W
10,324
572
0
4,642
15,090
8,232
1,803
7,926
6,808
69,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,391
Gold Earned
61,198
730
Minions Killed
615
0
Camps Cleared
0
2,311,962
Distance Traveled
2,313,153
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,545
502
110
4
0
462,986
4
W
Artemis
14,537
581
193
8
0
426,720
5
L
Sobek
11,688
468
33
1
0
486,901
10
W
Zhong Kui
13,369
535
164
7
0
434,489
3
W
Fenrir
15,287
611
162
6
0
516,142
3
W
Cthulhu
12,271
491
72
3
0
536,748
10
L
Arachne
11,593
464
112
4
0
487,279
3
L
Chaac
13,226
529
184
7
0
459,916
8
L
Chernobog
12,146
486
176
7
0
416,071
5
W
Anubis
11,927
477
139
6
0
397,863
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role